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Made in us
Longtime Dakkanaut





This is my first beastman list I have made. I have played 12 games with it and had really good success so far, 9 victories, one really bad loss where my leadership rolls and re-rolls punished me on a terror result. I played demons before this so I am not terribly used to dealing with terror. The other two loses were close ones where I just got out magiced by IF's can't do much about those.

Here's the list, going to try a few twists mentioned by Johnny-Crass.

The basics of it cast wildform on big gor squad as many times as I can, I think the best I got ever was +4 with the beastlord and wargor, Mino's stay perma frenzied with the doombull and just truck through everything. The raiders harass stuff and act as flank defenders and minor assassins.

Beastlord 229
Heavy Armour; Shield, Stonecrusher Mace, Dragonhelm

Wargor 159
Hand Weapon; Extra Hand Weapon; BSB, AoSS

Doombull 313
Heavy Armour
Shield
Beserker Sword
Ramhorn Helm
Gnarled Hide
Uncanny Senses

9 x Minotaurs 606 w/Shield
Full Command
Sword of Striking

Bray-Shaman 75 - Beast

Bray-Shaman 75 - Beast

Bray-Shaman 75 - Beast

Bray-Shaman 75 - Beast

Bray-Shaman 75 - Beast

Bray-Shaman 75 - Beast

60 Gor Herd 505 w\Shield
Full Command

6 Ungor Raiders 39 pts
Musician

6 Ungor Raiders 39 pts
Musician

6 Ungor Raiders 39 pts
Musician

6 Ungor Raiders 39 pts
Musician

6 Ungor Raiders 39 pts
Musician

6 Ungor Raiders 39 pts
Musician

   
Made in gb
Focused Fire Warrior






You need the herdstone in there somewhere with all those Shamans. I'd say drop one and give one of them the Shard of the Herdstone and another a dispel scroll. Don't neglect Lore of Shadow either, it helps to mix buff and debuffs, and Melkoth's has such a long range you can park next to the herdstone all game.

Also at 2500, most everyone will have a level 4, and you might want one too. But with +5 PD you should still be able to cast a few spells. He'll dominate you in his phase though as well. Something to think about.
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

Doombull + Beastlord is way over the top. Drop one and take a level 4 on death.
I have a Doombull similar to that in my list except he has the Sword of Swift Slaying.
Stick the Beast Banner on your BSB.
I REALLY don't think minotaurs are worth it, especially as you can take about 45 bestigor for the same amount of points.
Dual level 1s on beasts, and 1/2 level 1s on shadow parked in a 20 gor/ungor unit within herdstone range will be useful.
60 gor is too much, drop it down to 40, and get a mage bunker. 40 Gor will have the same amount of attacks and be cheaper. Combine that with dual wildform and the beast banner and they are set for combat.
Chaff seems fine to me.

This message was edited 1 time. Last update was at 2012/05/15 11:27:36


Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Longtime Dakkanaut





Thanks for the idea's keep them coming. I have noticed I get out magiced occasionally and have to make up for it with volume. I will work up some new ideas with the models I have and the suggestions here.
   
Made in ie
Stealthy Grot Snipa




If your trying to spam magic level 1's on their tobler won't do it for you mate, either go combat army with 1 scroll taker or take an effective list with a combat lord and a level 4

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in us
Longtime Dakkanaut





Seems a level 4 is highly recommended as is some diversity to shadow. I know people hate the mino's but man I bought 150 bucks of them so i would really like to play with them, and they seem to do well untill they hit something harder than them, like lizard temple guard, and even then it was just casualties on both sides and they refused to run. Also one of the guys i play with said I boult all my gor's wrong and that i should either being doing xhw or naked build that sheild build is silly, but I figured a shield is a 1/6 chance to save a 7 point model for only 1 point meaning its a good deal. maybe i am wrong.


Automatically Appended Next Post:
Re-worked to include suggestions, sad that I have to lose the mino's but it gives me an excuse to buy the ghorgon and a razorgor.
The Beastlord and Beasts-Bray goes with the 30 man Gor
The Great-Bray and Gorebull go with the bestigor's
The Shadow Bray's hang around the heardstone in the 20 man gor unit.
The razorgor, ghorgon and Un-gor raiders harass/kill things.

Again much thanks to Johnny

Beastlord 234
Heavy Armour
Shield
Stonecrusher Mace
Ramhorn Helm

Great Bray-Shaman 315
Shadow
The Steel-Claws
Talisman of Preservation

Gorebull 237
BSB
Great Weapon
Heavy Armour
Shield
Gnarled Hide
Standard of Discipline

Bray-Shaman 75
Beasts

Bray-Shaman 75
Shadow

Bray-Shaman 75
Shadow

Bray-Shaman 125
Shadow
Shard of the Herdstone

30 Gor Herd 265
Full Command

20 Gor Herd 165
Full Command

6 Ungor Raiders 39
Muse

6 Ungor Raiders 39
Muse

6 Ungor Raiders 39
Muse

6 Ungor Raiders 39
Muse

6 Ungor Raiders 39
Muse

30 Bestigor 405
Full Command
Banner of Swiftness

Ghorgon 275

Razorgor 55

This message was edited 2 times. Last update was at 2012/05/16 02:10:30


 
   
Made in us
Paingiver





I think it's interesting an argument can be made about the Gorebull with the bestigor, you lose primal fury but gain frenzy, but it's not a leadership test it's guaranteed. Standard of Discipline is really out of place on the GB, Bestigor can take the Standard of Disc, then add the Beast Lord for the Ld10 bubble. You could give the Gorebull the Wailing Banner, terror causing unit is awesome, I think in bestigors the Beast Banner might be overkill at S7. In my personal opinion you don't take Gorebulls or Doombulls in anything but a minobus, possible a solo doombull in a low point game and let him wreck stuff. Great Weapon has to be used so no parry save, the shield is only gonna give you a +1 armor save against shooting, and it isn't going to do crap against a S10 cannon. Jagged dagger would be nice on the GBS. 1 more shaman then I think is needed, average roll of 7 for winds, +3 for casters around stone up to 10 probably will channel 1 with 4 mages (the GBS and the 3 regular shaman). Use the extra points to try and get that gor unit to 40, you can trim a raider unit and add a 5 man harpy unit or 2nd razorgor it will do you some good. And yes AHW, Beastmen are not dwarfs, we are not defensive go AHW and you increase your killing power anywhere from 25%-33%, make the most of Primal Fury, and if you were to get Primal Fury Frenzy (double 1s) you would lose the parry save. You should also consider making that Beast Shaman a level 2, Wyssans is a bitch to get off on a level 1, also think about having a shammy hold a dispel scroll for you.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Longtime Dakkanaut





Ld 10 bubble is a great idea, and I forget the Jagged Dagger, that is a must. Thanks for the tips.

Updated with suggestions
Lost the ghorgon
Added razorgors
Went with horde formation on Gors (50) and they will now be joined by the Gorebull BSB(Beast Banner) and Great Brey Shaman and we will try to keep them within Inspireing pressence and horde gives steadfast.
Put discipline on the Bestigors and they will be joined by the Beastlord and the Level2 Beasts Brey giving a LD 10 bubble
The 10 man Gors will chill at the heard stone with the 2 Level1 Shadow Brey
Ungor and Razorgores will harass things.

My thoughts on Frenzy vs.Primal Fury. Primal Fury is technically better in a pure combat results school of though because it allows supporting attacks to be rerolled and supporting attacks do not get the benifit of frenzy attacks only the front row does. The ITP part of frenzy is the peice that i think makes it worth the slight degrade in performance, I have had large gor herds break to terror before even getting to fighting so I decided that I would try ITP for a while. Also I have had instances where overrun causes me to be out of position so the Bloodgreed single D6 overrun limitation actually works out sometimes for the better.

Beastlord, 234
General
Heavy Armour
Shield
Stonecrusher Mace
Ramhorn Helm

Great Bray-Shaman, 325 Level 4
The Steel-Claws
Jagged Dagger
Talisman of Preservation
The Lore of Shadow

Gorebull 287
BSB(The Beast Banner)
Heavy Armour
Shield
Gnarled Hide

Bray-Shaman, 112
Level 2
Extra Hand Weapon
The Lore of Beasts

Bray-Shaman, 125
Shard of the Herdstone
The Lore of Shadow

Bray-Shaman, 100
Dispel Scroll
The Lore of Shadow

50 - Gor Herd , 425
Full Command
Extra Hand Weapon

10 - Gor Herd 105
Full Command
Extra Hand Weapon

7 - Ungor Raiders 45
Muse

6 - Ungor Raiders 39
Muse

6 - Ungor Raiders 39
Muse

6 - Ungor Raiders 39
Muse

30 - Bestigor Herd, 405
Full Command
Standard of Discipline

Razorgor Herd 55

Razorgor Herd 55

2 - Razorgor Herd 110

This message was edited 1 time. Last update was at 2012/05/17 20:56:39


 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.


Drop the Gorebull to a Wargor. That way he can get a Look out Sir....

Also, lore of death would be a better bet for your level 4, IMO.

Drop the 50 gor to 40, then get the Beast banner in there where it will be more useful.

If those 10 gor will be chilling with the herdstone you don't really need the champion.

Nice amount of chaff.

Bestigor are good

Not sure about the 2 man razorgor unit, I think you would get more use out of a chariot

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Paingiver





thedarkavenger has good advice, however you seem set on the Gorebull, he will not get a LOS. If you face Skaven, Empire or Dwarfs anything with a cannon drop it for a wargor. 2 Razorgor are a bad idea, if one dies to magic and shooting it will force a panic test and their LD is not so good, and if they are doing what you brought them for they will probably be out of Inspiring Presence/Hold Your Ground bubble. You may find the 10 man gor unit a waste, build a big enough herdstone and 2 casters can hide behind it, Miasma at 48 inches and no LOS needed are the 2 you want to hide, the beast caster you want closer to your guys for buffing. FYI the shadow swap places benefit, cast buffs with the beast caster then throw out a miasma and swap places keeping him safe. If you drop the one razorgor from the unit of 2 consider chalice of dark rain especially with that Gorebull. I gotta argue with darkavenger at the death lore however, I find it OK Purple Sun can be cast in combat which is nice, but the snipe spells have such a small range and cannot be cast in combat, and the goal of beastmen is to get into combat and win it. Doom and Darkness can help as does soulblight however I find Withering or Enfeebling Foe which can be cast into combat help just as much if not more with a lucky role, plus you have a better signature spell, pit of shades which shine against low initiative armies (think Saurus or Ogres) and Okkams which is all around great, plus you can smoke and mirrors and swap with the beast lord if in a tough position. Also if Bloodgreed is a factor, get a razorgor in the flank swiftstride is nice when a 55pt pig runs down multiple times it's point cost in points.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Longtime Dakkanaut





I thought about look out sir roll, I don't have a second model at the moment for a wargor but I guess I could buy one as I am going to have to buy a few models anyhow. For chairots I don't have any, but I was trying to decide of the points difference between a razorgor chariot and a tuskgor was worth it. The beast banner should be with the gors unless I made a mistke in my listing. Fantastic advice both of you, more work coming.

This message was edited 1 time. Last update was at 2012/05/17 22:33:11


 
   
Made in us
Paingiver





Wargor BSB is easy, bestigor body with a Minotaur standard. You look golden right now, go play some games then come back tell us how you did and what you want to improve on.

Get some harpies too, you can buy the metal models or convert your own, Tyranid Gargoyal wings on ghouls, ungor or daemonettes work fine. For me I am using ghouls with a mix of ungor heads and other parts, keep in mind harpies are 20mm bases so deamonettes maybe to big.

This message was edited 1 time. Last update was at 2012/05/17 23:21:45


Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

Dual level 1 on beasts combined with the beast banner kinda negates any REAL need for mindrazor for your gor. And your bestigor have great weapons.

Speaking of chariots, my regular beastmen opponent uses orc boar chariots for tuskgor chariots, and runs a mournfang with a howdah for his tuskgor chariots.

Lore of death/shadow is a personal preference. I would say try both and use what you prefer.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Paingiver





Nice thing about death and beastmen is the Hagtree Fetish for Bjuna and Laniph "to wound" rerolls, unless they have FAQed it.

Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. 
   
Made in us
Longtime Dakkanaut





I used a ton of death and shadow in my demons army, both have their merits. The one thing I loved about death in my flying tzeentch herald army was the recovery of magic dice. Double and Triple super suns in one magic phase, it could get quite ridiculous. The use of shadow teleport is a great idea. I will get some games in next weekend and report back.
   
Made in us
Crafty Bray Shaman




NOVA

I use the TK chariot kit and the Savage Orc Boar Boyz as the base for my chariots. With those two boxes you can make two Tuskgor Chariots. If you throw a Razorgor in there, you can turn the third chariot into a Razorgor chariot. It's probably the cheapest way to do it if you are planning on running multiple chariots; just apply some chaotic green stuff on the boars and don't use the TK iconography.

 
   
 
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