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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Ah, I forgot/didn't realize that! I would actually love to hear how they do in 3x3. I've found that while 5-wide is hard to manuever, they can usually all fight since the middle 3 are 120mm wide- meaning against a 5-wide 25mm based unit, they're all fighting. And if they're on 20mm bases, with a few high elf exceptions, they other unit is usually in big trouble, anyway .

Be sure to post up how they do!
   
Made in us
Enigmatic Sorcerer of Chaos





Buena Park, CA

Well I got to play a game yesterday against the new OnG book. I used a list that was a bit different from the ones posted, but I managed to pull out a win. Heres the list both I used and the list he used (as far as I can remember)

Chaos List
Sorcerer Lord- LvL 4, MoT, Disk, Talisman of Preservation, Stream of Corruption, Third Eye, Dispel Scroll, Ruby Ring- 450 (got Flickering Fire, Pandemonium, Treason, Infernal Gateway)

Throgg- 175
Exalted- BSB, MoN, Palanquin, Shield, Crown of Everlasting Conquest, Bloodcurdling Roar- 279

8 Trolls- 360
7 Trolls- 315
7 Trolls- 315

8 Dragon Ogres- Unit Champion- 604

Total- 2498

Orcs and Goblins List (I dont know the exact points for everything so Ill just list what I remember off the top of my head)
Azhag

49 Orc Boys- Full Command, Big 'Uns, Shields
20 Night Goblins- 3 Fanatics
20 Night Goblins- 3 Fanatics
20 Night Goblins- 3 Fanatics

30 Black Orcs- Full Command, Flaming Banner
11 Boar Boyz

Arachnarok Spider (he was borrowing the stores)


The game started off tremendous for me. First turn I got Pandemonium off on a 15 and when throwing all 5 DD at it, he only rolled a total of 13 allowing me to continue the phase with gateway and flickering fire.

On my second turn I moved all my units forward to trigger fanatics and not a single one hit me, all of them going 7 inches or less (yes, 9 fanatics come out and none of them hit me!) so I decided to sit back and wait for them to hopefully bounce back into him. My second magic phase went even better as I rolled double 6's for magic. He ended up letting me cast flickering fire on his Arachnarok spider which was devestating to say the least, as I ended up rolling a 6 for both strength and number of hits and all 7 of the hits wounded. Only second turn of the game and his is down to one wound.
His second turn ended up being a game changer for me however. Every single fanatic bounced right into me except for one who would have gone straight into Azhag had he not rolled doubles!. 3 Fanatics hit Throggs unit and of coarse he rolled three 6's for the number of hits and my army as a whole suffered ginormous casualties (even with regen!). He also charged the spider into my troll unit doing only 2 wounds. Of coarse I decided to vomit all over the spider (7 times infact!), killing it.

Third turn was devestating for both sides. I charged all three units of night goblins and they ended up holding do to steadfast. I also charged and broke the boar boyz with my Arachnarok slayers.
In return however, he charged my Drogres with Black Orcs and while he wiffed and I did twice as many wounds, he still won combat by one, broke me, and over ran my poor Drogres.

Fourth turn merely continued with assault of magic on his Big 'Uns and Black Orcs and finally broke the three night goblin units. I also charged and killed his remaining Boar Boyz. Oddly enough on his turn he decided not to charge my 2 units of Trolls (one being Throgg and 2 Trolls, the other being 4 Trolls) but did charge my Palanquin with Azhag and killed him.

The fifth turn is what decided the outcome of the game. I of coarse charged both units of Trolls into the 30 Big 'Uns and my sorcerer continued the magic assault on the Blorcs (I also got to use the Sorcerers stream of corruption on his last 7 Blorcs and managed to kill 4 of them!). As for the combat it self, I probably shouldve lost. However, I ended up rolling fairly well for regens and brought back a world of pain in the end. Throggs breath weapon got off 10 hits and did 9 wounds by itself. Between the rest of Throggs and the Trolls attacks, along with stomp, I did a total of 19 wounds in that combat. With that he did not gain steadfast and broke, while the Trolls over ran the unit overran the Orcs.

Based on the damage the fanatics did I honestly don't think I shouldve won but alas, Monster Madness prevails! Next week I plan to play again but using my Troll Juggernaught in the Drogre unit to add to the pain. But the list did surprisingly well as is.



   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Awesome to hear! Looks like your opponent needs to add some magic defense . Bummer that the drogres couldn't get away, even with steadfast...

As to the list, how did you run the two units of 7? (One with throgg, perhaps, or was throgg's the 8-strong unit run 3-deep?)

Especially nice to see how well your sorcerer did . I'm hoping for similar levels of awesome.
   
Made in us
Death-Dealing Ultramarine Devastator




Downers Grove Il

I am very interested in your Profile pic Buttlertherpug

coolguyswhositathome@gmail.com
http://www.youtube.com/user/CoolGuysWhoSitAtHome 
   
Made in us
Enigmatic Sorcerer of Chaos





Buena Park, CA

Well honestly it was just the rolling for magic. I was rolling rather well for the power pool and he just couldnt stop the spells when adding +5 (Tzeentch casting FTW!).

I ran the units in 2 ranks, so 2x4, 2x4 (with Throgg), and 2x4 (with one missing since it was only 7man).

@Coolguys- Mammoth Arse... nuff said.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Somehow, I never knew what that was... I am now distrubed... you chose a mammoth over the plentiful troll options out there
   
 
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