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Made in us
Cold-Blooded Saurus Warrior






If an attack says it causes multiple wounds, does that mean that if I kill one say... skink. It would kill multiple skinks? Or does it mean it does multiple wounds to a single target?

This message was edited 1 time. Last update was at 2012/01/07 21:07:25


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The Restrictions I Put On My Tallarn Lists:
- Missile Launchers are the only HW teams allowed in Infantry Squads.
- All units able to take the FW Desert Raider special rule, must take it in lists of 750 points or more.
- 1 unit of 10 Rough Riders is required for lists of 1000 points or more.
- 2 units of Mukaali Rough Riders are required for lists of 1000 points or more.
- No vehicles besides Chimera Armoured Transports and Hydra Flak Tank Batteries are allowed.
- Al'Rahem is required in lists of 1000 points or more. 
   
Made in ca
Tail-spinning Tomb Blade Pilot





Mississauga

The multiple wounds rule only turns single wounds into multiples on the same target.


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2,000 - He alone has the Emperor's soul in his blood.
2,500 - Order. Unity. Obedience.

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

its one wound which is given to a specific model. That wound then multiplies into D3 or however many wounds it causes.

a single hit can never kill more then a single model is basically what it boils down to.

Saves are also taken before the multiplication is done. So if an Ogre is hit with a Cannonball, but he has Trollguts cast on his unit, he gets a 4+ regen save. If he passes the save, no wounds are caused at all. if he fails, then you roll to see how many wounds are caused to the ogre(maximum of 3 because of his profile) if the cannonball fails to kill him(only does 1-2 wounds) then it stops bouncing because ogres are monstrous infantry and cannonballs will stop if they don't kill them. regular infantry and cavelry can't do this.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Cold-Blooded Saurus Warrior






K, thx.

Check out my Channel
http://www.youtube.com/user/TheWarhammerFatKids

The Restrictions I Put On My Tallarn Lists:
- Missile Launchers are the only HW teams allowed in Infantry Squads.
- All units able to take the FW Desert Raider special rule, must take it in lists of 750 points or more.
- 1 unit of 10 Rough Riders is required for lists of 1000 points or more.
- 2 units of Mukaali Rough Riders are required for lists of 1000 points or more.
- No vehicles besides Chimera Armoured Transports and Hydra Flak Tank Batteries are allowed.
- Al'Rahem is required in lists of 1000 points or more. 
   
 
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