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![[Post New]](/s/i/i.gif) 2011/10/05 19:54:52
Subject: 1250p planetstrike Footdar
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Emboldened Warlock
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So i have crafted a 1250points list from what i have and will get (1more warlock and another battleforce)
It will see most use in planetstrike against the Greater good.
HQ
Farseer, ss, doom, fortune, mind war
150p
5warlocks, 2spears, embolden, enhance, 3destructors
181p
in Wave serpent, TL EML
120p
Elites
6striking scorpions, exarch, shadowstrike, biting blade
133
Troops
10dire avengers, exarch, dual scat, bladestorm
152p
in Wave serpent, TL EML
120p
10guardians, scatter laser
95p
10guardians, scatter laser
95p
10guardians, scatter laser
95p
Rare
warwalker, dual scatter
60p
warwalker, dual scatter
60p
total 1246p
any thoughts?
CnC welcome, will probably not change my shopping list but when aming for 1500 i'm gonna get Fire Dragons and maybe a wraithlord
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"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing |
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![[Post New]](/s/i/i.gif) 2011/10/14 02:11:05
Subject: 1250p planetstrike Footdar
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Swift Swooping Hawk
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I don't know how well splitting up mech and foot dar is going to work out. It might be better to run another squad of dire avengers in a serpent instead of the guardians.
In stead of putting your seer council in a wave serpent you could put them on bikes. That way you have a unit to blow up tanks and take out heavy infantry.
Striking scorpions aren't the best choice for your elite slot. I would use those points to put in more war walkers.
I don't play many low point games anymore but I hope that helps
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  Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
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![[Post New]](/s/i/i.gif) 2011/10/14 08:05:19
Subject: 1250p planetstrike Footdar
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Emboldened Warlock
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I don't have the funds to put my council on bikes =/ yet... Will as soon as i have the money though. And i really like the guardians but i don't want to waste the serpent. I am going to get more scorpions in time, and some dragons to take up the wave serpent and some awesome anti-tank. Oh and btw you do know that this is for planetstrike so all but vehicles and beasts can deep strike
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"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing |
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![[Post New]](/s/i/i.gif) 2011/10/19 21:22:06
Subject: 1250p planetstrike Footdar
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Implacable Skitarii
Sweden
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I see a lot of things I would change, but thats because we have different playstyles I guess, so I'll try to not change your list too much.
- I would drop those Warlocks. If the WS had assault ramp it would be another story but warlocks in a WS is not that great.
- Put those 2 warwalkers in the same squad (add a 3rd one if you want) so they arrive at the same time. This is of course assuming you put the in reserves to flank and shoot.
- With the leftover points from Warlocks, throw in a squad of Fire dragons to take out his heaviest mech fast, like broadsides.
- Scorpions, love 'em. But I would add a power claw here to be able to do someting against his mech. And if you can add 4 more scorpions that would be ever better!
- Swap out mind war for guide. Guided DA/WW+Doomed enemy=death.
There, some small changes without altering the core of your list.
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WH40k - Blood Angels, Eldar |
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![[Post New]](/s/i/i.gif) 2011/10/20 09:52:14
Subject: 1250p planetstrike Footdar
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Emboldened Warlock
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I like the idea Stvafel, guide doesn't seem as useful with a council but putting the farseer with the DA seems even more usefull^^ The extra ws i will get can drive the dragons maybe=D
For that i should buy a scorpio box and a fire dragon box in adition to the Battleforce. I could later expand with 3serpents (for the guardians) and an extra WW, then fill out my heavy slots with nightspinners/prisms (interchangeable turrets ;D) Automatically Appended Next Post: How does that sound?
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This message was edited 1 time. Last update was at 2011/10/20 09:52:55
"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing |
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![[Post New]](/s/i/i.gif) 2011/10/20 16:59:22
Subject: 1250p planetstrike Footdar
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Implacable Skitarii
Sweden
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Yeah, the FD's really need a WS to transport them, though you can count on them being your opponents highest priority to take out, might want to consider holo fields here just to increase your odds. But if you reach the destination anything you point them at will die.
Though I must object to the idea of having guardians in a WS, plus I dont think you can do that since they have a weapon platform.
For the HS slot, if you can only afford 1 I'd go for nightspinner and aim his infantry but if you can afford 2 I'd go for the Prisms and aim for high-prio targets.
I havent played around much with weapon platforms, but you might want to switch one of them scatters to an anti-vehicle turret and hope he'll focus on that one since he will want to protect his mech and leave the rest of your army alone.
The biggest change I would make is to remove the guardians and get more DA, but that would change too much in your list so it might not feel like "your" list anymore. If you like guardians and weapon platforms just go for it!
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WH40k - Blood Angels, Eldar |
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![[Post New]](/s/i/i.gif) 2011/10/20 19:02:03
Subject: 1250p planetstrike Footdar
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Emboldened Warlock
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A bright Lance on a bs3 modell... Yes they can as the weapon is essentialy a marker to show that they have à weapon  it is never used when drawing line of sight or counting models, it is assumed to be carried by the firing crew member. Oh and twin nightspinners are awesome when coupled with doom, just reroll all non rending wounds against against the bigger things^^
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"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing |
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![[Post New]](/s/i/i.gif) 2011/10/20 20:47:17
Subject: 1250p planetstrike Footdar
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Implacable Skitarii
Sweden
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Oh ok, as I said I dont have any experience with weapon platforms
Yes, dual nightspinners are nice, but you already have more than enough anti-infantry in you list, thats why I would go 2 Fire Prisms.
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WH40k - Blood Angels, Eldar |
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![[Post New]](/s/i/i.gif) 2011/10/21 06:14:09
Subject: 1250p planetstrike Footdar
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Emboldened Warlock
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I will try both (interchangeable turrets FTW ;D)
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"There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see." - Clinging Darkness, Ravnica city of guilds
SeiNaah craftworld
Hive Fleet Gonroth
Order of Her Sacred Remains
Dark angels 2:nd company, the Ravenwing |
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