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Made in us
[MOD]
Solahma






RVA

Never in my life have I been more convinced that nuking it from orbit is the only way to be sure ...

Official Site

This little gem came out this past Tuesday -- oh, did I just give it away by calling the game a gem? Well, it is one -- although many will find it to be a diamond in the rough. There are games out there that are great enough to make you think about all the stuff that could have been done to make them greater. The pity is that, upon this kind of reflection, we sometimes lose track of how good the game actually is. A:I is very much one of these games BUT only if you want a blast from the past.

The main question here is are you down for a little retro-action? A:I's major flaws -- it's repetitiveness via backtracking, respawning enemies, re-used visuals and music -- are key features of the Metroidvania oeuvre. If you're looking for something innovative, you will be frustrated with A:I. But if you want true-to-old-school gameplay, you'll have far fewer complaints -- and maybe even none, other than it only being about six hours long. Plus, the game is tough. Now, this is 2011 -- Demons Souls/Dark Souls aside, tough does not mean well-nigh impossible. But this is no stroll through the park: you will be toast if you get impatient and decide to go balls-to-the-wall.

And you know, that is exactly what the game is trying to make you do. A:I's designers appear to be careful students of Mr. Cameron's film, to which the game is a direct sequel story-wise. You have a crew of rugged, asskicking marines -- what could go wrong? Well, just like in Aliens, coming face-to-face-hugger with the horror of xenomorphs can panic even the toughest rough neck. For a sidescroller, A:I is surprisingly good at psyching you out. Xenomorphs will pop out and come at you from floors, walls, ceilings, vents, etc. You'll be fighting things you know -- or think you know -- you're not ready to fight. Without spoiling anything, I can tell you that there is a genuine, major "holy fething gak" moment just one hour (or maybe a bit less) into the game.

And if you lose a marine, that's it: "Game over, man. Game over." At least for that marine. You have four marines to chose from but can only play one at a time. They each have their own personality and unique dialog in the talky bits but otherwise they're really just "extra lives" in the Super Mario sense. Like I said, dead is permanently dead but you can recruit other marines to your pool of "lives" throughout the game to a maximum of four at any given point. Should you spend the lives of all four marines in your pool, however, it really is game over. Fortunately, the "safehouse" mechanic gives you a chance not only to regularly save your progress (which is a must) but also restock on ammo and get healed up. The trouble is that you have to survive the trip back to your safehouse. A:I does a great job of making you think about resource management and balance it against the drive to move forward -- lending a very Aliens-esque sense of tense action to the experience.

In short, if you've ever looked back on your life and said "I really wish there had been Super Nintendo in 1986 because Aliens would have been an awesome sidescroller" (the real thing wasn't too bad) then go buy this game immediately. For everyone else: this is fun but you have to be tenacious and you have to set your expectations regarding graphics and gameplay back to a time that could well be before your were born. Like I said at the outset, A:I is a game that's good enough to make you realize that it could have been better. squad-based gameplay, non-linear sidescrolling (think Viewtiful Joe), multiplayer capability -- these things could have made A:I a perfect 10. But a solid 9 ain't bad.

This message was edited 1 time. Last update was at 2011/10/14 13:38:06


   
Made in us
Dakka Veteran






Sweet! Thanks for the review. I warned my daughters that I would be swiping one of their DSs when this game came out. Really looking forward to playing this.

Also, how old do you think most of the people here on Dakka are?

I think I'm going to start a charity for the terminally stupid. You can be our spokes person. -- H.B.M.C.

"I remember my dream now, why I dug the holes."
- Jim, The Walking Dead 
   
Made in us
[MOD]
Solahma






RVA

brotherskeeper74 wrote:Also, how old do you think most of the people here on Dakka are?
I don't have anything close to real numbers but my impression is that the great majority are college-age or younger.

   
Made in us
Dakka Veteran






Wow, when Aliens came out, I got to see it for my 12th birthday. Mom was like, its rated R let's see something else. Nope, that or nothing. One of my favorite movies.

"I guess she didn't like the corn bread either."

"What are we going to use? Harsh language?"

"Game over, man! Game over!"

"Come on! Come and get some! Oh, you want some too? F**K YOU!"

And of course, the classic, "Get away from her, you B**CH!"

I think I'm going to start a charity for the terminally stupid. You can be our spokes person. -- H.B.M.C.

"I remember my dream now, why I dug the holes."
- Jim, The Walking Dead 
   
Made in us
[MOD]
Solahma






RVA

"I may be synthetic but I'm not stupid."

I think you'll really enjoy this if your nostalgia for sidescrolling is as strong as your nostalgia for Aliens.


Automatically Appended Next Post:
Oh and here's the trailer for everyone else:





Automatically Appended Next Post:
One more thing -- if you can't get excited about this kind of adventure as a retro-Metoridvania title, how about a sexysleek this-gen console blockbuster? Sega's got your back, yo.


This message was edited 3 times. Last update was at 2011/10/13 19:12:54


   
Made in us
[MOD]
Solahma






RVA

There's a nice Let's Play going up on Youtube: http://www.youtube.com/user/Baliou5#grid/user/DCD67F7F1290F4F2

   
Made in gb
Junior Officer with Laspistol





Sheffield, England

Dude, that trailer has me sold. It reminds me of the metroid games on the GBA. Totally picking that up at some point.

The 28mm Titan Size Comparison Guide
Building a titan? Make sure you pick the right size for your war engine!

 
   
Made in us
[MOD]
Solahma






RVA

I've been having a lot of fun with this -- like, "can't wait to get home in the evenings and play it oh damn I still have to walk the dogs and make dinner first" kind of fun.

   
Made in us
Dakka Veteran






Lol. Thanks Manchu. Now I gotta figure out which daughter is going to part w/ there DS for a while.

I think I'm going to start a charity for the terminally stupid. You can be our spokes person. -- H.B.M.C.

"I remember my dream now, why I dug the holes."
- Jim, The Walking Dead 
   
Made in us
Hangin' with Gork & Mork






Manchu wrote:if you've ever looked back on your life and said "I really wish there had been Super Nintendo in 1986 because Aliens would have been an awesome sidescroller"


Not really, becuase I played Alien3 on the SNES, which was essentially Aliens. In looking for video to show it I found a video in which a reviewer also comes out and says this is Aliens under the guise of Alien3. Just in case it comes up, the Genesis version of the game is different than this.




Thanks for the review. i have been hearing good things about the game and will most likely pick it up.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
[MOD]
Solahma






RVA

That game looks great!

   
Made in us
Hangin' with Gork & Mork






Manchu wrote:That game looks great!


I think it got passed over becuase of the stigma around the actual movie, or becuase it was a movie license. I had a lot of fun with it. The Genisis version is you (Ripley) running around each stage to find X number of people before time runs out.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
[MOD]
Solahma






RVA

I like the cut of Aliens 3 that was just released on BluRay (forgive me if it had been released previously). I was thoroughly entertained by that movie. Yes, it wasn't an action flick or even a mannered horror flick like Scott's but I don't think it deserved the gak it got. I will say it'd make an awful, awful video game -- just as the guy in the video said. Aliens Resurrection could be a good video game, however, although it apparently wasn't.

   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Wow, so to get Nintendo love, I just need to get Manchu onboard


That game looks awesome! The main reason I like DS/gameboy games is because they pretty much all have that old school feel to them. Ill have to give this one a looksee
   
 
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