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Made in us
Stinky Spore




San Francisco Bay Area, United States

My local gaming shop hosts an event where you bring a 750 pt list and get paired up with a random teammate who also has a 750 pt list, and you switch teammates each round. It's supposed to encourage new players and help them learn the rules. That'd be me, brand new to 40k, scrambling to build models in time for the event.

I apologize in advance if my list is awful, because I have no idea what I'm doing.

The List - 749/750 pts
HQ
Big Mek - Power Klaw, Kustom Force Field, Cybork Body, Attack Squig, Boss Pole

Troops
20 Boyz - Nob, Power Klaw, Boss Pole
19 Boyz - Nob, Power Klaw

Heavy Support
Battlewagon - armor plates, deffrolla, red paint job
Battlewagon - armor plates, deffrolla, red paint job

Thoughts?

This message was edited 3 times. Last update was at 2011/03/12 00:40:19


 
   
Made in gb
Sneaky Kommando





Northern Ireland

Overall not too bad considering most opponents will struggle at such a low point level.

Wyrdboy wrote:My local gaming shop hosts an event where you bring a 750 pt list and get paired up with a random teammate who also has a 750 pt list, and you switch teammates each round. It's supposed to encourage new players and help them learn the rules. That'd be me, brand new to 40k, scrambling to build models in time for the event.

I apologize in advance if my list is awful, because I have no idea what I'm doing.

The List - 749/750 pts
HQ
Big Mek - Power Klaw, Kustom Force Field, Cybork Body, Attack Squig, Boss Pole

definitely too much shuff keep nice and simple just KFF

Troops
20 Boyz - Nob, Power Klaw, Boss Pole
19 Boyz - Nob, Power Klaw

nothing much to say except try and make them both the same i.e. 20 Boyz - Nob, Power Klaw, Boss Pole

Heavy Support
Battlewagon - armor plates, deffrolla, red paint job
Battlewagon - armor plates, deffrolla, red paint job

Nice and cheap but you need a big shoot aremember stunned becomes immobilised without it
Thoughts?

you will also be able to squeeze in a little bit more into the list with points saved



This is what I would recommend. Hope that helps

750pt Orks 5th Ed

HQ

Big Mek (90pts)
Choppa, eavy armour Kustom Force Field

Troops
Ork Boys (160pts)
20x Boy Nob Bosspole, Power Klaw

Ork Boys (154pts)
19x Boy Nob Bosspole, Power Klaw

Fast Attack (105pts)
3xWar Buggies (105pts)
War Buggy Twin-linked Rokkit Launcha

Heavy Support (240pts)
2xBattle Wagon Big Shoota, Deff Rolla, Grot Riggers

(749pts Total)

This message was edited 5 times. Last update was at 2011/03/12 01:24:34


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Made in us
Stinky Spore




San Francisco Bay Area, United States

Is it better to have the Grot Riggers than Red Paint Job? I figured having the extra inch of movement would help me get into CC faster, but I guess Grot Riggers would give my wagons a little more survivability. I'll have to see about getting some warbuggies, do they have to turn to face to fire twin linked rockets or is that mounted in such a way that they can swivel and fire? I was going to try to see if I could squeeze some deffcoptas in instead, but I feel like dropping boyz would not be good since I have so little infantry already.

This message was edited 1 time. Last update was at 2011/03/14 01:37:59


 
   
Made in us
Grovelin' Grot





Riggers > Paintjob

But, imho, if you're going for pt values below 1k (unless youre dead set on running the wagons) I'd say be boring and throw as many bodies as possible on the board.

Go for a KFF Mek w/ Cybork and 3 or 4 mobs of boys w/ PK nobs (within pt values). I just don't trust running tanks at such low points, cause when one goes boom you'll lose more almost 1/5 of you're points right there, not including wound casualties from the explosion from those embarked.
10 grot mobs as a screen would be cheaper than a single battlewagon, and give you +4 cover on the slog at the price of one BW. just be ready to make up the kill points with your boys.

Not saying mines a good idea, or that yours is bad. Its just different view on low points. Either way, I hope you have a blast, and kill some Humies for me!

   
Made in us
Stinky Spore




San Francisco Bay Area, United States

One of these days when I have more boyz to field I'll try that for sure .
   
Made in us
Storm Trooper with Maglight



Milwaukee, WI

Try this (for a green horde):

Big Mek with KFF (85)

30 Boyz including Pole Klaw Nob (220)

30 Boyz including Pole Klaw Nob (220)

15 Lootas (225) [or 3 x 5, it doesn't matter]

Plenty of dakka supporting a decently sized green horde under a KFF.

This message was edited 1 time. Last update was at 2011/03/14 02:33:15


18th Gamtilla Secundus Dragoon Guards Regiment: “The Lord Governor’s Own” 
   
Made in us
Lead-Footed Trukkboy Driver






MT

I would take red before riggers....only because the riggers might fix the bw, red will always give you one extra inch

orks 10000+ points
"SHHH. My common sense is tingling."--Deadpoool
Daemon-Archon Ren wrote: ...it doesn't matter how many times I make a false statement, it will still be false.

 
   
Made in us
Stinky Spore




San Francisco Bay Area, United States

So because of these are models that I have already (all of which I want to build and paint before the event) I'm thinking I might go with this list. I replaced the Warbuggies with Deff Koptas just because I have 3 Deff Koptas and 0 Warbuggies in my current collection.

Big Mek, Kustom Force Field, Cybork Body, Shoota/Rokkit Kombi-Weapon (100pts)

Troops (320pts)
2x 20x Ork Boyz Nob, Bosspole, Power Klaw

Fast Attack (90)
Deff Kopta, Twin-linked Rockets
Deff Kopta, Twin-linked Rockets

Heavy Support (240pts)
2xBattle Wagon Big Shoota, Deff Rolla, Grot Riggers (or Red Paint Job I'll see if I can try it out before the tournament)

This message was edited 4 times. Last update was at 2011/03/14 16:48:31


 
   
Made in us
Liche Priest Hierophant






I'd take armour before Red or Riggers. Keeps you moving on those pesky 2s, and is incredibly demoralizing when 1/3 of the results garner effectively nothing for your opponent.

Two wagons sounds good, but yeah, go with the Shootas on them. And try outflanking at least one of the Koptaz, can be really useful as long as they actually come in on time.

And remember, (this is something everyone forgets) you cannot take both a Kombi-weapon and a KFF. Mek only gets a single slugga to trade away, remember.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Stinky Spore




San Francisco Bay Area, United States

Oh hey yeah I didn't notice that, thanks. I guess in that case I'll have to go with this

Big Mek, Kustom Force Field, 'Eavy Armor (90pts)

Troops (320pts)
2x 20x Ork Boyz Nob, Bosspole, Power Klaw

Fast Attack (90)
Deff Kopta, Twin-linked Rockets
Deff Kopta, Twin-linked Rockets

Heavy Support (250pts)
2xBattle Wagon Big Shoota, Deff Rolla, Armor Plates
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

That's a pretty solid list, personally i always give my deffkoptas buzzsaws, but at this points level i guess it'd be hard to find that 50pts. You have a nice fast list, that should give your opponent minimal shooting time, and he'll struggle to pop that A14 at this points level in that time. Nice Work

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in us
Stinky Spore




San Francisco Bay Area, United States

Thanks, now to build my units and play a few games so I know some of the rules!

Edit: and yeah I really wanted to get some buzzsaws on those koptas but it gets expensive quick!

This message was edited 2 times. Last update was at 2011/03/14 22:16:31


 
   
Made in us
Liche Priest Hierophant






Could possibly swap out the rokkits on the coptas (I know, Heresy!) for basic Big Shootaz, which'd save you about twenty points. Get rid of a single boy, and you'd have enough for one Buzzsaw in the coptas. Only thing in that is that you'd be swapping the Koptas from anti-mech to anti-infantry, like a really fast nob with PK, only able to take attacks of opportunity against tanks. (Though if you get rear armour, and the Big Shoota's Str 4 (5?), twin linked with Assault 3...)

Actually, that's something I've almost never seen, is Deffcoptas being used as fast moving anti-infantry, like, well, flying Bikers (which is essentially what they are.)

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in au
Sinewy Scourge




Downunder

This is kind of a silly suggestion, but consider this, at <1,000 pts most armies will be infantry based, lack heavy armour vehicles, and posses few light armour vehicles.

What is one of the most fun things to do with an infantry list? Blow its squads away swiftly and decisively with vehicles that it cannot hope to kill.

I suggest you take this

Orkz 750pts "feth YOU!" List

HQ:
Big Mek; KFF - 85pts

Troops:
20 Shoota Boyz; Nob, PK - 155pts

20 Shoota Boyz; Nob, PK - 155pts

Elites:
10 Burna Boyz - 150pts

Fast Attack:
Deffkopta; TL-Rokkits - 45pts

Deffkopta; TL-Rokkits - 45pts

Heavy Support:
Battlewagon; Deffrolla, Big Shoota - 115pts

If you want to feel free to drop the Deffkoptas for more Burna Boyz, but honestly just 10 of them will do the magic at this point level. Remember to keep the squads running until the Burnawagon hits the enemy, then they can start shooting, be conservative with the 'koptas and focus on the lower AV vehicles. The beauty of this is that even if your opponent blows 450 points on the Terminator + Landraider combo, you will sweep it away with a ram andlaugh at the Terminators as they do the "burny dance"!

This message was edited 1 time. Last update was at 2011/03/15 09:00:01


Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
 
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