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![[Post New]](/s/i/i.gif) 2011/07/27 16:28:03
Subject: Ultramrine Flamethrower
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Fresh-Faced New User
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Here's my new flamer for my tactical squad. The pics are a bit blurry since I am taking these with (sadly) a point and shoot. The camera missed a lot of detail that I could have got with my SLR with the right lens.
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![[Post New]](/s/i/i.gif) 2011/07/27 16:36:53
Subject: Ultramrine Flamethrower
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Crafty Bray Shaman
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..It's actually not that bad at all. If you'd like to emphasize the color, take your tiniest brush and do the thinnest line of yellow you can on the edges of the gold. It'd just make the armour ''pop'' but it really isn't necessary.
Good job.
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![[Post New]](/s/i/i.gif) 2011/07/27 16:55:13
Subject: Ultramrine Flamethrower
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Tail Gunner
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next time get rid of the mold lines and drill out your barrel. It does your painting no justice if you don't.
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1 loss
0 wins |
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![[Post New]](/s/i/i.gif) 2011/07/27 18:12:18
Subject: Ultramrine Flamethrower
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Scarred Ultramarine Tyrannic War Veteran
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only the eyes need a touch up rest is ok
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![[Post New]](/s/i/i.gif) 2011/07/27 18:40:55
Subject: Ultramrine Flamethrower
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Veteran Inquisitorial Tyranid Xenokiller
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The flamethrower looks cool. Nice job.
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![[Post New]](/s/i/i.gif) 2011/07/27 19:30:51
Subject: Re:Ultramrine Flamethrower
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Fresh-Faced New User
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haha! Heard about the eyes. It's actually blood red but the silly cam didn't get that!
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![[Post New]](/s/i/i.gif) 2011/07/27 19:53:11
Subject: Ultramrine Flamethrower
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Chalice-Wielding Sanguinary High Priest
Arlington TX, but want to be back in Seattle WA
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Nice work, a fine table top quality
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4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!
The Dude - "Jackie Treehorn treats objects like women, man."
Lord Helmet - "I bet she gives great helmet."
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![[Post New]](/s/i/i.gif) 2011/07/28 21:28:02
Subject: Ultramrine Flamethrower
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Gargantuan Gargant
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AnotherNoob wrote:next time get rid of the mold lines and drill out your barrel. It does your painting no justice if you don't.
It really does make a difference. Some models clean up quickly enough that it's practically no bother, others seem to take hours. In the end, though, I always consider it time well spent. A perfectly clean model with a simple paintjob always looks better, to my eye, than fancier techniques broken by mold lines and the nubs of sprue vents. This guy isn't too flagrant an offender, but those features tend to catch the eye before the paint, sadly. It's a skill I think you'll want to develop alongside your painting.
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2011/07/28 21:42:22
Subject: Ultramrine Flamethrower
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[MOD]
Solahma
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Showcase has rules: Mannahnin wrote:EDIT 7/15/11: Couple of groundrules, folks! 1) Models must be FINISHED. Complete. Done. Not-Works-In-Progress. You can decide what's finished, and we're not legislating quality here, but if you're still working on it, it goes in either Painting & Modeling or P&M Blogs. The Showcase is where you show off what you've completed and want to wow people with. 2) That means the base too. Some games/lines/types of dioramas might use unpainted/flocked bases, and if that's the case it will undoubtedly still look neat and clean and finished and we'll be able to tell by context. But for most wargaming models a completed model means a completed and nice base too.
Moving to P&M blogs.
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This message was edited 1 time. Last update was at 2011/07/28 21:43:23
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![[Post New]](/s/i/i.gif) 2011/07/28 21:50:41
Subject: Ultramrine Flamethrower
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Warning From Magnus? Not Listening!
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oadie wrote:AnotherNoob wrote:next time get rid of the mold lines and drill out your barrel. It does your painting no justice if you don't.
It really does make a difference. Some models clean up quickly enough that it's practically no bother, others seem to take hours. In the end, though, I always consider it time well spent. A perfectly clean model with a simple paintjob always looks better, to my eye, than fancier techniques broken by mold lines and the nubs of sprue vents. This guy isn't too flagrant an offender, but those features tend to catch the eye before the paint, sadly. It's a skill I think you'll want to develop alongside your painting.
+1 to everything oadie just said!
Something else that noone's brought up yet would be basing. I usually do a basic sand and grass on it, and then paint the outer edge of the base with Graveyard Earth. Some of the events I go to don't consider the model to be 100% unless it's based, and while it isn't necessary, it will certainly add to the aesthetics of the model.
Good luck with the rest of your painting!
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"This One Is Rurouni... Once Again, This One Will Drift..."
"Rushing towards danger without hesitation isn't recklessness, but bravery... And avoiding danger when there's a chance for victory isn't precaution, but cowardice..."
"I can only go forward." |
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