Mont'ka wrote:
To answer Blacksails questions:
1) They were ambushed and jump to warp speed [dont know what ambushed them yet, but its basicly going to be a large force bent on domination of their part of the universe].
2) Their homeworld is still intact [still need to figure out a name].
3) They only have one medium sized ship [Now the teaming up with tau sounds good].
4) It was a small ork vessel.
5) It was a skinnier than the crisis suit but a bit longer too. It was piloted by someone inside of it [not remotely piloted].
6) Like I said before they are secretly taking them off world. And also like I said before they hide behind moons and anything they can hide behind.
7) Think of how big the colony in 'Aliens' was and full of mostly unarmed Tau.
8) They are fascist in the fact that everyone who reaches a certain age has to join their military/army/fleet/etc. for 5 years and joining up makes things easier [I got the idea from Starship Troopers]
I'm going to pick apart these parts a little more, if you don't mind. I apologize in advance if this may come accross as being rude, but if you want a backstory, it might as well be; a) Good, and b) plausible (at least in the
40k sense).
How did they get to our universe? The technology required to jump between galaxies is staggering in the
40k world. The Eldar were still restricted to the galaxy (best of my knowledge, correct me if I'm wrong) using the webway. The Necrons might be able to, though I'm unsure. Only the 'nids have the explicit ability to travel inter-galactic. Some kind of fluff would need to be created to justify this,
or you can simply say they came from one of the fringes of the galaxy, outside the reach of the astronomican.
Also, fluffing out the enemy might help, though if done properly, leaving them as an unknown force could work. Difficult to pull off without looking like you're cheating away from the hard work.
I don't buy them, hiding a ship 'behind moons and anything'. If its a cruiser (medium sized), its still not exactly small and the Tau are known to have listening posts and small outposts throughout systems to detect things of that exact nature. Hard to justify their super stealthiness unless you give them stealth plot armour.
Why is the Tau colony unarmed, yet they manage to acquire a lot of weaponry from them? Seems inherently contradictory. If they are mostly unarmed, there would be very little to loot, and consequently easy to conquer with the limited means your race has at their disposal. If the Tau are actually armed, then they could acquire the weaponry, but have a hard time conquering the planet.
Mandatory service is not fascist. Sure, fascist regimes often include such a law, but it does not make a society fascist. Switzerland still has mandatory service (among many others), yet they are FAR from fascism. Plus, Starship Troopers is not a fascist regime. Terms like 'fascism' and 'communism' shouldn't be tossed around lightly unless you intend to make your race some form of clever parody (like much of the
40k universe).
Finally, you still haven't addressed how they replenish casualties so far away from home.
*EDIT* Again, don't want to come accross as being rude in the slightest, just things you need to consider when fluffing an entire race in a pre-existing universe. It can be done, and done quite well with the effort and thought, especially if that's what you enjoy doing. Food for thought.