| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/02/07 19:22:18
Subject: Are dreadnoughts viable in a DoA list?
|
 |
On a Canoptek Spyder's Waiting List
|
Drop pods are cheap and blendernoughts are bad ass. Even if its not competitive, could the unit work well with the strategy?
Any lists would be appreciated.
|
more and more 2000 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/07 19:29:08
Subject: Are dreadnoughts viable in a DoA list?
|
 |
Servoarm Flailing Magos
|
Blendernaughts, ahaahahha.
|
Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/07 19:38:05
Subject: Are dreadnoughts viable in a DoA list?
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
They can except that DP's don't get the DoA rule and you also have the DP assault rule to consider which can leave some of your forces without support
|
DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/07 19:38:25
Subject: Are dreadnoughts viable in a DoA list?
|
 |
Road-Raging Blood Angel Biker
Canfield, OH
|
Joey wrote:Blendernaughts, ahaahahha.
+ Drop Pod = Win
So if that shoot all the DoA units that can't take them all down and I'm sure the Dreads will take a ton of fire, what ever they don't kill, kills them.
|
"...THIS IS THE INTERWEBZ! Where people aren't about to let the lack of having the slightest idea what they are talking about slow them down one bit! ;-).....And they'll get angry at others for disagreeing." - jmurph
"Disclaimer: I am not one of those who is going to tell you that you must change your list to find success. If these are the models and the list that you want to play, then play them." - Feldmarshal Goehring |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/07 22:11:16
Subject: Re:Are dreadnoughts viable in a DoA list?
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
There's a pretty serious issue if you plan to deep strike with your infantry. Half the Drop Pods come down turn 1, while everything else comes in later. That means the stuff in the pods dies for very little benefit.
So, if you want to go this route, you have to start on the table, and use the distraction of the DP'd stuff to buy time for your infantry to get into assault.
|
Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/07 22:38:50
Subject: Re:Are dreadnoughts viable in a DoA list?
|
 |
Sneaky Sniper Drone
|
This can be a fine idea, however you do need to deal with the fact that your dreads will come in on turn 1 if you dont have empty pods to delay them. Coming in turn one could be useful if you run ML devs in your DOA list as some do. It takes some heat off of the devs during that turn where they are the only thing on the board.
However, if your goal is to alpha strike on turn 2 with DOA plus podding dreads, you need an equivalent number of empty pods to delay the dreads for a turn. These can be found as empty dev or tactical squad transports especially if those units will be camping on backfield objectives. Alternatately, using a throwaway unit like a bunch of combi-melta sternguard could provide the turn one pods, though sternguard will cut into your dread count if your arent using death company.
Lastly, probably the best option for DOA dreads is on a stormraven filled with scaries like Assault termies/death company. This preserves the alpha strike nature of the list and hopefully your assault marines can tie up meltas which are bad news verses assaulty dreads. This can act as a reserve force that breaks open enemy lines or uses the assault marines as a can opener to get to bubble wrapped units.
|
3000 3-4 League 5-3-1
1500
I think lubing a lighting bolt would cause fire damage
i love war horns and marching drums. going to be reviving my old necromancer character in a game next year. LEGIONS OF UNDEAD BARDS.
otherwise known as south african soccer fans
WIN |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/08 16:44:36
Subject: Re:Are dreadnoughts viable in a DoA list?
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
razorlead wrote:Lastly, probably the best option for DOA dreads is on a stormraven filled with scaries like Assault termies/death company. This preserves the alpha strike nature of the list and hopefully your assault marines can tie up meltas which are bad news verses assaulty dreads. This can act as a reserve force that breaks open enemy lines or uses the assault marines as a can opener to get to bubble wrapped units.
This is not a bad idea. I've run 2 ravens that can DS with assault marines and used the empty pods to drop on turn 1 (drop them near objectives, they count as contesting  )
|
DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/08 23:09:34
Subject: Are dreadnoughts viable in a DoA list?
|
 |
On a Canoptek Spyder's Waiting List
|
I really like the stormraven/dread idea. Are Terminators allowed in the stormraven?
|
more and more 2000 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/02/09 15:38:35
Subject: Are dreadnoughts viable in a DoA list?
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
elcoop wrote:I really like the stormraven/dread idea. Are Terminators allowed in the stormraven?
Yes to a max of 6 models
|
DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
|
|
 |
 |
|
|