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Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

Hello there

I'm a newcomer to Orks and would love some advice on what you think I ought to do with the sets I've bought!

6 Boxes Boyz
2 Boxes Nobz
1 Deff Dred
3 Killa Kans
1 Battlewagon
and a Looted Wagon with boomgun and 'ard case I've been working on (I'll happily put the WIP pics up if you'd like!).

Would love to get some pointers from experienced Ork players as to how to kit out these units for maximum effectiveness. It'll probably help to know that I'll be playing against Marines and Catachans mostly. Please no "get x or y NAO!" because I've just ordered these and can't really add to the force for another 3-4 months as I'm a student entering my last year of study and the bank won't be so forgiving if I don't start saving now! I am open to ideas on a HQ unit though because I clearly need one!

Thanks in advance

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

You should've asked this question right before you ordered everything instead of right after.

You either need more Kanz to do a Kan-Wall, or more Battlewagons to do a Wagon list. Right now, you're going to have one high armor target which will get dropped early, and everything else will be on foot behind the Kanz, and the army is at odds with itself. Looted Wagons are cool, but they're not very good (especially if you're only taking one).

There are two HQs to consider, one is a Big Mek with a KFF, and the second is a PK Warboss.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in ca
Hauptmann





Calgary AB, Canada

You should've asked this question right before you ordered everything instead of right after.


+1

At this point your pretty much stuck with what will most likely be an uneffective army due to lack of good choices (not that the kans or battlewagon are bad units) you just need more of them

This message was edited 1 time. Last update was at 2011/07/09 19:38:35


Just my 2 cents

 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

The problem with asking first rather than after is that you're obviously not going to be familiar with my budget etc. and I'd have ended up so far away from having anything to play against friends with that it isn't worth asking, especially with multiple viewpoints presented to a player unfamiliar with Orks and their tactics.

Also, this thread is more of an afterthought and the question in one line would be: 'Bearing in mind that I'll be playing troop heavy Marines with the occasional Dreadnought and Rhino, how should I outfit what I have so far'.

But consensus seems to already be more Kans and Battlewagons so I'll bear that in mind for the future. I'm alos looking to be playing 1500pt games, if that helps.

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in gb
Ork Boy Hangin' off a Trukk





Dover, UK

I actually like the boxes you've bought. I would suggest some more transports though to get those nobs in faster.
I'd throw 18 boys in the BW with a PK Nob and a PK Warboss.


Or alternately you can just go horde,
My friend has had fun and good results with a list of
Big Mek with KFF and then 6 squads of 30 slugga Boys.

it would depend on who your main opponents are and what you like to play with.

SoloFalcon1138 wrote:If you hate this game and hate the company and hate the community so much, go find another game. You're obviously not willing to roll with the punches of a luxury commodity's adaptation to a difficult economy. Whining about stuff won't make things better.

 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

Thanks for the input!

I was weighing up delivering nobz into the thick of it versus walking a horde up to the enemy for a fist fight like knights of the middle ages or just having a whole load of shots in each shooting round.

I suppose that the main issue for me is going to be shooty boys or cc boys. I'm not against conversion work so I was wondering if there was any merit in taking the 4+ save on 'ard boyz with cc boyz?

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in ca
Hauptmann





Calgary AB, Canada

Ard boyz is an overpriced upgrade for your squads. Also, one thing to keep in mind is that if you want anything successful, you can't split the focus of the army, so if you want to have a mechanized army, don't cheap out and run some units on foot.

Just my 2 cents

 
   
Made in gb
Ork Boy Hangin' off a Trukk





Dover, UK

choosing between sluggas and shootas is really a matter of preference, sluggas get one extra attack but shootas get some good ranged damage so many people go shootas.

I used to run a list that had 18 'Ard boys, 'Ard Boy PK Nob and Warboss with Cybork and Eeavy Armour and PK. all in a BW.
I dropped it because while it was fun to use, it's not worth the extra points. I'm pretty sure you can run 30 normal boys for the cost of 20 'Ard Boys, and 30 is gonna hurt more in a fight.

SoloFalcon1138 wrote:If you hate this game and hate the company and hate the community so much, go find another game. You're obviously not willing to roll with the punches of a luxury commodity's adaptation to a difficult economy. Whining about stuff won't make things better.

 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

Some good points there. I think I may well go with shooty boyz and PK nobz but what would your recommendations be for the Dred, Kans and Battlewagon? What do they excel at in particular in your experience?

Sorry to ask so many questions but this is really helpful to me!

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in gb
Ork Boy Hangin' off a Trukk





Dover, UK

I run Rokkit Kans, (BS3 Makes them the snipers of the Ork World)

I would run a Deff Dread with one extra Close Combat arm and the ranged weapon of your choice, mine is all CC arms and get's immoblized like every game

BW depends on how your running it, if it's a transport then Deff Rolla and a couple big shootas, or you can throw some lootas in it, or a couple shootas and use it as a fire platform, 12 shoota boys, in a BW with 4 big Shootas and a Killkannon are gonna hurt

SoloFalcon1138 wrote:If you hate this game and hate the company and hate the community so much, go find another game. You're obviously not willing to roll with the punches of a luxury commodity's adaptation to a difficult economy. Whining about stuff won't make things better.

 
   
Made in gb
Fresh-Faced New User




i Like a lot of what you have brought though i would suggest trukks i love them 12 inch move disembark up to 2 inches run D6 then charge 6 inches up to 26 inches possible to get to cc that a first or second turn charge which i very useful.

i love KMB on my kans they are brilliant or if you can model them grotzookas there crazy good at taking out infantry.

in the nob squad you want to give each member slightly different equipment for wound allocation.

big choppas may look good but nothing is better then a power claw the different between strength 7 to 8 is huge strengh 8 is enough to instakill a lot of multi wound models. Also no armour saves is brilliant.

I would pick up a pain boy for your nobs. FNP rolls and cyborg Armour 5+ invulnerable save and a 4+ Feel no pain roll keeps them alive a lot longer.

battle wagon i run armored plates and a reinforced ram and a big shoota i use it as a transport not a weapon platform. the only reason i put a big shoota on it is to stop weapon destroyed results to immobilize it.

i've never used a deff dread so i can't reall advise except don't put expensive ranged weaponry as it's got a bs 2 not reliable enough put that stuff on the killa kans.
   
Made in us
Liche Priest Hierophant






I'd run a Dredd Horde. Not quite a Kan Wall, not quite a Green Tide, but a bit between.

Konvert yourself a Warboss and a Big Mek with KFF, put some Rokkits or KMBs on your Kans and Dredd (or just Skorcha/CC on the Dredd, whichever kit you want) and run your boyz as Shoota boyz in large mobz, with Nobz. Use the rest of the Nobz you got to make a decent-sized Nob Squad as a 'retinue' of sorts for your Warboss (scoring of course) and stick your Big Mek in with some Boyz. Walk as much of the army as you can behind the 3 Kanz and the Dredd, covered by KFF. Maybe have your Nobz out to the side if you need, keeping one in range of the KFF so the unit still gets the cover save. March them up, and Krump.

Any spare points can go into the Boomgun wagon as artillery- maybe stick some Rokkits and a Kannon or a ton of Big Shootas on the Battlewagon (or even a Killkannon and 'ard Case) for an additional gun platform.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in ca
Hauptmann





Calgary AB, Canada

One thing I've always found nice about playing Orks is the ease of conversion. I know my local store doesn't look kindly on other models, but they're okay for anything scratchbuilt. Why not try some games with the stuff you have (as close to unbuilt as possible) and figure out what you like? It saves you that crappy experience of "I really wish I'd built those Sluggas as Shootas" later down the road when you do get more models. With the stuff you have I would definitely suggest a KFF mek though, and also see if you can pick a couple deffkoptas up off ebay for cheap. The buzzsaw/rokkit combo is scary, and has always made back its points for me

Just my 2 cents

 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

I think I will try a couple of games each with both a shooty army and a CC army and I'll deffo try converting myself up some HQ units as I'll never game in a GW anyway (can't stand it in there, one foot in the door and it's "Hello! Wanna buy AOBR?")

I'm just finishing up my looted wagon now. All I've heard about them is that they're rubbish lol but it was mad fun to create.

I'm pretty sure I'll run KMB's and grotzookas on my kans. I also have 2 old metal ones that I'll konvert to KMB from their flamers.

As for the Deff, I'm too worried about immobilisation not to put guns on it!

Cheers guys

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in au
Scouting Shadow Warrior






There's not much you'd need to get, you actually have a pretty good army. The only thing I don't like are the Nobz - not enough uses for their points IMO. To me the best thing to do is run your 60 Boyz in two hoards of 30 Boyz (PK Nob in each mob). However, you should buy a Big Mek with Kustom Force Field -best choice for a list with big units. Him and 10-15 Lootaz and your set!
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

I like Nobz a lot, but they need to be in higher points games, and have one dedicated wagon in a multi-wagon list to be viable...

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in gb
Sneaky Kommando




Hereford

Or trukk......



13'000 points ish (13/3/9)
Approx 80 points of Skorne!!!

Greyplastic Marines (Not stuck together) 500points 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

Unnamed Orks Army

1 Big Mek (HQ) @ 115 Pts
'Eavy Armour; #Mek's Tools; Power Klaw (x1); Kustom Force Field;
Stikkbombz

29 Ork Boyz (Troops) @ 245 Pts
Rokkit Launcha (x3); Shoota (x26)

1 Nob @ [41] Pts
Power Klaw (x1); Slugga (x1)

29 Ork Boyz (Troops) @ 245 Pts
Rokkit Launcha (x3); Shoota (x26)

1 Nob @ [41] Pts
Power Klaw (x1); Slugga (x1)

5 Nobz (Elites) @ 400 Pts
'Eavy Armour (x5); Big Choppa (x2); Power Klaw (x3); Slugga (x5); Bosspole
(x1); Waaagh! Banner (x1)

1 Battlewagon @ [170] Pts
Grot Riggers; Red Paint Job; Stikkbom Chucka; Armour Plates; Rokkit
Launcha (x4); Zzap Gun

3 Nobz (Elites) @ 75 Pts
Big Choppa (x3); Slugga (x3)

1 Deff Dread (Heavy Support) @ 115 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Grot Riggers; Armour
Plates; Dreadnought CC Weapon (x2); Kustom Mega-Blasta; Rokkit Launcha

1 Killa Kan (Heavy Support) @ 150 Pts
Front Armour: 11; Side Armour: 11; Rear Armour: 10; Dreadnought CC Weapon;
Kustom Mega-Blasta

1 Killa Kan #1 @ [45] Pts
Front Armour: 11; Side Armour: 11; Rear Armour: 10; Dreadnought CC
Weapon; Grotzooka

1 Killa Kan #2 @ [50] Pts
Front Armour: 11; Side Armour: 11; Rear Armour: 10; Dreadnought CC
Weapon; Rokkit Launcha

1 Looted Wagon (Heavy Support) @ 155 Pts
'Ard Case; Armour Plates; Red Paint Job; Grot Riggers; Boomgun; Rokkit
Launcha (x2)

Models in Army: 75


Total Army Cost: 1500

This list uses everything I have bought, including three nobz from one of the two boxes to attach to the 2 boyz squads and make a mek with. I quite like the look of it, mainly due to the 14 rokkit launchers I can abuse squads with. What do you guys think? Obviously going to be fun with friends but what sort of units are going to really hurt me?

Thanks

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in ca
Hauptmann





Calgary AB, Canada

To be honest I probably wouldn't run rokkits in the boyz squads. They rarely hit, and I've found them to be nothing but a waste of points. I'll also point out that the boyz box comes with parts to make a nob (last box I got I built 11 models from, not sure if thats changed) so you don't need to detract from the one unit. As far as the rest of the choices go, it looks like your making the best of it, although the nobz need to be shuffled around slightly for wound allocation shenanigans, and the battlewagon needs to be trimmed of stuff. Best way I've run them is deffrolla, 2 big shootas, and armor plates if I have the points. Theres no use giving it a ton of weapons just because it is supposed to be a transport

Just my 2 cents

 
   
Made in us
Liche Priest Hierophant






King Kracker's gonna Krack you for that.

Me, I like Kustom Mega Blastas, myself.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Mekboy on Kustom Deth Kopta






orkboy232 wrote:To be honest I probably wouldn't run rokkits in the boyz squads. They rarely hit, and I've found them to be nothing but a waste of points. I'll also point out that the boyz box comes with parts to make a nob (last box I got I built 11 models from, not sure if thats changed) so you don't need to detract from the one unit. As far as the rest of the choices go, it looks like your making the best of it, although the nobz need to be shuffled around slightly for wound allocation shenanigans, and the battlewagon needs to be trimmed of stuff. Best way I've run them is deffrolla, 2 big shootas, and armor plates if I have the points. Theres no use giving it a ton of weapons just because it is supposed to be a transport


correct, a boyz box comes with 10 boyz legs, 1 nob leg more torsos and heads. you can add the torsos and extra arms to toy motorcycles to make bikers.

the thing is a boyz box only comes with 10 bases, all you need is one extra base to make it into 10 boys and a nob. and bases on ebay are super cheap i bought 50 for 5 bucks shipped and now have a bunch of bases for things like that also comes in handy when i didn't have 180 boys to stand in for boys or grots

This message was edited 1 time. Last update was at 2011/07/11 16:47:14


10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Battlefield Professional





New York

So the first thing to remember is Orks do one thing but they do it really really well!!! That statement has been with me ever since I heard it around these forums years and years ago and it has served me well.

What does it mean? You need a focused list to be competitive with Orks. You either run a green tide OR a trukk rush OR a Kan wall OR a nob biker list but never (ever!) mix and match or you start creating weak links in the chain.

I have two main lists. The first, which I am downsizing, is a nob biker list which frankly is boring but uber competitive.

My favorite list is a Kan Wall shooty list which has sooo much dakka it's hard to beat. Plus everything has a cover save in the army... always... yes, always!

The list looks sort of like:

Big Mek w/ KFF

Big Mek w/ KFF

5 Lootas

5 Lootas

5 Lootas

30 Shoota Boys, 3 Big Shootas, Nob w/ Power Klaw

30 Shoota Boys, 3 Big SHootas, Nob w/ Power Klaw

30 Shoota bous, 3 Big Shootas, Nob w/ Power Klaw

Deffkopta w/ TL RL

Deffkopta w/ TL RL

Deffkopta w/ TL RL

(Those for Tank hunting)

3 Killa Kans w/ Rokkits

3 Killa Kans w/ Rokkits

3 Killa Kans w/ Rokkits.


That's something like 2K points - maybe a spot less or more, been a while since I priced it out (I've bee playing Grey Knights these past few months/year)

That said - you are easily on your way to an effective Kan wall list. What you need to remember are just a few basic principals:

1. Killa Kans are cheap. Do not be afraid to lose them. They are key to getting your boys into meele or protecting them as they sit back and shoot.

2. Look at your boy mobs as 31 wound Power Klaws, not as a mob of 30 boys.

3. Deffkoptas are best taken in units of 1 or 5 - nothing in between. Since this list has a lot of issues with AV 14 vehicles, Koptas are a great way to hit tanks in the back armor. If you really want to get froggy equip them with buzzsaws and enter into melee against tanks.

4. Lootas are best taken in units of 5 or 15.

5. Nobs are great but make sure you equip each nob differently.


With your list I would try out something like this:

HQ

Big Mek w/ KFF

ELITE

10 Nobs w/ various weapons for wound allocation. I usually don't like these guys on foot but since you have the models why not put them to use. Don't forget the Kombi Skorchas!!!

TROOP

30 Shoota Boys w/ big shootas, nob w/ PK

30 Shoota Boys w/ Big shootas, nob w/ PK.

Deff Dread (as a troop) w/ 4 close combat weapons

HEAVY

3 Killa Kans w/ 2 Rokkits, Grotzooka

Looted Waggun.


Please note it would be best to build your boys boxes as shootas as you can get slugga/choppa boys dirt cheap from FeeBay from AOBR boxes. I would also highly recommend sniping some deffkoptas on the cheap. Maybe someone at your FLGS has some they'd be willing to trade.


You can also put the battlewagon to use with the Killkannon and/or deffrolla. If you have the model and need to fill the points you might as well.


So what does that mean for you? YOu'll need to konvert a nob into a mek. Not hard to do - raid your legos for some tech-looking bits. It's amazing when you spray a lego how natural it looks.

I would also try and pick up at least 3 more Kans. Unless you are in love with the BW try and trade it for a Kan box?

Good luck tho and let us know what you come up with.

Current Armies:

Warmachine:
Shae Pirate's Life 50
Durgen attrition 50

WH40K:
Orks (5,000 pt Apoc Kan Wall, 1850 Bikerz)
Grey Knights (1850 Crowe Purifiers, 2500 'Ard Boyz Draigo)
Sisters of Battle (Seraphim spam)

WHFB:
2400 Empire
3000 Tomb Kings 
   
Made in us
Land Raider Pilot on Cruise Control





Tucson, AZ

Yes! To 2000 Volts, you listen.

- Imperial Fists - 7290
- Deathskulls - 6150

Take a look at my fully painted armies and terrain! - http://www.dakkadakka.com/dakkaforum/posts/list/548464.page 
   
Made in ca
Mutilatin' Mad Dok






agree with 200 volts.

However since you seem to only have what you have right now, here is a list you could use at 1000 points (1st, do you ahve HQs, didnt saw them listed)

I'll go with the assumption you ahve a Big mek and A Warboss

HQ (185)

Big Mek (KFF) - 85
Warboss (PK, cybork, BP) - 100

TROOPS (705)
30 x boyz (Nob w/ PK n' BP) - 220
30 x boyz (Nob w/ PK n' BP) - 220
- 8x Nobz (PK x2, Waagh banner, BCx3, rokkit kombi, schorcha kombi, Tl shoota, 'eavy armor x 1, BP) - 265 (no cybork since I did not see a painboy in what you have)
Equip them llike that:
Spoiler:

#1 PK
#2 PK and Waagh Banner
#3 BC
#4 BC and BP
#5 BC and 'eavy armor
#6 rokkit kombi
#7 Scorcha kombi
#8 TL shoota


110 points remaining, with that you can get different things, I would go for the kans personally since anything else will get focused fired, at least a kan squad will give you more targets to kill.

2 kans w/ rokkits = 100
1 boom wagon = 105
1 BW (deffrolla, big shoota) = 110 (here cut 5 points somewhere to get that big shoota otherwise a single weapon destroyed result will immobilized the BW

NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. 
   
Made in us
Gangly Grot Rebel





Island Lake, IL

since you dont have enough vehicles yo will need a big mek with kff to give everything within 6 inches a 5+ cover save.

i would do looted wagon camped in the back. send kill kans and w/ all rokkits(unless you play a horde army) deff dread w/ 4 ccw (make him run if you can so he can keep up) in the front to make a wall for at least one squad of 30 and have that big mek with kff be in place for a nob. position the big mek so it covers the killa kans, deff dread and the other squad of 30 boys with a nob power claw if you can.
battle wagon with nobs with different gear so you can space the allocated wounds and make them last longer and more useful. i wouldnt but a lot into the battle wagon because they are going to shoot at it the most most likely so just armour plates and maybe grot riggers, and 2 rokkits or 2 big shootas so your not immobilized if they score a weapon destroyed.





 
   
Made in ca
Mekboy Hammerin' Somethin'






Here's my advice: play a few games with what you've got, and have some fun with your army. Orks are fun as hell to play and have a ton of different builds. Get a feel for what you like most about them, which shouldn't be hard with the variety of stuff you've got ordered, and go from there.

On a more game-related note: bigger is better; mix up the equipment on your nobs as noted earlier for wound allocation; don't forget that basically any unit behind another unit is going to get a cover save.

   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

There's some really useful stuff here guys, thanks a lot. Wayand are awaiting stock so I won't get at my models until the end of this week/start of next but I already feel like I'm starting to 'know' my army, which is exactly what I'd hoped to achieve from this thread!

I don't have any HQ yet as Wayland Games don't stock finecast and I didn't see any HQ units there otherwise but I enjoyed making my looted wagon so much that I think making a mek or too won't be any trouble and I have a few warmachine parts laying around that'll suit just fine!

I'm looking in to trading/selling my Space Marines down to a 1500/2000 pt force. Means I have 5 tac squads, 2 rhinos, 4 Dreadnoughts (2 AOBR, 2 normal), 3 attack bikes and most of the space hulk terminators to get rid of. I might gesso them all and put them on ebay if a friend can't buy them from me. I might try them for trade here on Dakka before that but I want to establish some sort of presence first, my low post count works against me for trading I think!

Top of the list for furthering my Ork army will be 3-6 more kans, some lootas and some kommando's (just because I love the models!) I'll look into deffkoptas because they seem to have a lot of merit in people's eyes. Perhaps I'll convert myself a couple, the biggest draw to Orks for me has to be their ramshackle vehicles!

Cheers guys

"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. 
   
Made in ca
Mutilatin' Mad Dok






Davylove21 wrote:
I'm looking in to trading/selling my Space Marines down to a 1500/2000 pt force. Means I have 5 tac squads, 2 rhinos, 4 Dreadnoughts (2 AOBR, 2 normal), 3 attack bikes and most of the space hulk terminators to get rid of. I might gesso them all and put them on ebay if a friend can't buy them from me. I might try them for trade here on Dakka before that but I want to establish some sort of presence first, my low post count works against me for trading I think!

Top of the list for furthering my Ork army will be 3-6 more kans, some lootas and some kommando's (just because I love the models!) I'll look into deffkoptas because they seem to have a lot of merit in people's eyes. Perhaps I'll convert myself a couple, the biggest draw to Orks for me has to be their ramshackle vehicles!

Cheers guys


1. A post on the trae shop would help you a lot for selling#trading ur army.

2. FOr the kommandos, just use back packs from the nob boxes, with that you could make a couple of kommandos with what you already have, less spending is better right?

NICE WHFB & W40k Terrain, low price, high quality:http://www.dreamspiritwargaming.com
3000 ish --
Gotta paint all these boyz naoh
army pictures are at: http://imageshack.us/g/197/sam0019copy.jpg
DT:90S+GM-B+IPw40k11+ID+A+/hWD-R+T(T)DM+
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment. 
   
Made in gb
Land Raider Pilot on Cruise Control





Twickenham, London

I will post in the trade area should easier avenues fail, for sure.

Less spending is always better but I do love the models that GW make so much! Although I've never heard anyone recommend them so I might leave them to the back of the list

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Davylove21 wrote:I will post in the trade area should easier avenues fail, for sure.

Less spending is always better but I do love the models that GW make so much! Although I've never heard anyone recommend them so I might leave them to the back of the list


With snikrot and a couple of burnas, they will destroy the infantry that stays back to shoot you up. Or if you put rokkits and the vehicles will die too

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