Explanation = This is my crazy conversions blog and it will randomly switch between the three main armies that I am presently focusing on.
Work and other commitments always seem to get in the way of focusing on these little guys which means that I am not always the fastest army builder in the world
(The way I look at it, "you only build and paint these little guys once so when I do I try and do the best job that I can", which in my case takes me ages).
Warriors of Chaos. (Chaos Undivided). I have started mucking about with some Chaos Marauders, never liked the way that they look like a bunch of "S&M Vikings". hehehe. (bare chests with leather straps & viking helmets looks kinda wrong to me, it does not do these bad mofo's from the north justice).
My vision of Chaos Marauders is something a lot darker and in my opinion more realistic. To start with they have hoods on which not only protect them from the elements but also make them look pretty. (I really dig the whole idea of not being able to see there faces / eyes as they are shrouded by the hood, nice and evil). They have all been granted the following options - #Light Armour, #Shields, so therefore they have chest armour, shoulder armour and are carrying shields. To finish the look off they all have flowing capes / cloaks on their backs.
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Marauder Standard Bearer = Empire Flagellant Head, Empire Knightly Order Chest Armour and Cape, Marauder Legs, Arms & Shield, Modified Banner and Shoulder Armour.
Marauder Chieftain = Modified Chaos Warriors Head, Empire Knightly Order Chest Armour and Cape, Marauder Legs, Arms & Shield, Shoulder Armour.
Marauder Musician = Wood Elves Golden Glade Head, Empire Knightly Order Chest Armour and Cape, Marauder Legs, Beastmen Arms / Instrument & Shield, Shoulder Armour.
Automatically Appended Next Post: I am planning on having 20 - 30 Marauders that will all follow the same hooded / cloaked theme and will all be Chaos Undivided.
At this point I am planning on painting them mainly in browns, blacks and greys with Boltgun Metal for majority of their armour with the occasional piece of gold / brass to brighten them up.
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Marauder with Beastmen Arm / Axe Weapon (Some units in the front row will have this type of pose with their arms / weapons relaxed while units in the back rows will have their arms / weapons in the air ready for war).
Marauder with Beastmen Arm / Machete Weapon and Shield.
The first five Marauders grouped together.
Automatically Appended Next Post: I have been thinking of using "Unit Filler" with the Marauders, not because I do not have enough Marauders as I have heaps of these little hooded devils, but because I have never attempted any form of unit filler before and I think it would be fun to try it. The idea I have is to have a large section of broken / fallen over columns with a few Marauders standing / climbing them. It is just an idea at this point and once I start planning it out / positioning everything I may change my mind and not have any unit filler.
Two bags worth of Forge World resin columns.
Automatically Appended Next Post: Chaos Warshrine (WorkInProg).
I have tried to build my Chaos Warshrine to look as close as possible to the image in the book. It is a work in progress and will eventually have three Chaos Warriors alongside it.
The first Chaos Warrior will look the same as shown in the book, The second will have a fresh victim on a spike that he is placing on the pile of skulls / fire, The third will have a chain linked to both horses and will be dragging / guiding them forward.
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Chaos Knight Horses with the front part / bridle from Vampire Counts Black Coach, Modified Vampire Counts Corpse Cart.
Fine black metal chain on left will be used on horses / warshrine and wrapped aroun one of the Chaos Warriors hands. Large pewter Chaos Symbol will be placed at the front of the warshrine as per original image in Warriors of Chaos book.
Flaming pile of skulls - Hell Yeah ! - I now have a total of 5 skulls left in my bitz box

Side rails on warshrine will have large poles attached which have flaming cages at the very tops and have skulls spiked onto poles, (you can just see one of the poles on the right hand side of the second image - above). Rear rail will have large spikes attached in center as per original image.
The mother of all flaming demonic Chaos symbols = Modified Greater Demon of Nurgle Head with flame coming out of its mouth, large flaming chaos symbol set on post.
(The flaming pile of skulls has a hole drilled through the center which the post slides into).
Automatically Appended Next Post: The scale of this flaming monstrosity can be seen on the first photo of the warshrine. (lying flat on right hand side of image).
More pics to come as this creation gets finished and has the three Warriors added to it. (currently I do not own any Chaos Warriors as I have been focusing on the Chaos Marauders and some Chaos Ogres).
Automatically Appended Next Post: I have built 4 Chaos Ogres and am currently building another 4 at the moment, (these guys take forever to build due to the fancy-pants bases and the shield armour which is all held together by green stuff belts), never liked the look of the original Chaos Ogres, (they just looked soft to me, not scary at all and definitely not my vision of what huge Chaos Ogres should look like). These things are monsters and therefor should look like monsters - monsters covered in shield armour with heaps of mutations. Yeah mutations rule
They have all been granted the following options - #Chaos Armour, #Great Weapons.
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These guys are also Chaos Undivided. From Left to Right = 1st Ogre: Mutated Head on Left Shoulder (facing back), mutated arms coming out of stomach with trophy (head) in one hand, mutated / demonic skull coming out of center shield, spike coming out of center of helmet, spiked skull on base of weapon, skulls on chains hanging from greenstuff belts, shield armour with greenstuff belts holding it all together.
Automatically Appended Next Post: 2nd Ogre: "Standard Bearer" = Mutation coming out of stomach, mutated right arm, mutation on left forearm, modified banner, chaos defiler helmet, chaos giant modified weapon (tied to back with greenstuff belts), skulls on chains hanging from greenstuff belts, shield armour with greenstuff belts holding it all together.
3rd Ogre: "Musician" = Mutated Head on Left Shoulder (facing to side), collection of various sized bells hanging from greenstuff belt (his instrument /s), mutated tentacles / arms coming out of back, mutated left arm, chaos giant modified weapon, skulls on chains hanging from greenstuff belts, shield armour with greenstuff belts holding it all together.
4th Ogre: "Mutant Ogre" = Mutated Fly Head coming out of stomach, spikes / horns added to helmet, mutated tentacles / arms coming out of back, spiked skull on base of weapon, skulls on chains hanging from greenstuff belts, shield armour with greenstuff belts holding it all together.
Automatically Appended Next Post: Any comments, what do you think so far ?