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new to WHFB i have some Models VC and could any one help me put a list together /Tatica  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Bloodthirsty Bloodletter




Merchantville NJ

new to this Crazy Great Game !!! so i picked up these models and was wondering what would be a great 1000 to 2000 pont list that i should start on to learn?
1 vargulf
1 Black Coach
5 Blood Nights
10 Black Knights
20 Dire Hounds (New Plactic)
4 Fell Bats
74 Skeletons with HW and Shiel
60 Zombies
25 Grave Gaurd with HW and Shield
I Corpse Cart With Necromancer
1 Mounted Vampire Lord
I female Vampire
1 Vampire with 2 swords
1 Vampire with Lagre Bat Wing

8+ trade Looking to do more !!

TJ
5000 PTS
 
   
Made in us
Speedy Swiftclaw Biker




Newark, DE.

Hey, why didn't you ask. I can give you a lot of list ideas for the Army!

My Armies:
Space Wolves
Ogre Kingdoms  
   
Made in gb
Longtime Dakkanaut




Definitely give some consideration to a horde of Skellies.

They are automatically awesome in two of the scenarios. Watchtower, because once inside they are nigh impossible to shift out, and BLood and Glory, because that's at least one banner your opponent won't be claiming.

Even in a more standard, VP based battle, they are a tough nut to crack. One of the 'downsides' is the high points cost given the overall quality of your troops. But when you consider your opponent can only get VPs by wiping out your units, and against Undead that's a long slow slugfest, this isn't such a bad thing.

As for the Graveguard, look into the banners. +1 to hit is worth it, especially combined with the Hat of non-crap WS. A really good idea is to have said Hat of Non-Crap WS, and the banner of +1 to hit (sorry, can't remember the names!) for the Graveguard, and giving the aforementioned skeletal horde the banner of 3d6 Fear tests. You can really monkey with the to hit chart, turning your basic troops into an even nastier proposition (should probably explain. The Fear test when failed drops the opponents WS to 1, meaning a pretty much guaranteed 3+ to hit. The Fear test is taken in *every* round of combat, meaning with a little luck (good for you, bad for your opponent) they will be struggling for a long while.)

Oh, and on the Skeleton Horde thingy...worth backing it up with a couple of raising based Necromancers. Pretty dashed cheap, and bloody useful for preventing your army from wasting away should the General get slotted.
   
 
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