I find it stunning how easily the real world can keep you from getting any hobbying done until, POOF, more than a month has passed since the last Blog update or, for that matter, since I have made any real progress in the Space Hulk project. It's been slow, but things are getting done.
As it turns out though, this project has become exactly what I hoped it would; a necessary break from the Necromunda collection and a good way to hold back the temptation to start up
40k again. To be honest, I would love you get back in
40k again, but, knowing myself and being without an army, I would never get enough gaming in to make it worthwhile. Not to mention I am sure I would find painting an entire army just as painful as I did back in 2nd and 3rd edition.
Enough! Back to Space Hulk. There has actually been some progress to note, so here we go!
One of my biggest concerns with the project has been Vet. Sergeant Lorenzo. During the initial cleaning process, he was mangled both by too much handling, and a tragic incident involving pin-vice-user-error. The later was the bigger problem. As I noted in prior posts, I am drilling out the barrels of Stormbolters as large as I can make them without drilling away the side of the barrel…and with Lorenzo, I drilled away the side of the barrel.
For the repair, I decided to use Brown stuff, as I need to drill out barrels of the repaired piece, I wanted the putty as strong as I could make it. I think the repair turned out pretty nice, but we'll have to see what it looks like once he's all painted.

This means the modeling side of this project is coming to a close. I ended with the Broodlord, a model that was almost enough to make me buy the game by itself.
I can't wait to field this guy as a Patriarch for my Genestealer Cult. The problem with the Broodlord, however, is his size. He is simple too tall for the Underhive.

To make him more compatible with Necromunda, I decided to magnetize the Broodlord to his base. This will let me use a regular large base to match the rest of my normal Necromunda Genestealers.
While I was at it, I decided to fix another problem…the Goblet objective. This thing is small enough I'm afraid I'll knowk it off the board and it will disappear into my dog's mouth. So I magnetized it as well.
Now, when in play, the Goblet will have an impressive stand that will really make it an objective worth reaching.
Now for some paint. When I started work painting, I initially though I would do a single model at a time. While the idea was to let me work on each model with excruciating attention to detail, it has proven to be a maddening mistake. The first model has taken long enough to make me question if I'll ever get the project done.
Instead, I am going to work on the Marines, and eventually, the Genestealers, in sets of three or four. This will be far more efficient, as I often only have enough time to paint a single color or highlight. Taking care of all the red basecoat on 4 models makes me feel like I accomplished something, even in a small amount of time.
This is the first of the Marines, Brother Dieno.
I know I started with Scipio, but I was unhappy with his initial shading coat, so I did Dieno instead to finalize the color scheme.
Not much has changed in the color scheme, but it's as follows:
Basecoat of 1:1 Mechrite Red and Blood Red
Wash of 2:1:1 Sepia Ink, Red Ink and Water
Highlights: starting from the Mechrite and Blood red mix to pure Blood Red, then 1:1 Blood Red, Fiery Orange.
And finally finished with a line highlight of pure Fiery Orange.
I am very pleased with everything but the photos, so I hope to have some better ones up soon.
As far as the bases, I'm really just not sure what I'm doing yet. Dieno is based with Charadon Granite and then a simple highlight. I like the idea of the color, but it needs some work. I may have to go back and work on them all once I have all the models done.
Well that’s if for now. I'd love to hear what you all think! Thanks for your time!
-yetischool