I had a thrilling 1,500 tournament today, so, I will post it up here, so maybe someone will get a kick out of it!
My list:
Yriel
Farseer
RoW, RoW, Fortune
6 Warlocks
Enhance, Embolden, Spear
Wave Serpent
ShuriCannon,
SS
5 Dire Avengers
Wave Serpent
Brightlances,
SS
5 Dire Avengers
Wave Serpent
Brightlances,
SS
3 Vypers
Scatter Laser
3 Warwalkers
Dual Scatter Lasers
3 Warwalkers
Dual Scatter Lasers
Opponent #1's List
Deciever
10 Warriors
10 Warriors
4 Destroyers
4 Destroyers
4 Destroyers
Monolith
Opponent #2's list:
Chaos Daemon Prince
MoS, Lash of Submission, Wings
Chaos lord
MoS, Daemon Weapon, Melta-Bombs, Personal Icon
5 Chaos Terminators
Mark of Slaanesh, Reaper Autocannon, Powerfist
5 Chaos Terminators
Mark of Tzeentch, Reaper Autocannon, Powerfist
8 Khorne Berzerkers
Rhino
Havoc Launcher
8 Noise Marines
Blast Master
Predator
AC/
HB's
2 Obliterators
Opponent #3's list:
Company Command Squad
Creed (Tactical Genius
Chimera
Lord Commisar
Power Fist (With
GL vets)
10 Veterans
HF/F/F/Power Weapon
Chimera
10 Veterans
GL/
GL/Vox/Plasma Gun
Chimera
Platoon
Platoon Command Squad
Sniper
Infantry Squad 1
Plasma Gun
Infantry Squad 2
Flamer
Commisar with Power Weapon
Infantry Squad 3
Flamer
Sergeant with Power Weapon
Valkyrie
Leman Russ Battle Tank
Lascannon
Leman Russ Demolisher
Lascannon
I played three times on the same table, on the same side of it. Hehehe...
Handy reference:
Battle points:
Your general is still alive: +1
You have a unit over 50% strength, or a vehicle in your opponents
deployment zone: +1
Your most expensive unit is over 50% starting strength, and is not falling
back: +1
You control no table quarters: -1
Your opponent has no units under 50% strength, and no destroyed tanks:
-1
Scenario 1:
"Speakers of the Truth"
Primary:
Pick three infantry models from your army, they are now independant
characters, have one extra wound, are immune to instant death, and can
willingly walk of a table edge.
Whoever has more speakers walk of the opponents table edge, wins the
primary objective.
He picked three warriors from one squad, I chose two avengers from one
squad, and one from another.
Secondary:
Kill points
Tertiary:
The most expensive troop choice in your army, if your opponent kills it,
they win this, if there most expensive troop is alive.
Deployment:
Pitched Battle
Deployment:
Council on the far left, on the 12" line, sideways.
Walkers behind them.
Vypers in the center behind the one terrain piece.
Avengers off to right with walkers behind them.
Avengers off in the middle of nowhere.
Monolith up front with 10 warriors behind it.
7 Warriors in back.
Destroyers scattered in his back field, to get cover saves.
Deciever right next to the monolith.
The serpent is fortuned, and it moves flat-out semi-sideways.
Vypers dodge to get shots, and walkers move in for the kill.
Walkers and vypers on the left flank kill 5 destroyers together.
The walkers and sniper serpents on the right shave three wounds off of
the destroyer.
His
WBB saves no destroyers, ouch.
He moves up with everything, his shooting kills off one walker, shakes,
and weapon destroyed on one squadron.
The council fortunes again and releases the council, Yriel splits off to kill
some destroyers, while the council sights the monolith.
The brightlances kill the destroyer.
Walkers and vypers see off three warriors.
Yriel manages to kill two destroyers, and stick in combat.
The council only immobilizes the monolith, despite their S9 witchblades...
His
WBB rolls repair all his warriors.
His remaining 4 destroyers jump back, and the warriors sit around.
Yriel dies to a S6 salvo from the destroyers.
The rest of the match is down to me tieing up warriors for the rest of the
game with the council, and one squad of avengers after there transport is
blown.
Two of my speakers make it off of the table edge, earning me the
primary.
I had more
KP's.
He phased out on turn 5.
Draw for tertiary.
19-1 point, looking good for me so far, since the max was 23.
Scenario 2:
"Burnt Toast"
Primary:
Kill points
Secondary:
Forcing more units to make morale checks from 25% casualties.
Tertiary:
Controlling more terrain features by having units in them.
Deployment:
Dawn of war
Deployment:
I win the roll off, and decide to go first.
I deploy nothing, everything but the walkers come in (outflanking).
He deploys one chaos marine squad on the far left flank, with the lord,
khorne berzerkers in a rhino.
Everything comes in as normal, the serpents deployed to take pot shots
at the rhino, while the vypers were there to wound what was inside. The
council moves flat-out across the right side of the table.
He moves his army on, and that solves my dillema, all of them are on the
left flank.
One walker squadron comes in, and removes the cannon off the predator,
and stuns it. The rest of my shooting manages to explode a rhino. My
council floats near his deployment zone.
His terminators deep strike in, not scattering because of the icon, and so
do his obliterators.
His shooting manages to do squat diddly. His winged prince flies and
runs up the far left flank.
His berzerkers run up into cover.
Walkers come in, then run, the vypers move about 7-12" in front of
them.
My shooting manages to kill three khorne berserkers, finish off the
predator, and wound one obliterator.
His terminators with the
MoT come in, and wreck a walker, while
stunning the other two.
His obliterators manage to immobilize my council's serpent. Scratch that,
the blast master did that.
My council fortunes, and disembarks, moving fleeting assaulting the
terminators, only to draw close combat with 0-0 models killed.
I then proceed to finish off the obliterators. With walkers and the vypers.
My council finishes the job with the terminators.
His shooting does nothing, yet again.
I manage to kill four of the
MoS terminators with my salvo of shots.
The rest of the game is him shooting horribly, his daemon prince jumping
up to me and getting pulverized by my shooting.
End result:
Primary: I win 5-0
Secondary: I win
Tertiary: I could have won... oh well, he wins it.
Battle points, he misses the -1 barely, since he destroyed one walker. He
gets +2, I get +3.
19-7
I am currently in first place, with 38/46 points, and not a shot in hell for
painting, so, looking good, I wait for the last round.
I go to the top table against a guard player, fear takes over! =D
Scenario 3:
"Recover and Reclaim"
Primary:
Every time a unit ends its movement in a terrain feature, roll a
d6, on a 5
or a 6, that terrain feature it the radio tower, whoever has more units
within that terrain feature, controls it.
Secondary:
Each player places an objective or model within their opponents side of
the board, if you control your own, you win this objective.
Tertiary:
If you immobilize or destroy more of the opponents tanks than yours.
He wins the roll for deployment, and blobs the three infantry squads,
plop down in front of his objective, he deploys the
GL vets with attached
commisar in the far right flank.
I hold everything back.
Creed & Co. roll in, his valkyrie and demolisher outflanking. One
chimera with a
PCS, one empty chimera, a
LRBT.
He orders his blob incoming. (2+ cover save)
Everything I have comes in and manages to kill 4-5 veterans, who pass
their leadership, and one of the incoming! guardsmen ate it.
I also find the radio tower in my back left terrain piece.
His valkyrie comes in, and manages to wreck the councils ride, ouch.
He also takes out one vyper.
The fortuned council gets ready to assault the valkyrie, and Yriel gets
ready to assault the dreaded blob.
My shooting does nothing.
Turns 3-4 are just Yriel assaulting the blob, killing 12, and dieing after
two rounds.
I reduce the veterans to two, and they flee back.
His valkyrie vets kill three warlocks and are killed after 5 rounds of
assault.
My walkers on the left get reduced to one, and the walkers on the right
are reduced to one.
Another vyper is destroyed.
His
LRBT is immobilized, and his valkyrie is killed quickly.
He manages to destroy the brightlance on my serpent.
Turns 5-6:
I whittle at the blob squad, until it has 5 left, and it assaults the council,
getting reduced to two. I pop both chimeras and innards, and capture my
objective, so it is like this:
Primary Elfdars
Secondary Elfdars
Tertiary
IG
So, by this point I knew I took first, since I scored a major victory, after
being in first place, huzzah! $35 dollar prize for a 12 man event, not that
bad I guess. $8 entry, so I pick up some loot for my brother who is
starting *shudders* marines.
Ah well, much fun to be had, I thought the mech
IG had me.
Sloppy sloppy battle report!
So, I hope someone enjoyed me winning, I am going to go make a vassal
map for the terrain, and a feel of the game.