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![[Post New]](/s/i/i.gif) 2011/10/08 00:04:51
Subject: Troll Warpack
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Stalwart Space Marine
Wichita, KS
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hey guys, i cant get to flgs but i was wondering what comes in the troll blood warpack?
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"Bothers! War calls you! Will you answer!?"
6000+Pts SM
3000 Pts Tau
1000 Pts Orks |
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![[Post New]](/s/i/i.gif) 2011/10/08 00:22:58
Subject: Troll Warpack
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Old Sourpuss
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Madrak Ironhide, Chieftan of the Thornwood (pMadrak) 2 Trollkin Impalers 1 Trollkin Axer /thread
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This message was edited 1 time. Last update was at 2011/10/08 00:23:04
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/10/08 00:23:31
Subject: Re:Troll Warpack
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Painlord Titan Princeps of Slaanesh
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If you go to the Privateer Press web site under "Store" they have a listing showing all of the starting packs and what's in them.
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![[Post New]](/s/i/i.gif) 2011/10/08 00:36:15
Subject: Troll Warpack
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Stalwart Space Marine
Wichita, KS
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I was just being a huge noob, thanks guys.
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"Bothers! War calls you! Will you answer!?"
6000+Pts SM
3000 Pts Tau
1000 Pts Orks |
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![[Post New]](/s/i/i.gif) 2011/10/08 00:51:53
Subject: Troll Warpack
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Old Sourpuss
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The Thunder Child wrote:I was just being a huge noob, thanks guys.
No problem!
And to be fair, the PP site doesn't tell you what is in the Troll Warpack (I checked it to make sure I got pMadrak's title right)
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/10/13 19:03:37
Subject: Troll Warpack
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Regular Dakkanaut
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Also it is a really good way to start a trolls force. I am starting trolls as well and even though I am purchasing someones trolls models from him I will still most likely get the war pack just for the axer and another 2 impalers even though i would only ever run two but possibly three or convert one of the two imapler to a axer some how if i could if not i do know a very good sculptor at my FLGS who probably could do it
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![[Post New]](/s/i/i.gif) 2011/10/13 19:08:40
Subject: Troll Warpack
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Dominar
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Not to be a downer but I think the troll starterbox is total crap from a collector standpoint. Can't think of any situation where I'd want to double up on Impalers, so it's one of the more rarely used warlocks (pmaddy), an axer, and a doubleup on a situational beast.
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![[Post New]](/s/i/i.gif) 2011/10/13 21:24:22
Subject: Troll Warpack
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Regular Dakkanaut
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sourclams wrote:Not to be a downer but I think the troll starterbox is total crap from a collector standpoint. Can't think of any situation where I'd want to double up on Impalers, so it's one of the more rarely used warlocks (pmaddy), an axer, and a doubleup on a situational beast.
I'm gonna have to disagree with you here having been on the reviving end of a duel impaler list I can tell you that It is quite good. Their critical slam is amazing and their animus is rad as well. I think the trolls battlebox is one of the better hordes battlebox's
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![[Post New]](/s/i/i.gif) 2011/10/14 03:49:57
Subject: Troll Warpack
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Regular Dakkanaut
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@BryanC can you give me a example of a list you run
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![[Post New]](/s/i/i.gif) 2011/10/14 07:25:56
Subject: Troll Warpack
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Manhunter
Eastern PA
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out of the gate the troll starter suffers because it doesnt have a heavy, as opposed to the 3 other hordes starters.
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![[Post New]](/s/i/i.gif) 2011/10/14 16:36:04
Subject: Troll Warpack
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Regular Dakkanaut
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ernshmagl wrote:@BryanC can you give me a example of a list you run
I personally dont play trolls, but my good friend does, whom i play a-lot.
If I was building off a battlebox to 25 points i might run something like this
Battlebox
Pmaddy +6
Axer 6
Impaler 5
Impaler 5
Krielstone Bearer 3
5 Champions 10
stone scribe chronicler 2
While this may not be the uber optimized 25 pt list, it should be a pretty good start. There should be plenty of pain in this to deal with the lack of a heavy, and almost everything is useful at later point levels. I think ultimately the impaler's synergies very well with the Bomber(far strike on a bomber Ughh).
I welcome any troll players to chime in and add their expertise.
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![[Post New]](/s/i/i.gif) 2011/10/14 16:39:28
Subject: Troll Warpack
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Wraith
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Is he running Grim with 2 impalers? Trying to think of a situation where two impalers would be good and he's about it.
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![[Post New]](/s/i/i.gif) 2011/10/14 17:40:25
Subject: Troll Warpack
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Been Around the Block
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BTW - I'm the troll player Bryan is talking about
When are 2 impalers worth it? When you want to get that crit off. 2 Boosted attack rolls are a good chance for the crit slam.
SO, my original Troll List from MK1. 500 pts
Madrak
2 Impalers
2 Champion Squads
Krielstone Bearer
Fell Caller
Gobbers
The Imps hid behind the champs in the ultimate sure-footed, fog clouded, armor auraed brick of death. Large targets approaching the brick (HEAVY WARBEASTS) were the only thing that could reasonably kill this brick, so they got crit slammed out of the way.
Later imrpovements made this strategy obsolete, but my current play style usually includes 2 impalers. Usually there is a target on the board that needs to be crit slammed from 12 - 17" away. That target usually has one angle into it covered, but with 2 impalers floating around the flanks you can usually find LOS to what you're shooting at and get the crit.
Toss in that they're thrown weapons and you can get str synergy to boost damage. And if you play with a range heavy list there is ALWAYS some other model that can use the range buff (thumper crew, bomber, your warlock, etc)
Also - reach is nice.
Grim does work well with lots of imaplers though. Of course you forgot gunborn... auto-boosted attack rolls on ranged attacks!
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![[Post New]](/s/i/i.gif) 2011/10/14 19:22:49
Subject: Troll Warpack
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Wraith
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Is 10 points worth a d3" slam though? And do you need second one for snipe also rather than letting the the lock cast it? That'd go alot further getting an Axer or a Pyre troll rather than doubling up Impalers.
No, I didn't forget Troll-Siege. Nobody ever seriously plays him around here.
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![[Post New]](/s/i/i.gif) 2011/10/27 13:53:06
Subject: Troll Warpack
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Pyg Bushwacker
Louisiana, USA
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spasheridan wrote:BTW - I'm the troll player Bryan is talking about
When are 2 impalers worth it? When you want to get that crit off. 2 Boosted attack rolls are a good chance for the crit slam.
SO, my original Troll List from MK1. 500 pts
Madrak
2 Impalers
2 Champion Squads
Krielstone Bearer
Fell Caller
Gobbers
The Imps hid behind the champs in the ultimate sure-footed, fog clouded, armor auraed brick of death. Large targets approaching the brick (HEAVY WARBEASTS) were the only thing that could reasonably kill this brick, so they got crit slammed out of the way.
Later imrpovements made this strategy obsolete, but my current play style usually includes 2 impalers. Usually there is a target on the board that needs to be crit slammed from 12 - 17" away. That target usually has one angle into it covered, but with 2 impalers floating around the flanks you can usually find LOS to what you're shooting at and get the crit.
Toss in that they're thrown weapons and you can get str synergy to boost damage. And if you play with a range heavy list there is ALWAYS some other model that can use the range buff (thumper crew, bomber, your warlock, etc)
Also - reach is nice.
Grim does work well with lots of imaplers though. Of course you forgot gunborn... auto-boosted attack rolls on ranged attacks!
This List is "The Brick," Madraks core formation and the first tactic I teach Trollblood players (Until I figure out which models they lean toward.) The MkII brick now looks like this:
pMaddy
+Axer (next to him as a Fury Battery)
+Impaler (left flank)
+Impaler (right flank)
6 KSB+Stone Scribes(rear arc)
5 Champions (Front arc)
5 Champions(2nd line front arc)
Swamp Gobber Bellows Crew (Next to Maddy)
You can ditch the 2nd max unit of Champions to add 2 Fell Caller Heros (always bring Fell Calls!), Add the Stone Scribe Elder (reactive warping for stone strength!) to the KSB, a Runebearer to Maddy, and a FeralGeist for the first Beast the Champions drop, but that's an expensive option, if more tactically flexible.
The problem with the Box is every Warlock is either a Beast caster or an infantry caster, and both Madraks are Infantry casters. To give him a box of beasts is a little counter-intuitive, but he's hard enough to survive despite its failings, a distinctly Trollblood trait.
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"You have ruled this galaxy for ten thousand years, yet have little of account to show for your efforts. Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
DO:70+S+G+++M----B++I+Pwmhd05/f#+D++A++/fWD-R+++++T(R)DM+
40K - Chaos Space Marines, Chaos Daemons, Necrons
Fantasy - Daemons of Chaos
Warmachine - Member of the Royal Blues (Cygnar)
Hordes - Member of the Light Blues (Trollbloods)
Malifaux - I ride with the Ortegas
L5R CCG - Dragon Clan |
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![[Post New]](/s/i/i.gif) 2011/10/28 00:53:58
Subject: Troll Warpack
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Old Sourpuss
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I'm currently "stuck" with pMadrak because of our Journeyman League... which originally sucked because Madrak was not the warcaster I really wanted to play when I got into Trolls, but I'm currently 2 and 0 with this specific list (I did technically lose a game, but not due to the models in the list, but due me not knowing Kaelyssa's Witch Hound ability...
pMadrak
Axer
Impaler
Impaler
5 Champions
Fell Caller Hero
Runebearer...
First turn Run/rile beasts to get five fury on the next turn, cast surefoot with Madrak (2 fury cause of runebearer)... though in recent games I haven't been doing this... Drop extra fury (no one has sniped him from across the board... yet).
Keep up surefooted until you start to go in for the kills on things... Drop surefooted that turn to keep a full 5 focus for Madrak. During this turn, use the runebearer's ability to cast surefooted with him as the origin of the spell, keep him nearby but out of the action... since next turn it counts as Madrak casting the spell, he can upkeep it and keep it going...
Its a tough list, with champions getting a potential +4 on melee attack rolls, or +2 and pathfinder, etc... as well as all of the tough rolls the army can make...
Until later point levels, I wouldn't use the krielstone bearers because at these lower points, I've found madrak works better as a wrecking ball rather than a brick wall...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/10/28 11:22:22
Subject: Re:Troll Warpack
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Pyg Bushwacker
Louisiana, USA
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Here's a list I own amazing face with, and its similar to pMadrak, but more "Hyper-Offense"
Borka Party! (All Keg version)
Borka Kegslayer (He can't take the Runebearer, but he has...)
+Pyg Keg Carrier (his little buddy!)
+Dire Troll Bomber
2 5-Troll Champions
2 Fell Caller Hero
Trollkin Champion Hero (Or ditch him to Add Skaldi Bonehammer to a Champion Squad; really a choice thing and I didn't own Skaldi. Its also fun to use the Kiltlifter Ale model for the Champion Hero.)
Swamp Gobber Bellows Crew
Gobbers throw smoke on the Bomber or Borka, but the key to this is running your first turn or two with your Callers giving the Champions Pathfinder until they need Warcry's combat buffs. Borka and the Pyg will handle themselves and if need be Borka can throw Wind Wall until you get into melee with your Champions, where he NEEDS to be throwing up Mosh Pit every turn till the end of the game. The Bomber has two open fists and throws kegs of explosives at people. Its as reckless as Borka and while it doesn't have the Mauler's chain attack the two AOEs in Borka's list are going to keep people's heads down as you advance up the field.
When you throw Barroom Blitz they'll never know what hit 'em. Really I almost never need to use Borka's feat but do it so I can say "Bar room Blitz."
For a bit of extra chicanery, ditch a Fell Caller for Skaldi, ditch a unit of Champions to add an Impaler, 6 Kriel Warriors, and a Feralgeist (if you are playing a Horde.) The KW will benefit from the Mosh Pit just like the Champs will, the Impaler for the Crit Slam and throwing the Animus ON THE BOMBER, and the Feralgeist for once you down the first beast.
Automatically Appended Next Post: Somebody asked about my secondary list in another thread, so I figured I'd share it here:
pDoomy
+ 2x Maulers
+ Runebearer
Max Champions
Max KSB
+Elder
Swamp Gobbers Bellows Crew
Totem Hunter.
Tactica:
Doomshaper starts by throwing Fortune on one and keeping it upkept for free via Great Power the whole game. Cast Fortune on the other and upkeep normally (or use the RB if Fortune is under his limit; I forget as this list is used rarely.) Dump the rest into the KSB. Start the aura and always reactive warp it to add +1S. Gobbers pop smoke on Doomy (try to put him in cover, first... lol) Get your Champs running one side and your Totem Hunter harrassing the other (but not necessarily full-out assaulting with him.) Not many people use the Hunter and will shift to address what they see as the bigger threat (the champs or the Hunter.) Exploit their restlessness. The TH's leap is good for causing havoc, as is their slay-and-move (Use it like 40K used to Sweeping Advance; charge a soft non-marked target and use the extra movement to engage you with your marked enemy. By the time he sorts the hunter and/or the Champions (more likely the Hunter,) your rerolling Dire Trolls hit their line raging like mad. Rile them up 5 and 4 (for just in case transfers off Doomy.)
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This message was edited 1 time. Last update was at 2011/10/28 15:30:48
"You have ruled this galaxy for ten thousand years, yet have little of account to show for your efforts. Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
DO:70+S+G+++M----B++I+Pwmhd05/f#+D++A++/fWD-R+++++T(R)DM+
40K - Chaos Space Marines, Chaos Daemons, Necrons
Fantasy - Daemons of Chaos
Warmachine - Member of the Royal Blues (Cygnar)
Hordes - Member of the Light Blues (Trollbloods)
Malifaux - I ride with the Ortegas
L5R CCG - Dragon Clan |
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![[Post New]](/s/i/i.gif) 2011/10/30 12:00:25
Subject: Troll Warpack
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Joined the Military for Authentic Experience
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I'd say the battlebox is not great for Trolls. As others have said, it lacks a heavy warbeast which you will need to really "learn" the game in my opinion. A better starter set would be an axer, a mauler, a warlock and either an Impaler, Bouncer or one of the elemental lights that strikes your fancy.
The warlock you pick will strongly influence your game. Though I would say every single list wants a Dire Troll heavy of some description in it.
pMadrak - Likes combined arms lists and elite infantry.
eMadrak - again, likes combined arms but benefits from cheap infantry. Aggressive playstyle, caster is an extremely hard to kill beatstick.
pDoomie - Likes lots of Dire Trolls and some cheap infantry to protect him. Difficult to use but rewarding once you learn how, a denial/control caster who is squishy for a troll. High fury stat for spell casting.
eDoomie - Likes LOTS of dire trolls, buffs them and plays very aggressively. Lots of fury to play with.
Both Doomies work well with Mulg the Ancient as they have a pretty good affinity with him and eDoomie mitigates his slow speed.
Grissel - Likes a lot of infantry to benefit from her excellent buffs. Still wants some beasts in there, of course.
Borka - Very good "brick" caster who wants combined arms. Beatstick in melee and very difficult to assassinate, especially with Mulg.
Grim - Combined arms sneaky caster, focused on locking down enemy tricks. Works well with the Earthborn Dire Troll and shooty beasts - I would consider an Impaler an auto-include with him and I favour an axer too.
Cassandra - Odd infantry buffing caster. I have little experience with her but I hear she is very tricksy.
Gunnbjorn - Ranged caster. Likes ranged beasts and ranged infantry, though probably wants some melee back up too.
Out of the casters I've listed, most of them will be happy with a mauler, an axer and an impaler.
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![[Post New]](/s/i/i.gif) 2011/10/30 19:05:29
Subject: Troll Warpack
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[DCM]
Dankhold Troggoth
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Da Boss wrote:A better starter set would be an axer, a mauler, a warlock and either an Impaler, Bouncer or one of the elemental lights that strikes your fancy.
I agree with this- you mostly will not NEED a second impaler. However, that doesn't mean it's bad to have! Just that it's not totally optimized... also, money-wise a Mauler is a pretty good deal!
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![[Post New]](/s/i/i.gif) 2011/10/31 03:12:07
Subject: Troll Warpack
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Old Sourpuss
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Actually, I find myself using the two impalers more so than the Axer... I love the Thresher ability he has, but everyone knows about it, so he gets shot down like a young Alfndrate on prom night...
Instead, I prefer to run the two impalers, because lets be honest... spend 1 fury to boost to hit roll, get a crit, slam back 1d6 inches, and boost damage (sadly, not against anything hit by the slammed model)... I knock warjacks into their caster like its going out of business...
But yes, the Troll warpack needs a heavy! Sadly (not really though) the best choice for the starting heavy is the Mauler...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/10/31 11:40:49
Subject: Troll Warpack
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[MOD]
Madrak Ironhide
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Alfndrate wrote:Actually, I find myself using the two impalers more so than the Axer... I love the Thresher ability he has, but everyone knows about it, so he gets shot down like a young Alfndrate on prom night...
Instead, I prefer to run the two impalers, because lets be honest... spend 1 fury to boost to hit roll, get a crit, slam back 1d6 inches, and boost damage (sadly, not against anything hit by the slammed model)... I knock warjacks into their caster like its going out of business...
But yes, the Troll warpack needs a heavy! Sadly (not really though) the best choice for the starting heavy is the Mauler...
Because it's a slam, knocking larger base models back will only send
them back d3 inches. However, it DOES knockdown the heavy. And
I don't use the Axer for Thresher (though Thresher with Reach is
nice). Whenever I include the Axer it's to take advantage of Rush to
give my warbeasts additional threat and/or Pathfinder.
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![[Post New]](/s/i/i.gif) 2011/10/31 11:41:30
Subject: Troll Warpack
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[DCM]
Dankhold Troggoth
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What about Rush from the Axer!? Those extra 2" (not to mention pathfinder, if your fell caller needs to put it on a unit) are a lifesaver... have helped me make many charges  . That or the Mauler's animus vie for the top spot in my view... and Rush is better since the Pyre troll's animus can sub for the Mauler's if needed (+2 Str instead of +3).
Edit: Simul-posted with malf... apparently we're on the same page
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This message was edited 1 time. Last update was at 2011/10/31 11:42:28
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![[Post New]](/s/i/i.gif) 2011/10/31 11:48:04
Subject: Troll Warpack
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[MOD]
Madrak Ironhide
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RiTides wrote:What about Rush from the Axer!? Those extra 2" (not to mention pathfinder, if your fell caller needs to put it on a unit)
Your Fell Caller can ONLY put Pathfinder on warrior model/unit and Rush is ONLY
for warbeasts. People bring both for just that reason.
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![[Post New]](/s/i/i.gif) 2011/10/31 12:09:23
Subject: Troll Warpack
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Deadshot Weapon Moderati
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Alfndrate wrote:Madrak Ironhide, Chieftan of the Thornwood (pMadrak)
2 Trollkin Impalers
1 Trollkin Axer
/thread
/guess not
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![[Post New]](/s/i/i.gif) 2011/11/01 03:14:59
Subject: Troll Warpack
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Old Sourpuss
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Jazz is for Losers wrote:Alfndrate wrote:Madrak Ironhide, Chieftan of the Thornwood (pMadrak) 2 Trollkin Impalers 1 Trollkin Axer /thread /guess not lol, okay? The man asked for what was in the warpack... I told him what was in the warpack, thread over... This thread has since become about some of the tactics you see from the warpack, you're more than welcome to join the conversation... we don't bite here... much... Because I'm in the middle of the Journeyman league I haven't had the time to spend playing with much else other than my warpack, and the Axer is commonly the target for his own animus (though because of the low FURY stat, I spend Madrak's fury when I need it)... Often times, I end up losing the roll to go first, so I WANT that two inches and pathfinder, because I don't want to over extend myself leaving the axer out there to die... And Malf, where does it say that the large based models only get slammed back 1d3? I've used the slam on large bases against my pressganger, and he never said anything... I think it was because the card specifically states that the model is slammed 1d6 inches directly back...
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This message was edited 1 time. Last update was at 2011/11/01 03:15:12
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/11/01 03:19:29
Subject: Troll Warpack
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[MOD]
Madrak Ironhide
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Alfndrate wrote:Jazz is for Losers wrote:Alfndrate wrote:Madrak Ironhide, Chieftan of the Thornwood (pMadrak)
2 Trollkin Impalers
1 Trollkin Axer
/thread
/guess not
lol, okay?
The man asked for what was in the warpack... I told him what was in the warpack, thread over... This thread has since become about some of the tactics you see from the warpack, you're more than welcome to join the conversation... we don't bite here... much...
Because I'm in the middle of the Journeyman league I haven't had the time to spend playing with much else other than my warpack, and the Axer is commonly the target for his own animus (though because of the low FURY stat, I spend Madrak's fury when I need it)... Often times, I end up losing the roll to go first, so I WANT that two inches and pathfinder, because I don't want to over extend myself leaving the axer out there to die...
And Malf, where does it say that the large based models only get slammed back 1d3? I've used the slam on large bases against my pressganger, and he never said anything... I think it was because the card specifically states that the model is slammed 1d6 inches directly back...
Because it's a slam, it's still only half movement for larger bases. Against
anything else it's d6 inches.
Trust me, I asked the other PGs about this as well. Automatically Appended Next Post: http://privateerpressforums.com/showthread.php?37208-Troll-Impaler-crit-slam Automatically Appended Next Post: My bad. It's not d3, but d6/2
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This message was edited 2 times. Last update was at 2011/11/01 03:20:18
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![[Post New]](/s/i/i.gif) 2011/11/01 03:21:16
Subject: Troll Warpack
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Old Sourpuss
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Interesting... that sucks now :(
I mean its still useful, but honestly, I feel like boosting my attack roll less and less now :(
Also, you need to burned for that list you posted in the mosh pit... Since I've seen it, I've been looking at Ret as my next army, and they look tempting... I just don't like the look of the jacks...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/11/01 03:21:48
Subject: Troll Warpack
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[MOD]
Madrak Ironhide
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http://privateerpressforums.com/showthread.php?35306-Troll-Impaler-s-Spear-Slam-Ability Automatically Appended Next Post: Alfndrate wrote:Interesting... that sucks now :(
I mean its still useful, but honestly, I feel like boosting my attack roll less and less now :(
Also, you need to burned for that list you posted in the mosh pit... Since I've seen it, I've been looking at Ret as my next army, and they look tempting... I just don't like the look of the jacks...
Mission accomplished.
Who's the PG in Cleveland?
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This message was edited 1 time. Last update was at 2011/11/01 03:22:28
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![[Post New]](/s/i/i.gif) 2011/11/01 03:23:47
Subject: Troll Warpack
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Old Sourpuss
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Hell if I know, I don't play in Cleveland
And I'm hesitant to release the name of the PG where I do play, because idk if you're going to report him to PP or something for not knowing a ruling... The man is amazingly knowledgeable about the game, and makes if fun... I would hate to see anything like "bad" happen to him :(
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2011/11/01 03:25:24
Subject: Troll Warpack
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[MOD]
Madrak Ironhide
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Huh, nah, nothing like that. I'm just curious if I know him.
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