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![[Post New]](/s/i/i.gif) 2011/03/28 23:44:09
Subject: IC's leaving a unit without moving ?
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Regular Dakkanaut
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Here's the scenario. I've got an IC with a heavy weapon attached to troops with assault weapons. May I have the unit move 6" and not move the IC, effectively moving the unit out of coherency with the IC, and making sure the IC did not actually move so he can still fire his heavy weapon ? It seems legit, however I cannot find rules to back this up, all I can find is..
•An independent character can leave a unit during
the Movement phase by moving out of coherency
distance with it.
So the only way an IC can leave a unit is if HE moves out of coherency with the unit ?
• If an independent character moves and joins or
leaves a unit that did not move, the character
counts as having moved in the ensuing Shooting
phase, but the unit does not.
So the opposite would apply, (an IC with an assault weapon leaving a squad of heavy weapons behind) but what about the reverse?
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![[Post New]](/s/i/i.gif) 2011/03/28 23:52:44
Subject: IC's leaving a unit without moving ?
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Painlord Titan Princeps of Slaanesh
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I think you answered your own question. The IC needs to move out of coherency with the unit. As nice as it would be (say for a Mek with a SAG), you have to move to leave a unit with an IC.
Thanks for providing the relevant references, this is a very well expressed question.
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![[Post New]](/s/i/i.gif) 2011/03/29 01:19:31
Subject: Re:IC's leaving a unit without moving ?
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Bloodthirsty Chaos Knight
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What you first said is legal. The unit may move and the IC stays in his place - now he is split from the unit...
BUT
He still counted as moving. If a 10 man squad of marines moves 9 models around, and the heavy weapon stays put, can he fire? No. Same goes for an IC attached to a unit. When his unit moves away, the entire unit still counts as moving. The unit ends with the IC out of coherency, and now the IC is detached.
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This message was edited 1 time. Last update was at 2011/03/29 01:21:55
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![[Post New]](/s/i/i.gif) 2011/03/29 03:09:58
Subject: IC's leaving a unit without moving ?
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Regular Dakkanaut
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Right, but by the time the shooting phase comes around, he is his own unit, and he never moved.
sucks they specifically allowed an exception to this rule in the reverse, yet didn't mention what happens in this case, aahhhrrggg
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![[Post New]](/s/i/i.gif) 2011/03/29 03:32:54
Subject: Re:IC's leaving a unit without moving ?
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Bloodthirsty Chaos Knight
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He was part of the unit that moved, when it moved. Only after the movement was he on his own, but still counts as moved when the whole unit moved.
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![[Post New]](/s/i/i.gif) 2011/03/30 05:18:00
Subject: Re:IC's leaving a unit without moving ?
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Decrepit Dakkanaut
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scubasteve04 wrote:He was part of the unit that moved, when it moved.
Yup.
Remember, an individual model doesn't need to have physically moved in order for it to count as moving.
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![[Post New]](/s/i/i.gif) 2011/03/30 05:37:59
Subject: Re:IC's leaving a unit without moving ?
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[MOD]
Making Stuff
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Ailaros wrote:Remember, an individual model doesn't need to have physically moved in order for it to count as moving.
That's because the shooting rules deal with the unit as a whole. So when you shoot, the unit counts as having moved if any models in it moved.
So I would disagree here... If you allow the unit to move away from the IC, when the shooting phase rolls around the IC is a unit of 1 model. No model in that unit moved, and so the unit didn't move for the purposes of resolving the unit's shooting.
Having said that, it is more correct rules-wise to force the IC to move, since the rules do require the IC to move away from the unit in order to leave them.
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![[Post New]](/s/i/i.gif) 2011/03/30 20:46:34
Subject: IC's leaving a unit without moving ?
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Regular Dakkanaut
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Yeah that seems to be the consensus.
It makes sense, seems legal, just no rules to actually back it up. ahrg! oh well, ty for responses!
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