Weird that I should put a list as the centre of my post, but I am looking for tactics help with said list, some tips and tricks as it were. I'm hopeful that this won't degrade back to 'you fail at making a class A netlist clone'.
Updated list I've been playing and winning with on a net program that shant be named.
Just wondering if anyone has some helpful hints with tactics that they might want to point out. List building wise I'm fine-ish (learning about bosspoles I admit was not fun) but Tactics themselves are my weaker point.
Big Gunz (3) :
» Zzap Guns (3)
» Gretchin Krew (Max. 6 additional) (6)
» Ammo Runt (Max. 3) (2)
» Runtherd (1)
124pts
Purpose - anti tank.
Flash Gitz (6):
» Painboy (1)
» Shootier (5)
» More Dakka (5)
230pts
Purpose - armor denial. As of yet they are yet to fail this point.
Lootas (10)
150pts
Purpose - distraction and wounds.
Old Zogwort
pts 145 (Shove with boyz. Have fun )
150 points of random. Usually whatever I feel like testing. Last time it was a second loota squad. Time before it was burnas.
Big Mek:
» Cybork Body
» Bosspole
» Shokk Attack Gun
105pts
For more tank killing/unit killing hurting of all
2XBoyz (30):
» Big Shoota (2)
» Rokkit Launcha (1)
» Nob (1)
» Bosspole (1)
» Power Klaw (1)
500pts
Yes, its multipurposing the HWs but when statistically I run the squads on opposite sides of the board I like them to be able to take all comers.
Deff Dread (1)
» Dreadnought Close Combat Weapon (1)
» Kustom Mega Blasta (1)
105pts
Again with the anti-tank.
A recent change (Was a second dread)
Killa Kanz (2)
Grotzookas(2)
90pts
Surprisingly fitting and effective.
So - tactics? Hints?