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Made in us
Humming Great Unclean One of Nurgle





In My Lab

I'm lowballing here. Don't want anything too powerful.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in ca
Grumpy Longbeard





Canada

 JNAProductions wrote:
I'm lowballing here. Don't want anything too powerful.


If only GW thought that way about new rules.

This message was edited 1 time. Last update was at 2016/12/06 02:02:20


Nightstalkers Dwarfs
GASLANDS!
Holy Roman Empire  
   
Made in us
Locked in the Tower of Amareo




It doesn't matter how powerful as long as its costed correctly.
   
Made in us
Ragin' Ork Dreadnought




Martel732 wrote:
It doesn't matter how powerful as long as its costed correctly.

Just bring in a Rending Pony and call it a day.
   
Made in gb
Swift Swooping Hawk





 Retrogamer0001 wrote:
Samus Aran (Super Metroid)

WS4 BS4 S4 T4 W3 I5 LD8 Sv 3+

Fleet, Infiltrate, Fearless, Adamantium Will

Advanced Weapons Systems - Samus Aran may choose to fire one of the following weapons in the shooting phase:

Arm Cannon (Ice Beam) - S5 Ap3 Concussive
Arm Cannon (Wave Beam)- S5 Ap3 Ignores Cover, Does not need Line of sight
Arm Cannon (Charged Shot) - S5 Ap2 Gets Hot

Advanced Armor Systems - Samus Aran is immune to all melta and flame weapons, and gains the Move Through Cover special rule.
Think you're under-selling Samus quite a bit, here. With her technology, physical abilites and skills, she should be quite capable of tangling with Primarchs and having a good chance of winning.


   
Made in us
Locked in the Tower of Amareo




I don't think I'm underselling the terrans, but they'd be fairly pricey on the table top because they are effective. Unlike tac marines.

This message was edited 1 time. Last update was at 2016/12/06 17:59:23


 
   
Made in ca
Jinking Ravenwing Land Speeder Pilot






Canada

 Robin5t wrote:
 Retrogamer0001 wrote:
Samus Aran (Super Metroid)

WS4 BS4 S4 T4 W3 I5 LD8 Sv 3+

Fleet, Infiltrate, Fearless, Adamantium Will

Advanced Weapons Systems - Samus Aran may choose to fire one of the following weapons in the shooting phase:

Arm Cannon (Ice Beam) - S5 Ap3 Concussive
Arm Cannon (Wave Beam)- S5 Ap3 Ignores Cover, Does not need Line of sight
Arm Cannon (Charged Shot) - S5 Ap2 Gets Hot

Advanced Armor Systems - Samus Aran is immune to all melta and flame weapons, and gains the Move Through Cover special rule.
Think you're under-selling Samus quite a bit, here. With her technology, physical abilites and skills, she should be quite capable of tangling with Primarchs and having a good chance of winning.




I agree with you,I was trying to walk the fine line between tabletop balance and fanboy op-ness. Keep in mind this is Super Metroid Samus also, but I do think she could have an extra point or two of toughness and some way to incorporate the Screw Attack. Maybe D3 S4 Ap- hits at the Ini 10 step?

6000 pts
2000 pts
2500 pts
3000 pts

"We're on an express elevator to hell - goin' down!"

"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." 
   
Made in gb
Boosting Black Templar Biker






I'm assuming it doesn't have to be strict Sci-Fi? Even so, since it balances ever so much on the edge of 40K-level stupid Sci-Fi, I shall try my hand at Metal Gear characters:

Solid Snake:
BS6 WS5 S4 T4 W3 I6 LD8 Sv 4+

Fleet, Infiltrate, Fearless, Relentless, Bandanna, Quick Reflexes (4++), Master of Cardboard Boxes

Bandanna:
During the shooting phase select 1 of the following weapon profiles to use:
FAMAS: 24" S4, AP4, Assault 4
SOCOM: 18" S4, AP5, Pistol 2, Headshot! (rending basically)
PS1: 72", SX, AP2, Heavy 2, Sniper, Fleshbane
Stinger ML: 72" S8, AP2, Heavy 1, Target Lock (Effectively TL), Armourbane

Master of Cardboard Boxes:
Any unit targeting Solid Snake must first pass an initiative test to shoot at him. If failed, the unit cannot shoot at Solid Snake ("Must be my imagination"), if passed, the unit can shoot at solid snake, but he gains the Shrouded USR.

This message was edited 2 times. Last update was at 2016/12/09 14:42:18


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Jedi would have WS5, BS4, S3,T3, W2 A2, I5, 3++ ML1-2 Psykers with mid-level powers from Divination or Telekinesis.

A Lightsaber would be Fleshbane, Armourbane AP2 with, wait for it....


....FORCE.

See what I did there?

-

This message was edited 2 times. Last update was at 2016/12/09 15:43:15


   
Made in gb
Agile Revenant Titan








Haha! Love the Master of Cardboard Boxes special rule

 Galef wrote:
Jedi would have WS5, BS4, S3,T3, W2 A2, I5, 3++ ML1-2 Psykers with mid-level powers from Divination or Telekinesis.

A Lightsaber would be Fleshbane, Armourbane AP2 with, wait for it....


....FORCE.

See what I did there?

-


Perfect

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Damsel of the Lady





drinking tea in the snow

My first idea was Jeeves. His statline would be completely ordinary, with the exception of initiative, i think. And he would have a special rule called "He moves in mysterious ways" that would allow you to place him anywhere. Because wherever you need Jeeves to be, there he is, before you.

I then started thinking about Wooster and a special rule called Scripture Knowledge but then I realized i was in over my head.

realism is a lie
 
   
Made in us
Auspicious Aspiring Champion of Chaos






 Retrogamer0001 wrote:
Xenomorph (Alien series)

WS5 BS0 S4 T3 I5 W1 SV6+

Stealth, Rending, Fear

Acid Spray - Upon reducing the Xenomorph to 0 wounds, any enemy models within D6 inches of the Xenomorph takes one Str 4 Ap- wound that hits automatically.




Not bad, but the Xenomorph should be able to use that Acid Spray as a ranged weapon. Maybe a 6" range or so. Also, that stuff can eat through starship hulls! It should be at least AP 4 Fleshbane.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in gb
Missionary On A Mission






 amazingturtles wrote:
My first idea was Jeeves. His statline would be completely ordinary, with the exception of initiative, i think. And he would have a special rule called "He moves in mysterious ways" that would allow you to place him anywhere. Because wherever you need Jeeves to be, there he is, before you.


If we're venturing into the world of British comedy sidekicks....

Baldrick
WS1 BS1 S1 T10 W10 A1 I1 Ld2 Sv 5+

Wargear:
Autopistol, Autogun, Flak armour, frag grenades
- Spoonful of Rat au Van: Close combat weapon, Fleshbane

Special rules:
Eternal Warrior, Feel No Pain (2+)
- Bat Man: Baldrick can carry up to 100pts of wargear for his Company Commander. Treat any such wargear carried by Baldrick as being equipped on the Company Commander.
- A Certified Plum Duff: Baldrick automatically passes any and all Leadership-based tests he is called upon to make. This ability is not conferred to his unit; if his unit fails a Morale check and flees, Baldrick simply remains where he is, standing around like a... well, y'know.

- - - - - - -
   
Made in us
Damsel of the Lady





drinking tea in the snow

Yes, that's perfect.

One Baldrick works, but there would have to be four seperate Blackadders

realism is a lie
 
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Personally I'd love to write rules for dark willow from Buffy as she has to be one of my fave characters ever. However for her rules to fit her story etc she would have to be over powered as hell (in season 6 when one of them fights her with the magick of a entire govern of powerful witches they can't beat her and in the comics she outrally becomes the list powerful wiccan goddess)
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Cerberus:
.

Cerberus Assault Trooper:


WS3 BS3 S3 T3 A2 W1 I3 LD9 SV5+

Wargear:
Cerberus Submachine Gun
Shockmaul

Special Rules
Stubborn


Centurion:

WS3 BS4 S3 T3 A3 W2 I3 LD10 SV5/5++

Wargear:
Cerberus Rifle
Shockmaul
Frag Grenades

Special Rules:
Stubborn


Combat Engineer

WS3 BS4 S3 T3 A1 W1 I3 LD9 SV5+/5++

Wargear:
Cerberus Pistol

Special Rules:
Combat Engineer:
-In the movement phase the Combat Engineer may elect to forgo his movement to deploy a turret as listed below. Each combat engineer may only have one turret deployed at any given time.

Turret:
WS1 BS3 S- T7 A1 W3 I1 LD- SV5+

=A turret is equipped with a twin-linked Cerberus machine gun.

Special Rules:
Artillery
Automatic Emplacement (Can fire with it's own BS but must fire at the closest target. Commander Shepard always takes priority, however. Damned turrets)


Guardian

WS3 BS3 S3 T4 A2 W3 I3 LD9 SV4+

Wargear:
Cerberus Pistol
Shield
Shockmaul

Special Rules:
Stubborn
Critical Flaw:
All non-blast weapons count as rending against a Guardian. He has an obvious open space next to his face that will bypass his huge shield. Cerberus engineering at it's finest.


Nemesis:

WS3 BS5 S3 T3 A1 W2 I3 LD9 SV6+/6++

Wargear:
Cerberus Heavy Rifle

Special Rules:
Stubborn


Phantom
WS5 BS3 S3 T3 A3 W2 I5 LD9 SV4+/4++

Wargear
Cerberus Combat Blades
Cerberus Pistol

Special Rules:
"God Damn Ninjas on Speed!": Phantoms are some of the quickest close quarter combatants in the galaxy. They may run and charge on the same turn.
Stubborn


Atlas Mech

BS3 Armor Front 10 Side 10 Rear 10 HP3

Vehicle (Walker)

Wargear:
Autocannon
Missile Launcher



Cerberus Armory:

The Illusive Man's terrorist outfit is well funded and has legions of scientists to give it the cutting edge in tech.

Cerberus Submachine Gun
S4 AP- 18" Assault 2

Cerberus Rifle
S4 AP- 24" Rapid Fire

Cerberus Pistol
S4 AP- 12" Pistol

Cerberus Machine Gun
S4 AP6 36" Heavy 3

Cerberus Heavy Rifle
S4 AP3 48" Heavy 1 Fleshbane

Cerberus Combat Blades
S+1 AP3 Melee Specialist Weapons

Shockmaul
S User AP- Melee Unwieldy Concussive




This message was edited 1 time. Last update was at 2016/12/09 18:20:13


Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in gb
Missionary On A Mission






 TheCustomLime wrote:
Phantom

[...]

Stubborn


lolz. They should probably have HnR too, that'd make them as annoying as they are in ME3.

- - - - - - -
   
Made in gb
Swift Swooping Hawk





Kai Leng should get preferred enemy: cereal.
   
Made in gb
Agile Revenant Titan






 BBAP wrote:
 amazingturtles wrote:
My first idea was Jeeves. His statline would be completely ordinary, with the exception of initiative, i think. And he would have a special rule called "He moves in mysterious ways" that would allow you to place him anywhere. Because wherever you need Jeeves to be, there he is, before you.


If we're venturing into the world of British comedy sidekicks....

Baldrick
WS1 BS1 S1 T10 W10 A1 I1 Ld2 Sv 5+

Wargear:
Autopistol, Autogun, Flak armour, frag grenades
- Spoonful of Rat au Van: Close combat weapon, Fleshbane

Special rules:
Eternal Warrior, Feel No Pain (2+)
- Bat Man: Baldrick can carry up to 100pts of wargear for his Company Commander. Treat any such wargear carried by Baldrick as being equipped on the Company Commander.
- A Certified Plum Duff: Baldrick automatically passes any and all Leadership-based tests he is called upon to make. This ability is not conferred to his unit; if his unit fails a Morale check and flees, Baldrick simply remains where he is, standing around like a... well, y'know.


Haha! Brilliant

Inspired by Jeeves, did anyone here play Tomb Raider 2?

Lara's Butler
WS1 BS1 S2 T3 W10 I1 A1 Ld10 FnP 4+, IWND 3+, Fearless, Slow and Purposeful, Reanimation Protocols

This message was edited 1 time. Last update was at 2016/12/09 23:51:06


Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in gb
Focused Fire Warrior





I've used my Codex: Frontiersmen started off as Natural Selection 40K and it later branched out with units from Metal Gear Solid and the Matrix as it's nice to have a necromunda-like human force which uses relatively basic technology and is neither Imperial nor Chaos. It was tempting to make Captain Mifune a Unique character with pseudo-psyker powers to make his autocannons fire faster when he does his warface. You see the power of his epic warface creates a link to the machine spirits of the TL autocannons.

Captain Mifune: "AAAARRRRGH!" *Dakka dakka dakka..*

This message was edited 5 times. Last update was at 2016/12/19 21:26:25


Tau Empire
Orks
Exiled Cadre
LatD 
   
Made in ca
Confessor Of Sins





Martel732 wrote:
Not that.

This:

https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

"all fictional universes have a certain degree of handwavium in their periodic tables. "

40K is among the worst of the worst.


I wonder if one of those big fuel-air bombs they clear minefields and jungles with would crumple power armor.

Hell, I wonder if a standard anti-tank weapon would smash Astartes armor.

This message was edited 1 time. Last update was at 2016/12/19 21:23:25


 
   
Made in gb
Focused Fire Warrior





 Pouncey wrote:
Martel732 wrote:
Not that.

This:

https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

"all fictional universes have a certain degree of handwavium in their periodic tables. "

40K is among the worst of the worst.


I wonder if one of those big fuel-air bombs they clear minefields and jungles with would crumple power armor.

Hell, I wonder if a standard anti-tank weapon would smash Astartes armor.


I think it would do, as the Imperium seems rather clueless about modern warfare. eg:

Wargame Red Dragon: "sweep around with some anti-radiation missiles to clear the enemy's radar anti-air and then go in with guided Hellfires. Our recon units have seen that there aren't any MANPADS in the area"

Imperium: Charge!! *chainsword revs"

This message was edited 2 times. Last update was at 2016/12/19 21:44:03


Tau Empire
Orks
Exiled Cadre
LatD 
   
Made in ca
Confessor Of Sins





 SDFarsight wrote:
 Pouncey wrote:
Martel732 wrote:
Not that.

This:

https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

"all fictional universes have a certain degree of handwavium in their periodic tables. "

40K is among the worst of the worst.


I wonder if one of those big fuel-air bombs they clear minefields and jungles with would crumple power armor.

Hell, I wonder if a standard anti-tank weapon would smash Astartes armor.


I think it would do, as the Imperium seems rather clueless about modern warfare. eg:

Wargame Red Dragon: "sweep around with some anti-radiation missiles to clear the enemy's radar anti-air and then go in with guided Hellfires."

Imperium: Charge!! *chainsaw revs"


I think you're suggesting the Imperium would get full-on wrecked by modern militaries due to incredibly stupid strategies.

I like that, even though it's basically how the Lizards lost in Harry Turtledove's alternate WW2 history fiction about an alien race invading Earth during the Second World War.
   
Made in gb
Focused Fire Warrior





 Pouncey wrote:
 SDFarsight wrote:
 Pouncey wrote:
Martel732 wrote:
Not that.

This:

https://en.wikipedia.org/wiki/Davy_Crockett_(nuclear_device)

"all fictional universes have a certain degree of handwavium in their periodic tables. "

40K is among the worst of the worst.


I wonder if one of those big fuel-air bombs they clear minefields and jungles with would crumple power armor.

Hell, I wonder if a standard anti-tank weapon would smash Astartes armor.


I think it would do, as the Imperium seems rather clueless about modern warfare. eg:

Wargame Red Dragon: "sweep around with some anti-radiation missiles to clear the enemy's radar anti-air and then go in with guided Hellfires."

Imperium: Charge!! *chainsaw revs"


I think you're suggesting the Imperium would get full-on wrecked by modern militaries due to incredibly stupid strategies.

I like that, even though it's basically how the Lizards lost in Harry Turtledove's alternate WW2 history fiction about an alien race invading Earth during the Second World War.


There are some caveats to what I said as for that to work you'll have to discount Exterminatus (or any orbital barrage) the huge numbers advantage, assume that 40K armour isn't 40K years worth of advancement (which is plausible considering the Imperium's stagnation) and that vehicles such as the Hydra actually do have radar modelled on them but GW understandably didn't add any rules for it. But other than that- yeah the Imperium will get rekt.

This message was edited 3 times. Last update was at 2016/12/19 21:51:18


Tau Empire
Orks
Exiled Cadre
LatD 
   
Made in ca
Confessor Of Sins





 SDFarsight wrote:
There are some caveats to what I said as for that to work you'll have to discount Exterminatus (or any orbital barrage) the huge numbers advantage, assume that 40K armour isn't 40K years worth of advancement (which is plausible considering the Imperium's stagnation) and that vehicles such as the Hydra actually do have radar modelled on them but GW understandably didn't add any rules for it. But other than that- yeah the Imperium will get rekt.


Numbers advantage? The Imperium seeking to fight a planet with 7 billion people on it, many of whom are armed with weapons rivaling or surpassing lasguns, whose popular fiction suggests Earth would fight to the death rather than capitulate. I assume you mean that the Imperial Guard would find themselves vastly outnumbered, since they don't typically bring billions of soldiers to a fight.

And no, the Imperium is NOT dedicating ALL of their resources to taking over one backwater planet with nothing of use on it compared to the surrounding star system it's located in.
   
Made in gb
Focused Fire Warrior





 Pouncey wrote:
 SDFarsight wrote:
There are some caveats to what I said as for that to work you'll have to discount Exterminatus (or any orbital barrage) the huge numbers advantage, assume that 40K armour isn't 40K years worth of advancement (which is plausible considering the Imperium's stagnation) and that vehicles such as the Hydra actually do have radar modelled on them but GW understandably didn't add any rules for it. But other than that- yeah the Imperium will get rekt.


Numbers advantage? The Imperium seeking to fight a planet with 7 billion people on it, many of whom are armed with weapons rivaling or surpassing lasguns, whose popular fiction suggests Earth would fight to the death rather than capitulate. I assume you mean that the Imperial Guard would find themselves vastly outnumbered, since they don't typically bring billions of soldiers to a fight.

And no, the Imperium is NOT dedicating ALL of their resources to taking over one backwater planet with nothing of use on it compared to the surrounding star system it's located in.


That does make sense, but I predicted that someone would reply with "But the Imperium has countless billions of soldiers compared to Earth's 7 billion population who aren't all of fighting age! You know nothing about 40K fluff SD, nothing!!", but you pleasantly surprised me.

Tau Empire
Orks
Exiled Cadre
LatD 
   
Made in ca
Confessor Of Sins





 SDFarsight wrote:
 Pouncey wrote:
 SDFarsight wrote:
There are some caveats to what I said as for that to work you'll have to discount Exterminatus (or any orbital barrage) the huge numbers advantage, assume that 40K armour isn't 40K years worth of advancement (which is plausible considering the Imperium's stagnation) and that vehicles such as the Hydra actually do have radar modelled on them but GW understandably didn't add any rules for it. But other than that- yeah the Imperium will get rekt.


Numbers advantage? The Imperium seeking to fight a planet with 7 billion people on it, many of whom are armed with weapons rivaling or surpassing lasguns, whose popular fiction suggests Earth would fight to the death rather than capitulate. I assume you mean that the Imperial Guard would find themselves vastly outnumbered, since they don't typically bring billions of soldiers to a fight.

And no, the Imperium is NOT dedicating ALL of their resources to taking over one backwater planet with nothing of use on it compared to the surrounding star system it's located in.


That does make sense, but I predicted that someone would reply with "But the Imperium has countless billions of soldiers compared to Earth's 7 billion population who aren't all of fighting age! You know nothing about 40K fluff SD, nothing!!", but you pleasantly surprised me.


Those people should actually read IG lore.

The IG's costliest wars only require millions of dead IG soldiers and required numerous full replacements of the entire fighting force. The IG goes to war on entire planets with fewer soldiers than Germany tried to conquer Earth with during WW2.

Also, I imagine humanity would start reverse-engineering any 40k tech they captured. Then they'd conclude they're fighting some sort of imbecilic morons after examining Imperial Guard tanks, and wonder when the REAL invasion is coming. Only to be sorely disappointed.

I also think the demilitarization of space would be ignored with orbital defence platforms being sent up in a hurry. "Oh, you have a 5 mile long warship? Let's see if you can handle the radiation and g-forces of our nuclear weapons detonating in close proximity. How are those void shields handling it? Good, we've been wondering why we had all these, you're the best excuse we've ever had to set off a Tsar Bomba."

This message was edited 2 times. Last update was at 2016/12/19 22:12:38


 
   
Made in gb
Swift Swooping Hawk





I think you're vastly overestimating both our willingness to fight to the inevitable death against an entity vastly greater than us and our ability to reverse-engineer technology that's at least centuries ahead of our own, to be honest.

I mean, how would we even get orbital defence platforms into space against an enemy that already has orbital superiority? Hell, how would we even create an effective orbital defence platform? None of the weapon systems we have the ability or understanding to make would be remotely effective in a space battle.

Also... the tsar bomba? That piddly little 57 megaton explosion? You do realise that Imperium ships have broadsides that sit in the several hundred gigaton range and can reliably tank those shots as well, right?

This message was edited 1 time. Last update was at 2016/12/19 22:23:13


 
   
Made in gb
Focused Fire Warrior





 Pouncey wrote:
 SDFarsight wrote:
 Pouncey wrote:
 SDFarsight wrote:
There are some caveats to what I said as for that to work you'll have to discount Exterminatus (or any orbital barrage) the huge numbers advantage, assume that 40K armour isn't 40K years worth of advancement (which is plausible considering the Imperium's stagnation) and that vehicles such as the Hydra actually do have radar modelled on them but GW understandably didn't add any rules for it. But other than that- yeah the Imperium will get rekt.


Numbers advantage? The Imperium seeking to fight a planet with 7 billion people on it, many of whom are armed with weapons rivaling or surpassing lasguns, whose popular fiction suggests Earth would fight to the death rather than capitulate. I assume you mean that the Imperial Guard would find themselves vastly outnumbered, since they don't typically bring billions of soldiers to a fight.

And no, the Imperium is NOT dedicating ALL of their resources to taking over one backwater planet with nothing of use on it compared to the surrounding star system it's located in.


That does make sense, but I predicted that someone would reply with "But the Imperium has countless billions of soldiers compared to Earth's 7 billion population who aren't all of fighting age! You know nothing about 40K fluff SD, nothing!!", but you pleasantly surprised me.


Those people should actually read IG lore.

The IG's costliest wars only require millions of dead IG soldiers and required numerous full replacements of the entire fighting force. The IG goes to war on entire planets with fewer soldiers than Germany tried to conquer Earth with during WW2.

Also, I imagine humanity would start reverse-engineering any 40k tech they captured. Then they'd conclude they're fighting some sort of imbecilic morons after examining Imperial Guard tanks, and wonder when the REAL invasion is coming. Only to be sorely disappointed.

I also think the demilitarization of space would be ignored with orbital defence platforms being sent up in a hurry. "Oh, you have a 5 mile long warship? Let's see if you can handle the radiation and g-forces of our nuclear weapons detonating in close proximity. How are those void shields handling it? Good, we've been wondering why we had all these, you're the best excuse we've ever had to set off a Tsar Bomba."


"I don't understand Sir, it appears that a race of human-like morons dressed as various parts of our own history tried to invade us."

That reminds me of a small yet interesting part of the first Horus Heresy book where Horus remembers exploring a planet and found nothing except for a long-abandoned map of 21st(ish) century Terra at the bottom of a cave system.

This message was edited 3 times. Last update was at 2016/12/19 22:23:03


Tau Empire
Orks
Exiled Cadre
LatD 
   
Made in ca
Confessor Of Sins





 Robin5t wrote:
I think you're vastly overestimating both our willingness to fight to the inevitable death against an entity vastly greater than us and our ability to reverse-engineer technology that's at least centuries ahead of our own, to be honest.

I mean, how would we even get orbital defence platforms into space against an enemy that already has orbital superiority? Hell, how would we even create an effective orbital defence platform? None of the weapon systems we have the ability or understanding to make would be remotely effective in a space battle.


I think we'd mostly be baffled why the alien invaders we're fighting are humans.
   
 
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