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The BRB tells you that Dwarfs get a static +2 to dispel, as long as no wizards are present on their side. You never suffer a Loss of Concentration or anything, so it's decent.
With a Runelord and the Master Rune of Balance, you're looking at +3 dispel dice and -1 power die, which is awesome, but against a lvl4 wizard, it's still not a sure thing. Even if you roll X and 1 for the winds of magic (you get X dice, Dwarfs get X+3), you have a static +2 more than they do, which means they need to roll an extra die to keep up with you, but probably more, since few players are content with a 50/50 shot.
Toss in a Runesmith and/or some Spellbreakers/eaters, though, and things get significantly tougher.
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