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![[Post New]](/s/i/i.gif) 2011/01/29 19:53:42
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Booming Thunderer
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What should I do if I'm going against lizardmen? He uses chakax and a engine of the gods.
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Dwarfs are the best!!! |
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![[Post New]](/s/i/i.gif) 2011/01/29 20:55:11
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Regular Dakkanaut
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Well it depends on what else his army has and what you will be fielding mate. But first off I definetly would take a Anvil of Doom with a Runelord, or better yet take Thorek Ironbow, the Anvil of Doom Special character since he's taking one to help out against magic. besides this, I need to know what you will be fielding before I can give you more help, and a rundown what he usually runs would help also.
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![[Post New]](/s/i/i.gif) 2011/01/30 22:38:17
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Booming Thunderer
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This is what he takes
A unit of skink skirmishers
a unit of saurus warriors
one Skink Priest
one unit of temple guard
a razordon
saurus cavalry
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Dwarfs are the best!!! |
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![[Post New]](/s/i/i.gif) 2011/01/30 23:15:56
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Auspicious Aspiring Champion of Chaos
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And a Slann I assume? What points level?
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“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.
On a delicate chain at her throat, she keeps it with her to this day.”
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![[Post New]](/s/i/i.gif) 2011/01/31 00:50:24
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Regular Dakkanaut
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Its probably best to assume that he does since I have yet to see a lizardmen army without one.
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![[Post New]](/s/i/i.gif) 2011/02/02 00:06:33
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Huge Hierodule
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I like using the Master Rune of Challenge to draw deathstars into a nice tarpit unit.
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Q: What do you call a Dinosaur Handpuppet?
A: A Maniraptor |
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![[Post New]](/s/i/i.gif) 2011/02/03 00:02:23
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Evasive Eshin Assassin
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It would be hard to do with Dwarfs, but avoiding the Guard in combat and shooting the crap out of them wouldn't hurt. Two cannons would help. The Slann can't make those LOS! rolls forever...
Otherwise...hm. I'd just try to stop him from casting Regrowth and Flesh to Stone. Try to...endure the Dwellers(?). Ignore the rest. These two spells are probably the toughest problems in Life.
I mean, once the Temple Guard are dead, you can kill the Slann. Most of your army will be toast, probably. But hey, you just killed one of the oldest living things in the Old World.
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![[Post New]](/s/i/i.gif) 2011/02/03 08:34:11
Subject: Tactics for dwarfs, lots of shooting, a little combat in army list
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Long-Range Ultramarine Land Speeder Pilot
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Actually when im playing dwarf im fielding at least 1 cannon, 1 bolt thrower, 1 grudge thrower and 1 organ gun.
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"Each path must be chosen with care,
Lest disaster swallow us whole."
Varo Tigurius
Ultramarines Chief Librarian
Wh40k: Ultramarines, Blood Angels, Dark Angels, Space Wolves, Black Templars, Grey Knights, Imperial Guard, Inquisition, Eldar, Dark Eldar, Harlequins, Tyranids, Orks, Chaos Space Marines, Daemons of Chaos.
Wh: Dark Elves, Vampire Counts, Empire, Dwarfs, High Elves, Warriors of Chaos, Bretonnia. |
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