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HQ:
Prince with Jet Pack, Force shield and fusion gun
Troops:
4 x 10 man Squads of Corsairs. Jet packs and 2 Fusion guns and 2 EML per squad. The rest of the squad will just have lasblasters.
1 x squadron of Wasp Assault Walkers each with two Star Cannons and spirit stones.
Fast Attack:
3 x Hornets, each with 2 Pulse Lasers, Holo Fields and Spirit Stones.
Should come to 1750 points exactly
This isn't to play in Tournaments (especially since it's a FW army anyway) but just for regular games. I do want to be able to put them on the table and be able to win games though. Also, I regularly face 2+ armour so that's why I feel the need to go for more AP2 stuff like the pulse lasers and star cannons rather than scatter lasers.
I feel it has a lot of movement and some really good high powered, long ranged firepower. it's quite squishy but the idea is to keep on the move and put out masses of shooting which I think this list can produce. I have the weaponry to be able to take out everything from AV14 with the fusion guns to softer larger units with the EML plasma shots and everything in between. What do you think? What's going to be the biggest problem I'll face running this army? Will it be really difficult to keep those squads on foot alive for long?
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