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Zid Visits NC: Battlerep 3 - Dark Eldar vs Orcs - 1750 - Finished w/ Pics!!!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Game 3 of my ongoing North Carolina series! In this rep we find the orcs beleaguered by the evil Dark Eldar.... The lists are as follows:

Dark Eldar 1750
HQ
----
Archon - Huskblade, drugs, trap, shadow field
Haemi - liquifier, shattershard

Elites
--------
3x Trueborn - 3x blasters - venom w/ dual SC
3x Trueborn - 3x blasters - venom w/ dual SC

Troops
----------
6x Wyches - agonizer, haywires - raider w/ ff
6x Wyches - agonizer, haywires - raider w/ ff
6x Wyches - agonizer, haywires - raider w/ ff
6x Wyches - agonizer, haywires - raider w/ ff
6x Wyches - agonizer, haywires - raider w/ ff

Heavy
---------
Ravager - DL's, FF
Ravager - DL's, FF
Ravager - DL's, FF

Note: Still attempting to try out the Archon....

vs

Orcs 1750
HQ
-----
Ghazkill
Big Mek - KFF, burna

Elites
-------
15x Lootas
10x Tank Bustas - all but 1 had rokkits, 1 hammer

Troops
----------
10x Nobz - painboy, 7x big choppas, 1x PK, bosspole
30x Shoota Boyz - 3x big shootas, PK, bosspole
30x Slugga/Choppa boyz - PK, bosspole

Heavy Support
---------------------
Battlewagon - ZZZAP gun, rolla, grot riggers, 4x big shootas
Battlewagon - Some big ass gun, rolla, gort riggers, 4x big shootas

Mission: Capture and Control (1 each)
Deployment: Pitched battle

Orcs win the roll off and choose to go first....

Deployment
Orcs: He lines up his blobs and wagons, creating a forcefield bubble. He places all his lootas half in cover on his left.

DE: I ball up in my bottom left corner, as far back as I can, to keep out of loota range.



I roll to seize and get a 5.... on with the turn!

Note: The lack of terrain was my opponents idea... hes relatively new, so I just went with it.

Orks Turn 1
Movement: He moves up and runs. His lootas move and run to get over a bit.



Dark Eldar Turn 1
Movement: I spread out along my table edge, using max distance to shoot. I turbo my archon and 2 wych raiders to my right, moving to guard and block off my objective.

Shooting: I manage to wreck his meks wagon and kill off about 6 boyz from his left squad... thats about it.



Afterthoughts
Good first turn! I just need to wreck ghazes wagon and it'll be easy from there! I'm going to try and bait him toward my objective and then make a dash for his; contesting mine with all the vehicles I can. Maybe Shock Prows would make a good investment for this army....

Orks Turn 2
Movement: He keeps moving up. His mek gets into the wagon with ghaz

Shooting: His lootas wreck a raider. Everything else runs.

Dark Eldar Turn 2
Movement: My 2 raiders on my right side move up 12". I rolled the 3d6 drug for this game, so my disembarked wyches also come up to help. With a 3d6 fleet I should be able to make it! The rest of my army spreads, I unload 3 trueborn to bait his large mob away from my objective.

Shooting: So.... 15 lance shots later and I don't even scratch his wagon. I manage to kill another 7 from the left squad. My 3 wych squads on the right fleet up.

Assault: I charge 3 wych squads, my haemi, and archon into 30 boyz. The results? He loses by 11. By the end of the phase he has the Nob and 5 boyz left.




Afterthoughts
That went super well! I was a bit worried the boyz might do a lot of damage, but even with a crappy drug, I still managed to decimate them! Sweet! My plan is to spring off the boyz and clean up his lootas. From there, hes playing for a draw at best.

Orks Turn 3
Movement: So hes gotta choose where to go with Ghaz... he decides to start ramming vehicles. The Wagon explodes 1 ravager. His tankbustas move around his wrecked wagon to shoot my other ravager. His boyz move to shoot my trueborn.

Shooting: His boyz blast my trueborn to bits. His tankbustas immobilize, wep destroy, and stun my ravager. His lootas explode another raider.

Assault: My wyches finish off his boyz. 2 squads consolidate toward his lootas, the archon, hamei, and 4 wyches consolidate toward the tankbustas.




Dark Eldar Turn 3
Movement: Move shuffling. My wyches move toward their targets.

Shooting: Another 8 or so dark lances into his wagon and yet again... no scratch (by this time hes made approximately 10 cover saves in a row). My wyches all fleet. My venoms whittle the middle
Boyz to just 9 guys.

Assault: My archon and co. kill 5 tankbustas, with me losing all the wyches but the hekatrix in return. They break and are run down. My 5 leading wyches make it into the lootas, killing 4. They swing back and do like 5 wounds! I lose my hekatrix and 1 other, they break and are run down.



Afterthoughts
He has a wagon full of nobz and some boyz left... I should be able to table him, if that STUPID WAGON WOULD JUST DIE!!!!

Orks Turn 4
He rolls his wagon up and unloads onto the objective on my side. His boyz continue trucking along. He calls WAAAGH.

He doesn't shoot anything.

Assault: Ghaz wrecks a raider. His boyz kill my 3 trueborn.



Dark Eldar Turn 4 - Orkz Turn 5
At this point theres not much to the game. I STILL fail to kill the wagon, but a combined charge of wyches manages to run down the nobz. The boyz are wiped out. Ghaz kills a lot of wyches, but in the end stays locked in combat for 2 full assault phases with 1 wych (yay 4++!!!!). She finally goes down on the top of 5, on the bottom of 5 I move all my vehicles to block in ghaz and secure a solid victory of 2 - 0.

VICTORY FOR THE DARK ELDAR!!!

Afterthoughts
So this game the Archon killed I think 3 tankbustas, 6 boyz, and 2 nobz.... then got instagibbed by a bigchoppa. I'm not digging him so far and might go back to just haemis.

Either way, I'm getting better at using my speed and avoiding with the DE. I've got a rematch (same guy) tomorrow and intend to try this list again against him; hes revamping his orcs. We'll see how it goes! Look forward to the battlerep

This message was edited 1 time. Last update was at 2011/07/19 21:01:47


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Made in us
Regular Dakkanaut





Orks, not Orcs. Orcs is fantasy. Orks is 40k.
   
Made in gb
Agile Revenant Titan





Scotland

Madmax1 wrote:Orks, not Orcs. Orcs is fantasy. Orks is 40k.


That point adds nothing to the battle report, try to include an answer to the OP's question before you slate their spelling.

Anyway, Zid, I would have though that another Haemonculous or two would have been better rather than an archon to get more wyches FNP?

I think that the wyches might struggle against the massive ork blobs but his battlewagons shouldn't be too big a deal with all your AT.

I think that the Orks have this one, but I'm looking forward to see if the DE can pull it off!

Iranna.

 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Iranna wrote:
Madmax1 wrote:Orks, not Orcs. Orcs is fantasy. Orks is 40k.


That point adds nothing to the battle report, try to include an answer to the OP's question before you slate their spelling.

Anyway, Zid, I would have though that another Haemonculous or two would have been better rather than an archon to get more wyches FNP?

I think that the wyches might struggle against the massive ork blobs but his battlewagons shouldn't be too big a deal with all your AT.

I think that the Orks have this one, but I'm looking forward to see if the DE can pull it off!

Iranna.


I've been on a kick with trying to test out the Archon; typically, at 1750, I'd have 7 wyches per squad and 3 Haemis. Buttttt..... I really wanted to test my sexy new archon model

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
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2nd Place ITC tourney 08/20/18 ( Battlerep)
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Made in us
Numberless Necron Warrior




Try running the Archon with a unit of. . . Blood Brides maybe? The ones with the shardnets. Put those around the archon and put the Archon against the biggest baddest thing in the other army. Likely they will only have 1 or 2 attacks. If you have the shadow field that's a 2++ they have to get through as well!

 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

The Unforgiven Saint wrote:Try running the Archon with a unit of. . . Blood Brides maybe? The ones with the shardnets. Put those around the archon and put the Archon against the biggest baddest thing in the other army. Likely they will only have 1 or 2 attacks. If you have the shadow field that's a 2++ they have to get through as well!


Was thinking that, however, I just wanna try out the archon and see how he works first. Thus far I've been far from impressed; however, I haven't had a chance to get him locked in combat with an IC. Against my BA I have no IC's or MC's, and against my orky opponent I couldn't get his mek out of his damn wagon :( I'll be trying him for at least 2 or 3 more games

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
 
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