Game 3 of my ongoing North Carolina series! In this rep we find the orcs beleaguered by the evil Dark Eldar.... The lists are as follows:
Dark Eldar 1750
HQ
----
Archon - Huskblade, drugs, trap, shadow field
Haemi - liquifier, shattershard
Elites
--------
3x Trueborn - 3x blasters - venom w/ dual
SC
3x Trueborn - 3x blasters - venom w/ dual
SC
Troops
----------
6x Wyches - agonizer, haywires - raider w/
ff
6x Wyches - agonizer, haywires - raider w/
ff
6x Wyches - agonizer, haywires - raider w/
ff
6x Wyches - agonizer, haywires - raider w/
ff
6x Wyches - agonizer, haywires - raider w/
ff
Heavy
---------
Ravager -
DL's,
FF
Ravager -
DL's,
FF
Ravager -
DL's,
FF
Note: Still attempting to try out the Archon....
vs
Orcs 1750
HQ
-----
Ghazkill
Big Mek -
KFF, burna
Elites
-------
15x Lootas
10x Tank Bustas - all but 1 had rokkits, 1 hammer
Troops
----------
10x Nobz - painboy, 7x big choppas, 1x
PK, bosspole
30x Shoota Boyz - 3x big shootas,
PK, bosspole
30x Slugga/Choppa boyz -
PK, bosspole
Heavy Support
---------------------
Battlewagon - ZZZAP gun, rolla, grot riggers, 4x big shootas
Battlewagon - Some big ass gun, rolla, gort riggers, 4x big shootas
Mission: Capture and Control (1 each)
Deployment: Pitched battle
Orcs win the roll off and choose to go first....
Deployment
Orcs: He lines up his blobs and wagons, creating a forcefield bubble. He places all his lootas half in cover on his left.
DE: I ball up in my bottom left corner, as far back as I can, to keep out of loota range.
I roll to seize and get a 5.... on with the turn!
Note: The lack of terrain was my opponents idea... hes relatively new, so I just went with it.
Orks Turn 1
Movement: He moves up and runs. His lootas move and run to get over a bit.
Dark Eldar Turn 1
Movement: I spread out along my table edge, using max distance to shoot. I turbo my archon and 2 wych raiders to my right, moving to guard and block off my objective.
Shooting: I manage to wreck his meks wagon and kill off about 6 boyz from his left squad... thats about it.
Afterthoughts
Good first turn! I just need to wreck ghazes wagon and it'll be easy from there! I'm going to try and bait him toward my objective and then make a dash for his; contesting mine with all the vehicles I can. Maybe Shock Prows would make a good investment for this army....
Orks Turn 2
Movement: He keeps moving up. His mek gets into the wagon with ghaz
Shooting: His lootas wreck a raider. Everything else runs.
Dark Eldar Turn 2
Movement: My 2 raiders on my right side move up 12". I rolled the
3d6 drug for this game, so my disembarked wyches also come up to help. With a
3d6 fleet I should be able to make it! The rest of my army spreads, I unload 3 trueborn to bait his large mob away from my objective.
Shooting: So.... 15 lance shots later and I don't even scratch his wagon. I manage to kill another 7 from the left squad. My 3 wych squads on the right fleet up.
Assault: I charge 3 wych squads, my haemi, and archon into 30 boyz. The results? He loses by 11. By the end of the phase he has the Nob and 5 boyz left.
Afterthoughts
That went super well! I was a bit worried the boyz might do a lot of damage, but even with a crappy drug, I still managed to decimate them! Sweet! My plan is to spring off the boyz and clean up his lootas. From there, hes playing for a draw at best.
Orks Turn 3
Movement: So hes gotta choose where to go with Ghaz... he decides to start ramming vehicles. The Wagon explodes 1 ravager. His tankbustas move around his wrecked wagon to shoot my other ravager. His boyz move to shoot my trueborn.
Shooting: His boyz blast my trueborn to bits. His tankbustas immobilize, wep destroy, and stun my ravager. His lootas explode another raider.
Assault: My wyches finish off his boyz. 2 squads consolidate toward his lootas, the archon, hamei, and 4 wyches consolidate toward the tankbustas.
Dark Eldar Turn 3
Movement: Move shuffling. My wyches move toward their targets.
Shooting: Another 8 or so dark lances into his wagon and yet again... no scratch (by this time hes made approximately 10 cover saves in a row). My wyches all fleet. My venoms whittle the middle
Boyz to just 9 guys.
Assault: My archon and co. kill 5 tankbustas, with me losing all the wyches but the hekatrix in return. They break and are run down. My 5 leading wyches make it into the lootas, killing 4. They swing back and do like 5 wounds! I lose my hekatrix and 1 other, they break and are run down.
Afterthoughts
He has a wagon full of nobz and some boyz left... I should be able to table him, if that STUPID WAGON WOULD JUST DIE!!!!
Orks Turn 4
He rolls his wagon up and unloads onto the objective on my side. His boyz continue trucking along. He calls WAAAGH.
He doesn't shoot anything.
Assault: Ghaz wrecks a raider. His boyz kill my 3 trueborn.
Dark Eldar Turn 4 - Orkz Turn 5
At this point theres not much to the game. I STILL fail to kill the wagon, but a combined charge of wyches manages to run down the nobz. The boyz are wiped out. Ghaz kills a lot of wyches, but in the end stays locked in combat for 2 full assault phases with 1 wych (yay 4++!!!!). She finally goes down on the top of 5, on the bottom of 5 I move all my vehicles to block in ghaz and secure a solid victory of 2 - 0.
VICTORY FOR THE DARK ELDAR!!!
Afterthoughts
So this game the Archon killed I think 3 tankbustas, 6 boyz, and 2 nobz.... then got instagibbed by a bigchoppa. I'm not digging him so far and might go back to just haemis.
Either way, I'm getting better at using my speed and avoiding with the
DE. I've got a rematch (same guy) tomorrow and intend to try this list again against him; hes revamping his orcs. We'll see how it goes! Look forward to the battlerep