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155 - Archon, huskblade, soultrap, ghostplate armor, combat drugs, shadow field
130 - (2x) Haemonculi, liquifier, venom blade
306 - (2x) 4 Incubi, Venom w/ extra SC
168 - 4 Trueborn with blasters, Venom w/ extra SC
170 - 9 Wracks, liquifier, Raider w/ FF
280 - (2x) 5 Warriors, blaster, Raider w/ FF and shock prow
280 - (2x) 5 Wyches, shardnet and impailer, haywire grenades, Venom w/ extra SC and trophies
134 - 5 Scourges, 2 heat lances
375 - (3x) Ravager w/ FF and NS
1998
-14/17 force organization slots filled (could be 15 if i drop scourges and 1 trueborn for 2x 3 reavers w/ heat lance)
-Archon goes with wracks, haemies with Incubi
-12 dark lances and 6 blasters for tank hunting, plus the scourges can deep strike and get rid of that one tank that I really don't want on the table anymore
-10 splinter cannons to spread around
-Target priority seems balanced. Opponent will be much more scared of the Incubi and the wracks, which are the hardest units to kill, than they are of the warriors and wyches, who can swoop in and claim objectives at the end of the game.
-5 man wyche and warriors squads are, in effect, upgardes to their vehicles that make them scoring units But, the four squads will provide some tank killing, the wyches could hunt some stationary or slow vehicle, or tie a dreadnaught up.
Let me know what you think!
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