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Made in us
Omnipotent Lord of Change





Albany, NY

Took the boys out to a local 1800 point tournament, the end of a step in the league they’ve got going (and that I’m not playing in, since the low point end of things wasn’t interesting to me). Three games in one day, unexpectedly including player-scored sports, comp and painting! Sadly I had brought my unpainted army …

L: Demon Prince - MoT, level 1, third eye, roar
H: Exalted - MoT, BSB, talisman of endurance, ironcurse, halberd
C: 20 Warriors - MoT, banner of eternal flame, full command, shields
C: 20 Warriors - MoT, full command, shields
C: 5 Warhounds
C: 5 Warhounds
R: Shaggoth - additional hand weapon
R: 2 Spawn - MoT

Simply my 2000 point list minus the level 2 with scroll, and with marks on the spawn. Really I was looking to just get some games in and continue to see what I could do with my rather divergent choices

GAME ONE: WARRIORS OF CHAOS

The tournament used ‘Ard Boyz scenarios, and this one was Battle for the Pass with some BP conditions thrown in. Also, scree slopes everywhere. Him:

L: Lord - MoK, sword of might, 4+ ward, shield
H: Sorcerer - MoT, level 2, e.shield, spell familiar?
H: Exalted - BSB, shield, barded steed
C: 14 Warriors - MoT, full command, shields
C: 14 Warriors - MoT, full command, shields
S: 5 Knights - full command
R: Hellcannon
R: Warshrine - MoT

My prince rolled up gateway, his sorcerer rolled up flicker, treason, gateway. I could already guess the tune …

Gateway For The Win
I got first, sent dogs out to harass the knights on his left flank and the lord’s warriors on the right, and shuffled up. The prince mobilized to stand near the knights, slammed a gateway into his caster’s warriors, rolled 11 hits @ S11 and removed them from the table. He thought about quitting but stuck around. My prince would spend the next few turns orbiting the knights and roaring into them, eventually killing them all and popping the BSB’s head with the constant cacophony. A gateway may have helped drop a couple but no auto-warp like before :’(

Hellcannons For Great Justice
The other half of the table saw my BSB’s warriors engage his lord’s boys, but my flavor of tizz was stronger and rebuffed them, failing to run them down. About this point his hellcannon started to do something of note - his first shot had deviated 10” and splattered 4 war hounds - by misfiring into my non-BSB warriors with a S10 template, killing 9 and gimping the unit while shutting off his shooting ability. Sadly this got him to put the beast into combat instead of sitting and blasting away where I wanted him, and a march later I was in a pickle, with the hellcannon right next to the rallied lord’s unit. My BSB’s boys went in for round 2 vs. the khorne lord, and had a friendly spawn tag in for swiftstride chasing. The other spawn I had a choice to make: go into the lord’s unit for even more chasing, or grab the hellcannon and try to lock it down so my warriors could scoot by? I decided to nab the cannon and made it in. Combat comes and goes, he loses and I again have to decide whether the BSB should chase - I wanted those points! - or leave it to the spawn’s 3D6-drop-the-lowest and reform to face the hellcannon, which had a good chance of turning and flanking/rearing the BSB’s warriors. At this point I realized I should have done the hellcannon combat first … but my BSB boys decide to pursue. The spawn catches the lord’s unit (…) and the BSB’s crew do indeed expose their rear to the hell cannon, which gobbles up the spawn (just) and turned for the rear charge.

Which it does. It should be noted that his warshrine, between flanking the shaggoth (it broke but got away) and getting repeatedly broken and escaping my gimped warriors, had given the hell cannon +1A. So 6 S5 + 6 S3 (the dwarfs) attaks later, plus the t.stomp he had forgotten about but I reminded him of, my BSB’s unit lost but held, though critically failed to reform. Next turn he actually won by less, but I double-broke and ran off the (his) board edge, and the ‘cannon reformed.

Operation: Gang Bang
At this point my big dudes had finally showed up to help the warriors, though clearly they were a bit too late. All the same shaggoth, DP and spawn 2 stormed into the hellcannon and reduced it to spare parts. Also, the war shrine was finally caught for a turn 5? tabling.

24-2? VICTORY

GAME TWO: OGRES

After getting some lunch - our game was the fastest by an hour or so - it was time for another bashfest

L: Tyrant - wallcrusher, sword of anti-heroes, 4+ ward, brace of handguns, heavy armor
C: 16 Bulls - additional hand weapons
C: 8 Ironguts - standard (of +1M)
S: 4 Leadbelchers
S: 4 Leadbelchers

I heartily applauded the guy for taking no magic and for really going balls out with all the belchers (which were run 2x2 - the guts were 4-wide and the bulls 5-wide), though the lack of command made me my list-writing fingers itch, and his tyrant was a bit mis-equipped IMO. He admitted the anti-hero sword didn’t do what he thought it did (i.e. add bonuses for every enemy in base, not just hero) …

My prince took flicker instead of call to glory

Divide & Conquer
I knew surviving the onslaught of blubber was going to involve splitting his two hammers apart and dealing with them one at a time. The scenario - Dawn Assault - helped this out by sticking his bulls on my right flank and one unit belchers on my left, while my own deployment really wasn’t affected, with everything central and just one puppy stuck on the right and a spawn on the left. The dogs capitalized on the bulls’ isolation by chain baiting-fleeing-diverting him and giving me time to bait in the tyrant’s guts, which headed right into the non-BSB warriors, beat the crap out of them but were stuck when the warriors steadfasted down.

In my turn 3 the trap snapped shut: a spawn flanked the leftmost belchers, the DP slammed into the flank of the other belchers (they had both blasted the BSB warriors for 3 dead chaos dudes, from ~50 total shots!), the BSB’s warriors hit the left flank of the tyrant’s unit and the other spawn + shaggoth hit their right flank. The 65 point spawn flanking the belchers won by 1, broke them and ran them down (!), and the 400 points prince followed suit and beat his unit by 1 (after power-fluffing and being wounded ), broke them and ran them down. In the main event, all but three guts died, as the flanking BSB + warriors couldn’t fit as the tyrant was in a challenge, but after the big man was done pulverizing a warrior champ (just), he broke and ran due SE. I sent the spawn and shaggoth after him, wanting to keep the warriors from getting into redirected-charge range of the bulls, but failed to catch!

It swiftly didn’t matter, as the spawn + shaggoth powered in, obliterated the remaining ironguts, breaking and running down the tyrant. T5 with a 5/4+ save don’t matter when your friends are being brutalized …

Bullstar, Ho!
So with just a buttload of bulls to deal with I was feeling pretty cheeky. My BSB and his warriors strode up to take a charge he was sure to redirect off of some fleeing warhounds, but I didn’t anticipate how much 5 S6 impact hits + 35 S4 attaks + 5 S4 stomps would hurt. Also it should be noted: I failed every fear test my warriors had to take vs. his ogres, so he was hitting on 3+ throughout the game - I was also hitting on 5+ but my dice were so jacked up that I was getting more hits that way than I usually do at 3+ Anyway, he just stomped the tenth warrior down, breaking my steadfast, and my unit (twice). Though my BSB fell on his halberd rather than be taken alive (…), he did not catch the warriors. And also importantly, he had moved out of the arcs of everything I had waiting to counter-charge him.

The new plan was to tag him with a spawn on both ends of his unit, giving my DP and shaggoth the time to turn around and rear charge him, perhaps with my other warriors flanking in (they were currently blocked by a spawn). Sadly one spawn needed 8” and rolled 6, and the other one needed 2” and just managed it. He exactly killed that spawn - using only 6 attaks to cause 3 wounds, pretty lucky - spun around to face the previously-punched by tyrant warriors and charged in on his turn. A failed fear test later and an ocean of attaks bounced off of sexy 4/5+ saves and my boys held. He was then rear-charged and flanked by both big monsters + spawn, lost by a lot and was run down, for another tabling.

24-1? VICTORY

GAME THREE: LIFE SLANN & FRIENDS

With max BP so far I knew the last game was going to be For Real, and indeed I was up against the only other undefeated army …

L: Slann [LIFE] - BSB, rumination, mystery, belcaming, cupped balls
C: 24 Saurus - full command, shields
C: 12 Skink Skirmishers
C: 12 Skink Skirmishers
S: 18 Temple Guard - banner of eternal flame, full command
S: 10 Camo Skinks
R: 2 Sallies - extra skinks
R: Ancient Steg

The scenario was essentially Meeting Engagement (caveat: pick 2 units, they come on in turn 3 on any board edge but your opponents, are worth extra BP if killed or alive), my prince took flicker and I basically threw the game away. What I should have done is used my DP to chase down all of his irritating support units and perhaps the steg, leaving his two blocks to face off with the rest of my army and eventually dweller it into nothing, as Life is at its worst if you move up and engage it in combat.

So Right, I Engaged It In Combat
With my DP becalmed my dreams of IF dwelling the slannstar were not to be, so like an idiot I threw the prince away by tossing him + shaggoth into the temple guard. I knew I could only stop one of his augments a turn, so I always chose to crush +4T, allowing him to have regen. Sadly my flaming warriors were deployed opposite his saurus, not his TG, and were half killed by dwellers turn one anyway. But right, big monsters hacked and stomped at the TG, killed 1-3 for a couple turns until the burly S5 TG cut down the prince. For some reason I was surprised they tore him down so fast, but not making any 4+ wards will do that.

Anyway, the warriors ran up and charged into some saurus on the left and TG on the right, fighting for a while but either dying (in the case of the flaming, gimped unit) or being flanked by reserving stegadon and dying (in the case of the BSB’s new non-flaming, non-gimped unit - he had jumped ship earlier) and being run down. The shaggoth died about the time the BSB’s boys did.

Oh and of course the game began with an ocean of poison killing the spawn I had purposely stranded on the left flank, and my warhounds reserved on in opposite corners yet such is the speed of march + blowdart that they both died. So I got 0 VP + 0 BP for a …

0-25 LOSS

A fairly unpleasant end to what was becoming a steamrolling, though I do think I could have played that last game much smarter instead of spazzing out and throwing it away. I simply realized that when playing against a life slann, a win is going to involve some extreme luck with an auto-kill spell or with an artillery blast in the right place, neither of which I was going to have - but I failed my frenzy test and instead of playing for a draw or at least a few points (which I would need for the ranking to come) by utilizing the DP’s (rather expensively bought) abilities, I committed suicide upon the temple guard …

In the end soft scores added to my own tabling and I came 5th, with the rankings going something like this:

1) Lizardmen (Life Slann)
2) Warriors of Chaos (Chosen + 2x Warshrines)
3) Dwarfs (Friendly Anvil List)
4) Beastmen (60 Gor Horde)
5) Me

After my first game I snapped some pics of my primed army, will post up later.

- Salvage

KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Great report Boss. Your reports are great- probably the most effective text reports I read. Keeping things focused and concise really helps when pictures aren't available. Actually, it probably even helps when they are...

I like hearing the spawn well employed. I think they're a little overlooked and love to see them getting some mileage. They always give me a bit of a headache being cheap 360 chargers that aren't that easy to kill if they tag a flank.

I don't know if it was possible, but could you have landed the Demon Prince within 24" of the Temple Guard but more than 24" from the Slann in order to fire off Gateway without being becalmed? It's one of the chinks in the Becalming defense...

RZ

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Fixture of Dakka






Lancaster PA

Good report man. Weird points level, but I think your list was very nicely built for it. A bummer you didn't take the ogres or ratters for the soft score boost, but honestly I preferred reading about chaos lads anyway!

So... spawn huh? Not terrible are they? That's interesting, as they do have pretty nice models. Hmmm...

Anyrate, glad to see you are out having fun with the lads! Good job on the stomping, and get some paint on them


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Thanks lads, glad you enjoyed. Especially high praise hearing that pic-less reports can be fun, considering I find myself increasingly skipping batreps without pics unless I know the poster

But hey look, pics:











So now you've met most of the current cast of characters, including The Two Painted Dudes

Red_Zeke wrote:I don't know if it was possible, but could you have landed the Demon Prince within 24" of the Temple Guard but more than 24" from the Slann in order to fire off Gateway without being becalmed? It's one of the chinks in the Becalming defense...

I actually rolled up flickering fire, which has 18" range, though if I had gateway then I think you're right. Will keep that in mind for the future, not sure I would have thought of it! Though again, if I had gone hunting for his support units I would have been operating outside of his becalming, and with the solo prince with 4+ ward I would have slammed 6-die flickers off if it meant BBQing little poisonous bastards. Though thinking about it, I could very well have gone for the boosted dwellers @ 24", since I'm only going to cast 1 spell on IF anyway it might as well be the 24+ one. Whoops.

Wehrkind wrote:Weird points level, but I think your list was very nicely built for it. A bummer you didn't take the ogres or ratters for the soft score boost, but honestly I preferred reading about chaos lads anyway!

The league went 600 - 1200 - 1800 until now, when they're jumping to 2500 instead of 2400, as tournaments have expanded a bit since the thing began As to running skaven or ogres, I wouldn't have been able to run the vermin lord so wouldn't have gone green, and my ogres I simply don't feel are 8th ready, and while I have the models to make it happen, I'd much rather spend building time on chaos and skaven

Re:spawns, I really loved the little random dudes scooting around, and about half the time they were right where I need when I needed them. And it is legit getting to roll an extra swiftstride set of pursuits, to the extent that I've retooled my 2500 pointer to get 2 tizz spawns instead of the single unmarked one I had originally had.

- Salvage

This message was edited 1 time. Last update was at 2010/11/16 00:48:32


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

Oh, excellent! Skullflux is very cool. Kiwidru has a Demonprince model using the same or similar head that just really fits the Tz theme. Where is Korg from? Hordes?

W/regards to becalming, I knew I was missing something. But dwellers would have been even better (if harder to cast). 50/50 to kill the Slann with his own spell.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in se
Storm Trooper with Maglight





Probably one of the best text reports I've read. Too bad you didn't win that last game. Life Slann are nasty o.o

And the BSB is really cool. What parts did you use for him?

EDIT: Also, I love the text on the box you keep yor WoT in, ''razor sharp beauty queens''

This message was edited 1 time. Last update was at 2010/11/16 19:27:20




 
   
Made in us
Fixture of Dakka






Lancaster PA

*L* I didn't even read the box, nice catch! What the hell is that from?

Great looking models though man! I hadn't seen any of those before, and Skullfux is super awesome, as well as Shaggy and the Duke. Those are just great to look at; your modeling has definitely taken a strong step forward in the last 3 years! (Has it actually been 3 years since you moved? :`( )


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in ca
Fresh-Faced New User





Those are some pretty amazing conversions you have going on. Just the ease by which the bits are blended is evidence of your skill. Its a shame you are not doing as much with ogres lately, as there are relatively few reports involving them that come from skilled players, or at least those who are able to relate their experiences online well.
   
Made in us
Omnipotent Lord of Change





Albany, NY

Appreciate the love crew, thanks

Red_Zeke wrote:Where is Korg from? Hordes?

The part of Mr. Shaggoth is being played by a Croc Games Titan Master, who turned out to be a lot bigger and cooler than I imagined he would be. Originally he was slated to be Throgg before my group soured on all forms of special character, and I realized that all that Titan was never fitting on a 40mm base.

Ediin wrote:And the BSB is really cool. What parts did you use for him?

He's the standard bearer from the chosen command box set, with a CSM tizz icon, a plastic rod to extend the pole (I would have used brass but I didn't have any at the time) and a skull for a head.

Wehrkind wrote:Great looking models though man! I hadn't seen any of those before, and Skullfux is super awesome, as well as Shaggy and the Duke. Those are just great to look at; your modeling has definitely taken a strong step forward in the last 3 years! (Has it actually been 3 years since you moved? :`( )

Glad you enjoy Wehr, maybe I'll get some paint on there and see if my painting skills have gotten any better since leaving the Valley As to being a better modeler, part of that might be me realizing with this chaos army that every model I build needs GS-ing, for gaps and head/weapon swaps at the very least, so I've gotten pretty decent at it, with smoothness about as good as I can get it without clay shapers. At first it pissed me off that even GW models had to be puttied - like the warrior fur - but now it's just par for the course. Some extreme cases still get under my skin, like that DP which took 5 days to build, due to the multiple GS sessions to fill in all of the gaps in the kit

Atramentar wrote:Its a shame you are not doing as much with ogres lately, as there are relatively few reports involving them that come from skilled players, or at least those who are able to relate their experiences online well.
Ha, I suppose I'll take batrep skill over player skill as far as the Internet is concerned But as far as the ogres go I was messing around with 'proper' 8th edition lists recently and while I found stuff I liked, it would involve so much building and painting that I may as well start a new army entirely ... and my WoC army is being retooled to have all the big monster fighting I could want, and they do it cooler than ogres IMO, with trolls and shaggoths and spawn (and a lot more swiftstride). I am still taking my ogres to Dakkacon for the wee 500 point tournament thing, and I'll be sure to bring my camera and snap shots of the action. So there is some ogre love to look forward to

As to the box the army is in, I'm waiting for somebody to realize what it is so I can mail them a space marine blister or something. You can bet it was pretty hilarious to me when I realized what I had picked up to cart them around in

- Salvage

This message was edited 1 time. Last update was at 2010/11/17 14:44:32


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Wow, you never mentioned that you had done a head-swap on your DP!! That thing is unreal-awesome, and I love the use of the (I believe 40k arms?) with the sci-fi bits filed off. The shaggoth is also crazy-cool

The idea of using the DP with the slann's dwellers spell, within 24" of the unit but not the slann, is pure Genius RZ/BS! I am totally going to do that next time I face it, I had no idea what to do before.

Salvage, is there a reason you prefer the roar to the breath weapon gift? I'm surprised it could kill knights... just through number of hits I guess? I'm considering getting my DP another gift or two... but I'm guessing that he cannot march and use roar, since it's a shooting attack?

This message was edited 2 times. Last update was at 2010/11/17 16:58:08


 
   
Made in us
Fixture of Dakka






Lancaster PA

Ugh, I hear you on GS hate. I spent about an hour filling in the gaps on those Horned Raiders, cramming pro-create into necklines and horse crotch. I realized I missed one last night, but figure if someone is investigating the horse's anatomically correct junk that closely, they deserve to see some crack :-P


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Omnipotent Lord of Change





Albany, NY

RiTides wrote:Salvage, is there a reason you prefer the roar to the breath weapon gift? I'm surprised it could kill knights... just through number of hits I guess? I'm considering getting my DP another gift or two... but I'm guessing that he cannot march and use roar, since it's a shooting attack?

Because I fell in love with roar the moment I saw it? It was brilliant in 7th and, though unit sizes limit what it's really nasty against now, it's still brilliant in 8th because of the adjustment to the To Wound chart. I actually want to fight a stank, so I can tear wounds off with my 20 point gift and let the T10 1+ save bastard kill itself if it wants to move. As to its effectiveness, part of my success is because I'm eerily good at making 'just need to roll a 6' things work, while being terrible at 'just 3+ to hit/wound/save' type rolls

On stream of corruption, it's on my sorcerer @ 2500 points

You people running Tzeentch demon princes with level 1, third eye and bloodcurdling roar should send me a cookie or something, those things are cropping up like crazy

@ Wehr - It was the fur on the warriors that was the beginning of my hatred yet unquestioning of filling all gaps

- Salvage

This message was edited 2 times. Last update was at 2010/11/17 21:13:41


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

PM me your address and I'll send one your way . It is a sweet idea, although I have to say that I did think of it independently, thinking I was unique, before discovering you had been using it all along! So it's not totally yoinked

I may end up dropping something and ending up with 40 points to play with, which would either be a combination of 2 out of 3 steam of corruption / bloodcurdling roar / fury of the blood god, or an extra wizard level.

I'm shocked by how well your DP survives... gives me hope!!
   
Made in us
Fixture of Dakka






Lancaster PA

You know man, if you file down the shoulder bits under the fur on the front part, you don't have to GS hardly any gaps there. I only had to touch up 1-2 of them as a result, mostly due to your forewarning and test fitting, filing, test fitting and filing.

I'll post a tutorial when I receive my next set of 12 :-P


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
 
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