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Made in ca
Horrific Horror





I'm kinda new to warhammer 40k, although i have read allot about it before i started collectig, and my older brother is really good at it. Could you tell me ways to improve my army list? I've won loads of battles, but i want to see what you think...

HQ:
Warboss with powerfist

Troops:
30 a'rd boys with sluggas and choppas (3 with big shootas) and a nob with a powerclaw and waaagh! banner
11 ork boys with shootas (1 with rokkit launcha) and a nob with powerclaw
10 grots with a rutherd
10 grots with a rutherd
10 grots with a rutherd

Heavy support:
Battlewagon with ard' case, killakannon, grabbin klaw, 2 rokkit launchas, armour plates, reinforced ram, and 4 big shootas
Deff Dread with 4 dreadnaght close combat weapons and armour plates

Fast attack:
3 ork warbikes with nob with big choppa

Elites:
5 nobs with big choppas
5 burna boys


tactics: The thirty hard boys are the shock troops, running towards the enemy troops, tearing them appart with 90 strength 5 attacks, able to take down a squad of sm quickly. the other ten boys shoot at a distants at the enemy. The thirty grots also run ahead on a suicide mission to keep any of the opposing army threats ocupied in close combat. if there are no threats, the will get to cover and shoot at the enemy. The all the elites and warboss pile into the battlewagon, which will drop the of in the hick of battle before ramming enemy tanks, if the enemy attempts to attack the tank, the burnas will unload and attack with their power weapons. if there is nobody to ram, the battlewagon will hurry back and start firing its killakannon. the ork bikes will speed ahead of the army, killing elites.

What do you think?


   
Made in ca
Hauptmann





Calgary AB, Canada

At first glance the battlewagon is illegal. You can only take 4 pintle weapons, not 6 like you have. The sluggas are also illegal, theres no way that they can take a waagh banner in the unit. That said, this list really has no focus, and I'm sorry to say, would be very easy for an experienced player to beat. My advice would be as follows. Find a focus for the army. Do you want a tide of boyz to swamp the enemy, or just massed fast vehicles to get the boyz into combat quickly? Once you've picked your idea, make a list that follows it. At first glance it seems like you want to put as many models on the table at once, so heres a list that you may find more effective.

HQ
2xBig Mek w. KFF (170)

Elites
5xLootas (75)

5xLootas (75)

5xLootas (75)

Troops
30xBoyz - Sluggas, Nob w. PK, Bosspole (220)

30xBoyz - Sluggas, Nob w. PK, Bosspole (220)

30xBoyz - Sluggas, Nob w. PK, (215)

Heavy Support
3xKilla Kans - TL Rokkit Launcha (150)

3xKilla Kans - TL Rokkit Launcha (150)

3xKilla Kans - TL Rokkit Launcha (150)

Theres now more than 100 models on the table in a 1500 pt game, and they actually have a reasonably safe way to make it across the field to get into combat. If your facing a heavy mech force you could drop a couple kans to take a few deffkoptas with buzzsaws to bust the tanks first turn.

Just my 2 cents

 
   
Made in gb
Tower of Power






Cannock

orkboy232's list is very good, I'd look at that as there's nothing further I can add.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

orkboy232's list mightbe good, but... it looks nothing like the OPs list, at all.

I'm assuming, based on his post, that the OP is probably a younger player and has the contents of the black reach set, and a few other models available to him. Expecting that he could just find 9 kans and 15 lootas is somewhat unrealistic.

To the OP: is that about right? What other models do you have available?

   
Made in gb
Tower of Power






Cannock

Finding 9 Kanz when they come in boxes of 3 and 15 Lootas when they come in boxes of 5 is hardly unrealistic.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in ca
Krazed Killa Kan




Claremont, ON

To be fair there is only 4 lootas in a box. That's being knit picky I know and it's pretty easy to convert. But I see what you are getting at.

This message was edited 1 time. Last update was at 2011/02/22 16:43:09


2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

That depends on your financial situation. I don't think it's unreasonable, from reading "my older brother is really good at it" that the OP is probably a younger player. 3 boxes of kans and 3 (or 4) boxes of lootas is going to cost $200 at least. Add another 5 boxes of boyz that were recommended, and we're talking over $300.

I dunno, I'm of the opinion that if someone asks for help with a list and says that they've got a battlewagon and some warbikes, that perhaps the best advice isn't to come up with a list that has none of those things and instead requires the expenditure of a lot of money.

Based on what he's already got, I'd think that the best money he could spend would be on a mek with a forcefield, and a trukk or two, to get those other boyz and nobs into the fight faster.

   
Made in gb
Tower of Power






Cannock

Looking at the list again getting more transports would be better, I just skimmed over and saw Deff Dreads and one of them. While the example list is good it doesn't exactly fill what's already there, however, you do not know the financial sitauation of the poster and if they're are young, for all you know that could have won the lotter!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in ca
Krazed Killa Kan




Claremont, ON

Redbeard wrote:That depends on your financial situation. I don't think it's unreasonable, from reading "my older brother is really good at it" that the OP is probably a younger player. 3 boxes of kans and 3 (or 4) boxes of lootas is going to cost $200 at least. Add another 5 boxes of boyz that were recommended, and we're talking over $300.

I dunno, I'm of the opinion that if someone asks for help with a list and says that they've got a battlewagon and some warbikes, that perhaps the best advice isn't to come up with a list that has none of those things and instead requires the expenditure of a lot of money.

Based on what he's already got, I'd think that the best money he could spend would be on a mek with a forcefield, and a trukk or two, to get those other boyz and nobs into the fight faster.


If you are trying to save money why spend 20$ on the GW mek with KFF when it is one of the easiest conversions to make. Unless he is going to buyat least 4 trukks they are a waste I think. That's just me though (and most if not all ork players). If you are going by cost EBAY EBAY EBAY. Boys are dirt cheap

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in ca
Horrific Horror





Thanks for the help, i just re-read the codex and re-did the list (so it isnt illegal). I just picked up a big mek with KFF. Anyway, i'm only fourteen, so i don't have a big budget, but i just got an job as a paperboy, with an monthly pay of 150$. The mek is really affective, and i hope to get a trukk for my birthday.
   
Made in us
Hollerin' Herda with Squighound Pack




Corvallis, Or

DAWARBOSS wrote:Warboss with powerfist


That's all I have to say about that.
   
Made in ca
Horrific Horror





Penguinmasterofdoom wrote:
DAWARBOSS wrote:Warboss with powerfist


That's all I have to say about that.
powerklaw
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

Okay, so we've established that you're a newer gamer and don't have $500 in disposable income to rearrange your collection.

That said, working with what you've got, and what you might reasonable acquire soon...


HQ:
Warboss with powerfist



I'd give him some sort of better save. A Cybork body, at least, will help out with some of the damage he takes. You also have to decide how he gets to the fight. If he's running with 30 boyz (and only 30), there's a good chance that they'll get shot up before they get there. I'd let him ride in a vehicle, if possible.

Also, you say you have a mek with a forcefield, and that's vital to most ork forces, so run him.


Troops:
30 a'rd boys with sluggas and choppas (3 with big shootas) and a nob with a powerclaw and waaagh! banner


You could probably run these guys as normal boyz without losing much, as long as you keep them in cover as they advance. Hiding behind the advancing battlewagon could help here.


11 ork boys with shootas (1 with rokkit launcha) and a nob with powerclaw


This mob is the right size to fit in a trukk. Not a bad place for it. Although, with shootas instead of sluggas, you will probably have a hard time in assaults, especially if they go past the first round. Maybe use the trukk to drive them to some cover and camp out there shooting stuff? Also, give the nob a bosspole, it will stop them running if they get shot too much.


10 grots with a rutherd
10 grots with a rutherd
10 grots with a rutherd


Divide them into a unit of 18 grots and 1 slaver, and a unit of 11 grots and 1 slaver. The unit of 11+slaver's job is to hide if possible, or distract the opponent. The other unit will sit with the mek.



Heavy support:
Battlewagon with ard' case, killakannon, grabbin klaw, 2 rokkit launchas, armour plates, reinforced ram, and 4 big shootas


This looks like a shooty wagon. That means you can't assault out of it and probably don't need to get up close to your opponent with it. It wouldn't be a bad bunker for the grots if you cut their numbers down (18 grots, 1 herder) - and it would mean that the battlewagon could control an objective. If the big mek joins this unit, he can project his forcefield from the hull of this tank, and protect it as well.

I'd lose the grabbing klaw - there's no reason for this wagon to get that close to your enemy.


Deff Dread with 4 dreadnaght close combat weapons and armour plates


Quite serviceable.


Fast attack:
3 ork warbikes with nob with big choppa


If you still have the parts, cut the big choppa off the nob and give him a powerklaw. There is no reason, ever, to have a nob leading a unit without a powerklaw. Also, give him a bosspole, as with a powerklaw, he can do some decent damage by himself, if he's not running away.


Elites:
5 nobs with big choppas
5 burna boys



And, here are the odd men out...

5 burna boyz or 5 nobs are just targets. They're fairly dangerous, so your opponent will want them dead, but they're hard to protect. These are the weak links in the army as you have it now.

I'd recommend buying a box of nobs and another trukk. Build the other nobs so that you get at least three powerklaws, give one a waaagh banner, one a bosspole, and one a kombi-skorcha. And, if possible, do some sort of conversion to make one into a dok. Give them cybork bodies, and another trukk, and let the warboss ride into battle with them, and you'll have a unit that can really hit hard. And, because you've got the warboss, you can make them troops instead of elites, and they can also score objectives.

As for the burna boyz, they're a hard unit to make work right. Ideally, you have a good number of them and ride them in an open-topped battlewagon, so you can ride up and hit enemies with a lot of templates, or charge with a lot of power weapon attacks. You might consider leave them on the sidelines until you can buff them up like that.

   
 
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