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2012/04/18 21:39:05
Subject: Wargame Miniature Basics - Glazing to Highlight
Anything in particular you'd like to see me do a tutorial of? It'll take a while as I've got about twenty more ready to be filmed but if it's close to something I'm already doing I can see about adding it in.
2012/04/19 08:55:05
Subject: Wargame Miniature Basics - Juicing to Highlight
I've found "juicing" to be a useful technique in blending a transition of two colors together as well, such as blending the color transitions of Eldar gems. One or two passes with different colors can make it easy to blend and avoid building up excess paint.
Past armies 4500 pts, 4000 pts 2000 pts
current armies Space Marines 4000 pts, Eldar 3000 pts
Successful Trades: 4 Swap Shop - CSM/Demons for sale
2012/04/19 11:48:58
Subject: Wargame Miniature Basics - Juicing to Highlight
gilljoy wrote:Seen this last night, very very helpful video, really enjoyed it.
I've tried juicing / glazing/ translucent layering before and always end up with a chalky finish and tide marks, any tips on avoid this?
If i can answer this question:
tidemarks mean that youre loading your brush with too much paint. In the video you can see that UselesswizarD uses a paper towel to drain his brush of excess paint. You should generally have enough paint in your brush that when you paint a short line (say 1/3 of an inch or so) the start of the line is already beginning to dry.
as for the chalky finish, this usually means a couple of things:
1. Youre overdiluting your paint. use less water and see how it goes
2. Some paints (usually those with a lot of white pigment) just gets chalky. when this happens its best to "juice to shadow" instead
Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
2012/04/26 16:50:45
Subject: Wargame Miniature Basics - Juicing to Highlight
this is maybe a good idea if you're spending 50 hours on a display model.
blood red is already a translucent semi transparent color. diluting it this much is going to be a pretty big waste of time for most people. adding a bit of water to the blood red is usually good enough.
unless like i said you're entering golden demon or something. you would also need to "juice" (glaze) with a hell of a lot more colors than just blood red to get your model up to display standard.
This message was edited 1 time. Last update was at 2012/04/29 06:57:52
2012/05/02 16:33:53
Subject: Re:Wargame Miniature Basics - Juicing to Highlight
kb305 wrote:this is maybe a good idea if you're spending 50 hours on a display model.
blood red is already a translucent semi transparent color. diluting it this much is going to be a pretty big waste of time for most people. adding a bit of water to the blood red is usually good enough.
unless like i said you're entering golden demon or something. you would also need to "juice" (glaze) with a hell of a lot more colors than just blood red to get your model up to display standard.
I think you may have missed the point of this tutorial. It was simply to show how the technique is done, to help people who want to use the technique and aren't sure how it works or how to do it. This is a fantastic technique which UselesswizarD's done a good job of showing, it's up to the individual painter to decide whether it is worth it to use it or not. I know I prefer it to wet-blending as it allows me a lot more control over the final look. While I would use less paint, so that the glazing dries almost instantly with each coat, and would have moved the glazing further up more quickly than in the tutorial (for a sharper gradient), that is ultimately down to personal preference and the effect the painter is trying to achieve.
You're quite right that it isn't really suitable for rank and file miniatures, unless you're insane and like to paint them to a display standard, however you really don't need to be aiming for a Golden Demon award to use more advanced techniques like this, wet-blending and so on. A lot of people like to paint their character models up to high tabletop/display standard.
And yes, the final effect on the marine could have been improved with another section on the top part using something like Blazing Orange. However, the tutorial is not a painting tutorial for a Space Marine, so that doesn't matter. What matters if is he successfully got the technique across, which I believe he did.
DR:80+S+GM++B+I++Pw40k07#-D+A+/mWD300R+T(M)DM+
2012/05/02 17:10:26
Subject: Wargame Miniature Basics - Juicing to Highlight
I certainly benefited from this tutorial, as I've used layers of washes to build up colors for highlights slowly (and use the transparency to blend), but I never realized the "juicing" effect of depositing more liquid & pigment where you end the stroke. Haven't tried it yet, but certainly will when I have the opportunity!
Past armies 4500 pts, 4000 pts 2000 pts
current armies Space Marines 4000 pts, Eldar 3000 pts
Successful Trades: 4 Swap Shop - CSM/Demons for sale
2014/02/28 15:31:40
Subject: Wargame Miniature Basics - Juicing to Highlight