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2010/03/14 05:55:05
Subject: Kill points..How many should you have in your build
I was wondering what typical kill points people have in their builds. Right now i have a 2500 list that has 13 points in it. Is that too many, too few, or what? How many per thousand points should you ideally have?
I only trade in US thanks.
2010/03/14 06:01:00
Subject: Kill points..How many should you have in your build
I try not to think about killpoints too much when building my list. Just know that every killpoint you have is one more thing that can grab a killpoint from the enemy ;p
Arctik_Firangi wrote:Spelling? Well excuse me, I thought we were discussing the rules as written.
Don't worry, I'm a certified speed freek Know who else are speed freeks? and
2010/03/14 07:22:49
Subject: Re:Kill points..How many should you have in your build
Well I'd like a lot less (7 per thousand or so) rather than 11 and then 8 every extra thousand.
Vehicle gun drones really get on my nerves at times.
Most of the time I don't bother worrying as either I'll get a list with minor anti-tank and I'll hammer them for few losses or I'll face lots of Anti tank and most likely will be tabled.
I stopped worrying about kill points a long time ago. Build the list and make sure it doesn't have any glaring weaknesses is my advice.
And the Lord spake, saying, "First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.