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Iron warriors VS Orkz; Unlimited Rounds, Annaihilation 1200points  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in se
Squishy Squig





Sweden

Here is our first publicated wargame! Annihilation 1200points limit


Warsmith, powerfist, combimelta
10 Chaos Marines, Icon of Khorne
5 Khorne Berzerkers
5 Possessed Marines
5 Chaos Havocs, 2x heavy bolters, missle launcher, autocannon
1 Obliterator
5 Terminators, reaper autocannon, 2x combi-melta, 2x chainfists, combi-flamer
5 Raptors,, plasma pistol, flamer, AC w/ dual lightning claws


Warboss, Twinlinked shoota, Power klaw, Attack squig, Cyborg Body, Bosspole, 'Eavy armor =125p
10x Nobz, 2x Big Choppa, 2x shoota/kombi, 10x 'Eavy armor, Waaagh banner, Painboy, 10x Cyborg Body =365p
5x Lootas, 3x mek, 2x Rokkit launcha =85p
30x boys I, 2x big shoota, Nob, Power klaw, Bosspole =230p
22x boys II, big shoota, Nob, Power klaw, Bosspole=177p
Looted Wagon, Boomgun, 2x Big shoota, 'ard case, Grot riggers, Armor plates, Reinforced ram =145p
2x Deffkopta, =70p
=1197points

This here is how our battlefield became. we usually have a play feild on 75x35inches.
-First we rolled who would get to chose where to start. And also that person will get to have the starting turn. Limbo won, chosing the left side.
-Second you take a piece of "terrain" roll a dice to see wich area the piece lands (in this photo 1 is all the way to the left and 6 is to the right).

The game starts!

1. deffkoptas move (scout)


Limbo: kills Deffkoptas with Terminator and Havoc


Limbo: kills Looted Wagon with Obliterator


Hower: Makes WAAAGH! kills Berskers with boys I; kills Raptors with Warboss+Nobz


Hower: kills Possesed and Obliterator with boys II


Limbo: kills Boys II with Chaos Marines
Hower: kills Terminator with boys I


Limbo: morale breaks Boys I with Havoc


Hower: kills Chaos Marines with Warboss+Nobz


Hower: kills Warsmith with Warboss+Nobz and Boys I




Limbo: kills Boys I with Havoc


Hower: kills Havoc with Warboss+Nobz

Hower is the winner!

All in all there was not that mutch rule checking.. the game took 5hours..
Well there was one that we sorted out. it was about template weapons, that you would not get an cover save when in it.
Awsomest upgrade i made: Painboy+Nobz+Warboss= 11 in the mob= fearless due to mob rule. +'eavy armor +cyborg body +(dok tools)feel no pain
they costed 500points tho^^

This message was edited 1 time. Last update was at 2010/05/09 09:43:58


Tekkerio Demen En Mentem 
   
Made in se
Pulsating Possessed Chaos Marine






Note that we dont play standard GW games, we just keep going until either side is totaly destroyed, usually boils down to my havoc squad getting rushed by Howers warboss xP

Woff, I'm a Cow! 
   
Made in us
Mutilatin' Mad Dok




SE Michigan

I thought painboyz were an upgrade to the Nobs, if that true then the squad would remain at 10 models. . .but I could be wrong
nice battle report I like the orks' looted leman russ

This message was edited 1 time. Last update was at 2010/05/09 12:49:24


www.mi40k.com for pickup games and tournaments
3000+


 
   
Made in se
Squishy Squig





Sweden

Huffy wrote:I thought painboyz were an upgrade to the Nobs, if that true then the squad would remain at 10 models. . .but I could be wrong
nice battle report I like the orks' looted leman russ


aah.. yeh nobz can only be 10 and one of them can be a Painboy, but i though that if you use your warboss as a "Da Big Boss" (A warboss allows one meganobz or nobz to be taken as a troop choice) he would increse the mob to 11 and gaining all the buffers sutch as waaagh banners +1 WS and Feel no Pain.
thanks

Tekkerio Demen En Mentem 
   
 
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