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Myself being new to warmachine and thus starting a new army I thought I'd make a blog to keep me honest about finishing a project and perhaps gain insight from the peanut gallery (you) as they shout "you're doing it wrong" at me. So already I've built, based and primed my models. I decided on a cobblestone basing for it to keep in line with a steampunky like city fight. Unfortunately I didn't take pics of myself going through this, so I'll have to describe it and show the aftermath. It was pretty easy, just useing greenstuff and some simple modeling tools. Here's the steps I took:
1. Mix greenstuff, you only need about the tip of your finger worth of greenstuff to cover the base.
2. Cover base with greenstuff. All of it, leave a little impression around the feet of the warjack, kinda like he stepped in mud. You want to smooth it out so it's relatively flat with the top of the base.
3. Using scultpting tool, carve a random sized rectangle. Starting at the edge of the base helps so you don't have a weird thin line to deal with at the end. The block shouldn't be bigger than 1/3rd of an inch or so. If you want a more uniformed cobblestone, do not do a random size rectangle, instead do equadistant parallel lines across the base.
4. Smooth the raised edges back onto the rectangle. As you carve, greenstuff has to go somewhere and the only place is up for it. The block itself doesn't have to be smooth, it helps give the impression of an older unrefined age if it's a little bumpy or uneven.
5. Continue random rectangle carvings until the entire base is done. The random sizes again help with the older look. For the uniformed cobblestone you'll want to carve lines to separate blocks kind of like this:
BBlBBlBBlBBlBB
BlBBlBBlBBlBBlB
BBlBBlBBlBBlBB
6. Around the feet of the warjack carve up the blocks at the part it's touching and add small greenstuff "pebbles" to make it look like the warjack as smashed the road with it's sheer weight. On top of the blocks, carve small cracks with a needle.
7. For the mortar, if you don't carve the blocks with a lot of depth, you'll need to make sure there is enough definition between the mortar and the block. If you carve deep you can go back in with sand and put that in between the blocks to give it a different texture and stand out more.
Pictures of the cobblestone in action:
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