|
It's decent. You're certainly a far cry from cheese, but it's not bad. Here's my suggestions.
-the Warpforged Blade is cool, but I'd recommend something that made wounds easier to cause, rather than harder to save. The Weeping Blade, of course, or perhaps the Sword of Anti-Heroes. A Potion of Strength is a pretty popular addition to that.
- You need a BSB. That's all there is to it. They are...very, very good. And he needs to be well-protected.
- a flail on the Priest.
- the Monks and the Stormvermin units are, in my opinion, too small. 25 minimum, I would say. Also, I'd suggest the Shroud of Dripping Death over the Banner of the Under Empire for the Monks; it negates armour, which is exactly what your Monks will struggle against (and that banner is statistically better in a wider variety of situations).
- The Doom Wheel is pretty neat, but I'm not sold on it. At least, in this list. It is relatively slow and, now, very difficult to manuever. It is, simply put, not good against any decent sized block of troops. I'd suggest some Rat Ogres, Weapon Teams, or Gutter Runners instead, at this point level.
- I'd drop the spears on the one unit of Clannies. They can't kill much even with 'em, and the 6+ parry will hopefully keep them around long enough for something a bit meatier to come on in.
- Full command on all units. A clawleader for your spear-rats, and pawleaders for your slaves. To challenge horrifying lord-level characters, if nothing else. 'Cause it's funny, and it preserves models.
|