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![[Post New]](/s/i/i.gif) 2011/03/16 05:18:50
Subject: Scout cloak, y/n?
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Stalwart Space Marine
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Anyone have critique/praise? How can I improve?
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![[Post New]](/s/i/i.gif) 2011/03/16 05:25:11
Subject: Scout cloak, y/n?
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Insect-Infested Nurgle Chaos Lord
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personally I like it. I see some areas where the paint seems to be a little scratchy (namely the second fold on the left) but otherwise it looks good.
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Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do. |
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![[Post New]](/s/i/i.gif) 2011/03/16 06:02:07
Subject: Re:Scout cloak, y/n?
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Stalwart Space Marine
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Ok, I agreed, so I touched it up a bit. Oh, might as well post the front while I'm at it (yes I know below the torso is not fully camoed on the cape, that is simply because it will be in direct contact with the legs, and will in no way show). Critique and praise are welcomed!
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![[Post New]](/s/i/i.gif) 2011/03/16 11:55:51
Subject: Scout cloak, y/n?
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Regular Dakkanaut
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Before you apply the camo, pop some basic shading on the cloak. Apply the camo over the top and maybe with less saturation., you might get a bit more definition.
Problem with sprue painting is that you need to clean up a painted model with a file, which is a bit squiffy at the best of times, and that any contact points need to be sorted.
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