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I voted for the Knight, but only because of the Forgeworld variants. Otherwise, Baneblade. I think the big tanks just look cooler.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
Good choice! Whichever you choose (guessing the Baneblade), I'm sure there'll be tutorial up the wazoo, if they're even necessary.
If you have picked/do pick the Baneblade, here's your army's new theme song:
Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted!
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.
What makes the IK more competitive over the baneblade? Can both fire at different targets or is it the fact the IK has two main weapons over the baneblade a one cannon shot?
Resin Glazed Guardsman wrote: What makes the IK more competitive over the baneblade? Can both fire at different targets or is it the fact the IK has two main weapons over the baneblade a one cannon shot?
Cheaper price, invuln save, good shooting attacks plus deadly in combat with the versatility of a d-weapon and stomps.
Mordian Iron Guard - Major Overhaul in Progress
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Live near Halifax, NS? Ask me about our group, the Ordo Haligonias!
I'm a fan of the stormlord. It's massive transport capacity is awesome along with being able to fire that gun twice if you don't move can be pretty devastating to hoard armies.
I voted for the IK crusader, that's what I'm building right now for my army and I have a shadowsword still in the shrinkwrap sitting next to my hobby table. The IK crusader is a mobile weapons platform with an inv save and possible D3 stomp attacks, I'm equipping mine with the thermal cannon and the stormspear rocket pod updrade, there won't be anything alive within 3 feet of this beastie.
It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies.
I'd imagine if you're playing against blob or horde armies you can just park the baneblade on top of enemy troops and tank shock half the unit to death considering how large the model is.
Resin Glazed Guardsman wrote: I'd imagine if you're playing against blob or horde armies you can just park the baneblade on top of enemy troops and tank shock half the unit to death considering how large the model is.
Bear in mind that there are two very specific Bane Blade kits, each capable of building several variations of specific Bane Blade variants.
There's the Bane Blade kit, which of course makes the Bane Blade as well as any other free-turning turreted version (and by that I mean the turret can turn independently from the hull).
Then there is the shadow sword kit, which makes all Bane Blade kits that have fixed forward facing main guns. This includes the Shadow Sword, Storm Lord, and at least three or four others in this kit.
If you want a shadow sword, be sure to get the right kit, as you can't build a shadow sword with the Bane Blade kit, or vice versa.
Hope that helps, and take it easy for now.
-Red__Thirst-
This message was edited 1 time. Last update was at 2015/07/25 03:56:13
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.
I voted the Banelade as I run the SPG hulled variant. I got mine before they began to include both in the same kit and it is a beast.
Last night I used it in a 2K match against GK and DA. Even though my poor Stormlord lost its main gun to the first shot of the game it proceeded to survive everything they threw at it (Grandmaster and Paladin with Demon hammers, Melta bombs, Lascannons, etc) I won the game in the end and my Stormlord managed to claim the DA Termie captain with a lucky lascannon shot as well as inflicting blistering broadsides with its sponsons and pintle Heavy Stubbers.
Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
Resin Glazed Guardsman wrote: I'm interested to know how a game would go between the two of them. Someone test it out!
If the IK can come over and slash/'punch the Baneblade, it'll probably win, that's about all I could guess right now.
Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted!
The IK would provide area denial for a Baneblade rampage.
If I were in a game with a Baneblade, I'd run it around, crushing infantry and dakka-ing everything it can see, until my opponent blows it up. Hopefully in proximity to valuable enemy units. Killing them.
With an IK in that game, the Baneblade would have to play keepaway all game. Still, 12" movement is a fun thing to have.
On the other hand, I'm guessing that if it was far enough away, a Shadowsword would probably wreck a Knight before it could do too much?
Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted!
Putting aside model coolness (I think baneblade is a super awesome tank model), the Imperial Knight is just so much better competitively, IMO -- for many of the reasons already listed above.
@Crash - a Shadowsword is only nice if you play with little meaningful terrain (like a RoB outdoor set with just a few trees sprinkled on it). In most of the games we play, a Shadowsword is pointless, because the number of firing lanes is highly limited.
@Blacksails - yeah, I'm with you: inv save, d-weapon & stomps, and good shooting attacks makes it my pick hands down. It also physically fits more of the boards that we play better (the baneblade has a really, really large footprint)
CrashGordon94 wrote: On the other hand, I'm guessing that if it was far enough away, a Shadowsword would probably wreck a Knight before it could do too much?
If it hits, then probably.
The only thing stopping me from taking a Shadowsword (besides str D whining from old 4E players) is that Large Blasts with Bs3 (or even 4 with the targeters upgrade) always seem to miss when I use them.
More accuracy or larger blasts are about the only thing I can reliably use in blast form.
This message was edited 1 time. Last update was at 2015/07/25 16:46:02
Ironically, you can take both in an army, as IK fill their own detachment rather than filling the LoW slot.
SJ
“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
Waiting for my shill money from Spiral Arm Studios
jeffersonian000 wrote: Ironically, you can take both in an army, as IK fill their own detachment rather than filling the LoW slot.
SJ
Provided they aren't Forge World Knights, who can be in either.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Waiting for my shill money from Spiral Arm Studios
None of the Baneblade variants are over 540 points.
So a Hellhammer and a Errant would only be 915 points. If you went with a Shadowsword instead it would only be 830 points.
That leaves you with over 1000 points to spend if you are playing 1850.
This message was edited 1 time. Last update was at 2015/07/25 19:46:03
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
Waiting for my shill money from Spiral Arm Studios
Which is sad because a list with both would have so many weaknesses. I wouldn't even have to tailor my normal list to beat it.
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.