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2012/03/04 06:32:33
Subject: Jhans313's Black Templars vs Scambone's Imperial Fists
Hi dakkanoughts! This is my first battle report, please be let me know what I can do to make them better in the future, because I sure intend to write some more
1500 points match, and our first chance to use a terrain table at the game store (Factoria battle bunker, great place)
Jhans313's Black Templars
Spoiler:
HQ Chaplain
Emperor's Champion
Troops
2x 10man Tactical squads, Sgt with power fist
6man Tactical squad
Fast Attack
2x 5man Assault squads with plasma pistols
Elites
Dreadnought with assault cannon and powerfist/storm bolter
2x Terminators with storm bolters and power fists, Sgt w/power sword
Scambone's Imperial Fists
Spoiler:
HQ Captain with power sword and bolter.
Chaplain with plasma pistol.
Troops
2x 10man Tactical squads with plasma cannon, plasma gun, missile launcher, and melta gun. Sgt's with power sword and plasma pistols.
5man Tactical squad, Sgt with plasma pistol
Fast Attack
2x 5man Assault squads, Sgt's with plasma pistols, power swords, combat shields, melta bombs, and the kitchen sink.
Heavy Support
5man Devastator squad with 3x heavy bolters, missile launcher. Sgt with power ax and plasma pistol.
Elites
Dreadnought with multi melta and powerfist/storm bolter.
Techmarine with bike and power ax.
We are still learning the rules, so we decided to go for Annihilation to keep it simple. Looking in the rule book every thirty seconds gets old, so sometimes we just kinda wing it, but mostly the idea was to learn the right way to do things.
Deployment
Spoiler:
We deployed 12" away from table center, but at the same time, which I guess isn't right. I intentionally put my dread at the opposite end from his so they wouldn't just stalemate each other, and so I could learn to use infantry against vehicles. I tried to keep my assault marines up front but near cover, ready to find a place to ambush from. The dread, Cpt & Cmd squad, the small tac. squad, and the heavy bolters I sent around the right with the techmarine. Jhans lined up his BT's with his dread at the other end, supported by all his termies and assault marines and that darn Emperor's Champ. That left his whole left wing composed of mere tactical marines with bolters. The following game shows that there is no such thing as "mere marines".
Turns 1 and 2 got us into good position, Jhans swinging one of his tac squads wide left to flank and another up into a building, and me trying to get the drop on that beautifully painted metal dread.
As we see here:
How'd that assault squad fare against the dread? Better than nothing I suppose Lost 2 men to an unlucky dangerous terrain roll trying to drop in on him , then disabled his left arm with a lucky plasma pistol shot. Then managed to stay alive for a while and not much else, sad to say. Meanwhile, I had tried to break his center by throwing my (WIP) assault marines at the guys in the structure. Fail. Also advanced my dread and devastators into shooty range and landed a couple of wounds against his Chaplain-led tactical squad. He briefly stops smirking about his fancy BT special rules as he rolls
So, Turn 3 looked like this:
Tactical Squad II still holding! Still holding!
I hesitated to embroil more units in the melee, and so assault squad II was doomed from the start. Don't half-arse things!
And poor assault squad I is still hammering futilely away. Should have tried to use that melta bomb, but I thought the hammer had a chance. Wrong!
Which brings us to Turn 4, at which point my optimism has finally begun to fade. I think we had at least six appearances of the dreaded snake eyes, and once my command squad failed 6 armor Svs at once, only to pick up all but one with the Apothecary. My tactical boys had demolished a terminator squad and a half, and my Dread blew up *RIGHT. IN FRONT. OF THE TECHMARINE.* seriously, how traumatic is that? It would be like a pediatrician having to watch babies get run over. That's how I felt anyway. Like a run over baby.
Chaplain and gang tried about half a dozen krak grenades before one finally got through. All the way through to the part that explodes. But not a big enough explosion to kill anybody. And then he Crozius'd the Techmarine... no Invulnerable Sv for a techmarine?! Cheap! [Note to self: build terminator techmarine]
Now things might look a bit one sided so far, but take a look at his casualty shelf after Turn 4:
And then, the end.
I shot people! My dice don't always go !
So then it just became a question of how many BT's I could take down before it was over. Tactical squad I, which i had held at the back of the table for the whole dang game, was assaulted and failed morale, falling back off the table after taking a measly 3 losses. Cowards. I'll have to think up a shame badge and paint those jerks something to remember not to stink by. My Captain and command squad held on longer than I thought, mostly due to some great work by my Apothecary (Feel No Pain is my friend).
So he wiped me out entirely and I made a fair accounting for myself:
The numbers:
Spoiler:
Jhans units lost:
24 tactical
5 assault
7 terminators
and a dreadnought's arm
Thanks for reading, I hope you enjoyed the report. I may be a bit fuzzy on the exact details here, so Jhans, don't get too upset Please comment and let me know what I can do to improve for the next one, thanks again!
This message was edited 2 times. Last update was at 2012/03/04 06:39:59
2012/03/04 07:07:20
Subject: Jhans313's Black Templars vs Scambone's Imperial Fists
Hey, good report, just one thing, black templars don't have sergeants, they have all sword brethren. All with storm bolters and powerfists, don;t worry about it, nothing game changing in this game but just for future reference.
2000pts
5000 pts
1 squad
Leigen_Zero
"Armour? orks have armour? 6+ you say?
I don't think I've ever had to roll an armour save for my boyz outside of CC "
(\__/)
(='.'=) This is Bunny. Copy and paste bunny
(")_(") to help him gain world domination.
2012/03/05 02:09:30
Subject: Jhans313's Black Templars vs Scambone's Imperial Fists
He was trying to explain something about that to me. Only one guy was different in the squad so i assumed it was a sergeant, my bad. Good to know for future games though, thanks Ninja.
2,801p
'ardboy Nob and his 'ardboyz
vs 2-3
2012/03/05 05:17:26
Subject: Jhans313's Black Templars vs Scambone's Imperial Fists
There are some pics I've uploaded to compliment Scam's battle report. Check them out in my gallery. It was the quickest way I could think to get them uploaded before work!
Couple of comments here:
1. My Dread's left arm was completely demolished by a pissed off IF Assault Marine and his trusty Thunder Hammer, not some wimpy plasma pistol, sir!
2. I'd like to point out that despite the number of snake-eyes in this game, I DID manage to roll a 1/1 followed by a 2/2 on a 4+ to hit. That 2/2 was my RE-ROLL. Good times!
Also, his Chaplain was a pain in the ass to knock out. Terminators couldn't do it (damn dice), so the Emperor's Champion came in and finished the job.
This game was a blast! Took just about 4 hours, but the experience was totally worth it. Had no idea krak grenades would do me any good!
Looking forward to the next engagement, Scambone!
This message was edited 2 times. Last update was at 2012/03/05 16:32:42
2012/03/05 18:10:47
Subject: Re:Jhans313's Black Templars vs Scambone's Imperial Fists
Armies and batrep look great, make sure you use a standard board length though. If each of those modular squares a 2' x 2' then you have an 8' x 4' board, not 6' x 4'. Using a normal sized board will condense the action, especially at only 1500 points. Great otherwise!
^this. this is how i roll. aaaaaaaw yeaaaah
2012/03/14 22:09:05
Subject: Jhans313's Black Templars vs Scambone's Imperial Fists
I really like the buildings and the colour you have used on them - the paint job on the templar dreadnaught is just how I imagine them to be in "real life"
2nd edition: Blood Angels
3rd edition: Imperial Guard
4th edition: Iron Warriors
5th edition: Death Guard
6th & 7th edition: taking a break - power creeep (lethality of game) became too hot to handle
2012/03/18 02:45:55
Subject: Re:Jhans313's Black Templars vs Scambone's Imperial Fists