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![[Post New]](/s/i/i.gif) 2012/05/06 08:03:36
Subject: First real crack at painting an Ork (95% done)
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Monstrous Master Moulder
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Hey Everybody,
So I have painted some killa kans and whatnot but this will be my first real attempt at painting an ork and its skin. I wanted to get others opinions on what I could improve on before I finish the rest of my nobs.
I am not done with this one yet. I still have a bit of highlighting to do plus I need to pick what clan to go with.
Let me know what ya think.
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![[Post New]](/s/i/i.gif) 2012/05/06 11:25:18
Subject: First real crack at painting an Ork (95% done)
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Regular Dakkanaut
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I'd say it could use another medium shade of green between the shadows and the base color. Other than that it looks fine to me. Maybe a few more bright colors throughout the armor, but very nice job with the metallic parts. Keep it up!
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![[Post New]](/s/i/i.gif) 2012/05/06 11:39:45
Subject: Re:First real crack at painting an Ork (95% done)
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Nurgle Veteran Marine with the Flu
Norwich - England - usually in the pub
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I think so far it looks really good.
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![[Post New]](/s/i/i.gif) 2012/05/06 11:45:28
Subject: Re:First real crack at painting an Ork (95% done)
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Water-Caste Negotiator
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He looks great. I like the shade you have for the boy. Jus' remember, "Da bigga dey iz, da greena da git" when you start painting nobz, warbosses and special characters.
A quick layer of devlan mud under the green always brings out some nice, dirty shadows. Another layer of the green pulls out some nice layering, and really shows a since of deep grime in the crevices of the musculature.
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Everyone knows if you paint your last miniature, you die. - Kaldor
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![[Post New]](/s/i/i.gif) 2012/05/06 15:22:45
Subject: First real crack at painting an Ork (95% done)
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Monstrous Master Moulder
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pistolepete wrote:I'd say it could use another medium shade of green between the shadows and the base color. Other than that it looks fine to me. Maybe a few more bright colors throughout the armor, but very nice job with the metallic parts. Keep it up!
Thanks, I think I will be adding another layer to give it some more depth. I will be adding some bright colors I am just not sure if I am going to go bad moon route or another.
monkeyh wrote:I think so far it looks really good. 
Thank you much!
TheHarleqwin wrote:He looks great. I like the shade you have for the boy. Jus' remember, "Da bigga dey iz, da greena da git" when you start painting nobz, warbosses and special characters.
A quick layer of devlan mud under the green always brings out some nice, dirty shadows. Another layer of the green pulls out some nice layering, and really shows a since of deep grime in the crevices of the musculature.
Thank you, I will probably put a light bright green on top. Now I am curious are you saying just cover the skin all over with a devlan mud wash or just in the deeper portions of his muscles?
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![[Post New]](/s/i/i.gif) 2012/05/06 19:13:08
Subject: Re:First real crack at painting an Ork (95% done)
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Water-Caste Negotiator
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Sorry, at the time I was on my phone and typing is a pain on that thing. What I meant to suggest was the fluff says that the bigger the ork, the greener and darker they become. I'm not sure of the steps you took, but my suggestion is to do the priming in white, and go devlan mud over the primer before anything else. I've always felt that with orks, the mud gives a more natural tone to the shadows. Over that, do your green as you please. I tend to use a wash or two of thraka green, layering further depending on the size of the ork. Boyz are relatively light, nobz noticeably darker, warbosses even more so, and Ghaz is a deep green. I've seen it the other way, where the green gets brighter and sharper as they get bigger, and that looks pretty sweet as well.
I realize that's not necessarily what you asked, just a further explanation of what I had intended to say earlier.
As to the question about the mud, I'd give it a full go all around. This serves two purposes; as stated earlier, it proves a blend between layers and a more natural shading to the hide of the ork. Second, it gives both the hide and the ork's equipment a good layer of grime. I don't think you'd get a very subtle effect by only leaving it in the recesses, unless you take the time to blend outward a bit.
I should add that getting a closer look at the pants and boots, I love the tones you have going on. It looks very natural.
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This message was edited 2 times. Last update was at 2012/05/06 19:14:49
Everyone knows if you paint your last miniature, you die. - Kaldor
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![[Post New]](/s/i/i.gif) 2012/05/06 19:18:37
Subject: First real crack at painting an Ork (95% done)
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Gargantuan Gargant
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I'm not so sure about an overall wash, since the lighting on the skin is already so stark. You could glaze with Devlan Mud as a final step if you want to dirty him up, but I'd focus on smoothing out the layer transitions a bit, first.
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2012/05/06 19:20:57
Subject: Re:First real crack at painting an Ork (95% done)
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Monstrous Master Moulder
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TheHarleqwin wrote:Sorry, at the time I was on my phone and typing is a pain on that thing. What I meant to suggest was the fluff says that the bigger the ork, the greener and darker they become. I'm not sure of the steps you took, but my suggestion is to do the priming in white, and go devlan mud over the primer before anything else. I've always felt that with orks, the mud gives a more natural tone to the shadows. Over that, do your green as you please. I tend to use a wash or two of thraka green, layering further depending on the size of the ork. Boyz are relatively light, nobz noticeably darker, warbosses even more so, and Ghaz is a deep green. I've seen it the other way, where the green gets brighter and sharper as they get bigger, and that looks pretty sweet as well.
I realize that's not necessarily what you asked, just a further explanation of what I had intended to say earlier.
As to the question about the mud, I'd give it a full go all around. This serves two purposes; as stated earlier, it proves a blend between layers and a more natural shading to the hide of the ork. Second, it gives both the hide and the ork's equipment a good layer of grime. I don't think you'd get a very subtle effect by only leaving it in the recesses, unless you take the time to blend outward a bit.
I should add that getting a closer look at the pants and boots, I love the tones you have going on. It looks very natural.
Thank you very much. I appreciate the time you took to reply. I didn't know about the bigger they are the darker they get... very interesting. I did end up going with the mud all over and it looks nice. I did end up going with a brighter highlight so I think I may go the way of the bigger they are the brighter the green. But I don't really play orks I just wanted to paint up a handful of models because they are awesome but who knows I might start up a force. Thanks again for the advice!!!
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![[Post New]](/s/i/i.gif) 2012/05/06 20:28:16
Subject: Re:First real crack at painting an Ork (95% done)
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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Thats a really good looking nob you got there, well done!
I've painted quite a few orks since I started wargaming, so I guess I can give you some advice....
When painting skin, I usually try to give it a very muscular look. This can be easily archieved by painting many thin parallel stripes on the arms, ike this:
Also, almost every color I slap on an ork has at least a little brown mixed into it (if it isn't brown to begin with) or gets a brown wash. That give him a dirty overall appearance, which fits orks very well.
Edit:
oh and lets toss in this tut I made, about painting ork metal... http://www.dakkadakka.com/dakkaforum/posts/list/439711.page
and
I wouldn't use devlan mud on the skin. Just mix your green with some browns if it is too in-your-face-green, or just use one that already looks dirty. I always wash with thrakka green though, it helps blending the colors...
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This message was edited 1 time. Last update was at 2012/05/06 20:32:56
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![[Post New]](/s/i/i.gif) 2012/05/06 22:01:16
Subject: Re:First real crack at painting an Ork (95% done)
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Monstrous Master Moulder
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So I think I am just about done with this guy (may need to add some blood of course) and I am actually pretty happy. The pics don't do the skin justice but I like how it came out.
Edit: also MrMerlin I think I will be giving your ork metal a go. It looks very nice on your models.
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This message was edited 1 time. Last update was at 2012/05/06 22:04:19
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![[Post New]](/s/i/i.gif) 2012/05/07 02:29:17
Subject: First real crack at painting an Ork (95% done)
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Waaagh! Warbiker
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Not a bad Ork - the skin's actually a pretty awesome for your first go, and most of the leather and metal looks brilliant. I have only a small issue with the modelling - the Warboss head you've put on the Nob body looks too large and out-of-balance with the rest of the model.
Other than that, great job!
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![[Post New]](/s/i/i.gif) 2012/05/07 02:44:28
Subject: First real crack at painting an Ork (95% done)
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Jealous that Horus is Warmaster
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Nice job
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