Hey all,
Posted a Mech list a while back, must've been so awesome nobody could reply to it

But onyways due to trying to WYSIWG up a bit I have stumbled upon what I feel is a very balanced list. In fact only the Russ and its weaponry could be considered 'competitive'. That's my opinion anyway.
Anyway I have two questions I would like some feedback on; the first is, if I drop the smoke launchers from my Sentinel, what should I do with the points? The second is, can you think of any better or more flexible ways to swap round upgrades without going crazy on plasmaguns and demo charges?
Thanks in advance!
CCS
Advisor, Lascannon
100
PCS #1
4 Flamers, Chimera
105
Blob #1
20 dudes, Commissar, 3
PW's, 2 Meltabombs
175
PCS #2
Mortar
35
Blob #2
20 dudes, Commissar, 3
PW's, 2 Lascannons, 2 Meltabombs
215
Hellhound
Smoke Launchers
135
Scout Sentinel
Smoke Launchers
35
Leman Russ Battle Tank
Lascannon, Plasma Sponsons
205
I've played 4 games with the list in the last week, and the Russ is great as a threat - my opponent either tries to kill it at all costs, or actively hides from it. It's not even that killy, but has saved the day a few times.
Star of the last game was 'toothless', my sentinel. He sniped 2-3 marines over the game with his multilaser, took down a land speeder typhoon then assaulted a grey hunter squad to pull them off the objective last-minute.
Any feedback welcome!