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![[Post New]](/s/i/i.gif) 2012/06/27 11:09:46
Subject: [Airship Pirates]- OOC and Character Creation Thread.
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Tunneling Trygon
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We'll start off with some character creation for now, I'll update later in the day with a story and such other things.
RPers may take the place of a crew member on any existing crew or may form their own crew as a captain.
Name: [Name]
Crew: [RPers may take the place of a crew member on any existing crew or may form their own crew as a captain.]
Rank/Position: [Whatever you feel you're most qualified for]
Description/Bio: [A few sentences describing your character and their past in moderate detail]
If you start a new crew, use this format:
Crew name: [Name]
Flagship: [Name]
Ship Description: [A few sentences describing the crew's Flagship, its weapons and any special or unique traits.]
Home Port: [using an alternate earth, so the location may be real or fictional as long as it maintains a steampunk setting]
I'll have my own crew after I update, also if anyone wants to hold out on joining a crew, you can set your crew to Freelance.
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This message was edited 4 times. Last update was at 2012/06/27 18:54:05
Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:18:12
Subject: [Airship Pirates]-Steampunk RPG
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Rampaging Reaver Titan Princeps
On your roof with a laptop
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Save me a spot, im on my phone right now
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This is a signature. It contains words of an important or meaningful nature. |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:31:31
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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TheRobotLol wrote:Save me a spot, im on my phone right now
Character creation is going to be continuous, throughout the RP. Plenty of time to join in.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:37:18
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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What would be the normal size for one of the airships and how many crew would be expected?
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![[Post New]](/s/i/i.gif) 2012/06/27 11:43:10
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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p_gray99 wrote:What would be the normal size for one of the airships and how many crew would be expected?
100' would probably be ideal for this sort of thing, enough room for cargo, weapons, crew, etc. But it's not overly large to where 1 man can't operate it (although he'd be working quite hard.)
Crews consist only of player characters, at least for now, let's see if that works out. If not, crews will consist of a set number of NPCs whose numbers may dwindle down.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:45:16
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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I can't imagine getting 100 players. How about having each player having direct control over 1 man and then indirect control over NPCs as well?
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![[Post New]](/s/i/i.gif) 2012/06/27 11:46:29
Subject: [Airship Pirates]-Steampunk RPG
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Lady of the Lake
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May be interested, though I'll wait to see the story first. The steampunk setting is a good enough start. I guess I'd make a character then join an existing crew rather than start my own.
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![[Post New]](/s/i/i.gif) 2012/06/27 11:46:52
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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p_gray99 wrote:I can't imagine getting 100 players. How about having each player having direct control over 1 man and then indirect control over NPCs as well?
I meant that the ships would be roughly 100 feet long.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:52:50
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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Ah, ok, sorry. Also, I'd probably make my own character and ship, rather than joining another, but how many crew would that kind of ship expect to have? And what guns? I'm expecting compressed-air cannons kind of thing if it's steampunk.
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![[Post New]](/s/i/i.gif) 2012/06/27 11:55:18
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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p_gray99 wrote:Ah, ok, sorry. Also, I'd probably make my own character and ship, rather than joining another, but how many crew would that kind of ship expect to have? And what guns? I'm expecting compressed-air cannons kind of thing if it's steampunk.
I'll add a Ship Description, so captains can customize their ride. Hopefully things don't get out of control with that, if they do, it can always be countered by some writing ability.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 11:59:15
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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Ok. Would a 20-man ship be too large? Or too small? Given that there aren't any at the moment, I've got nothing to base mine off.
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![[Post New]](/s/i/i.gif) 2012/06/27 12:06:46
Subject: [Airship Pirates]-Steampunk RPG
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Executing Exarch
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I might join, I'll take helmsman, please! Sheet to follow.
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This message was edited 1 time. Last update was at 2012/06/27 12:07:04
DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:06:52
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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p_gray99 wrote:Ok. Would a 20-man ship be too large? Or too small? Given that there aren't any at the moment, I've got nothing to base mine off.
I think that would work well, probably in the appropriate range of around 100 feet and large enough to carry necissary supplies and a small skiff, and of course cannons!
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:11:34
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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Cool. Name: Duke Voren Crew: 20 airmen of lesser rank including a Lieutenant. Rank/Position: Privateer of the Royal British air navy Ship Description: He operates in a 20-man airship named The Blinding Light, with 6 large compressed-air cannons (3 on either side) capable of shooting holes in even the toughest-armoured airbag. However although his ship isn't particularly powerful or fast, it is nimble enough that it can quickly drop out of the arc of enemy guns, meaning that it is an elite dogfighter.The ship also contains a rapid expansion bomb, which can be dropped anywhere to tear down most fortifications with rapidly expanding gas. Description/Bio: Voren is a powerful commander. Although born in the upper echilons of society, he then became a mere pirate, though he made his big breakthrough capturing the pirate Admiral Death, handing in the pirate in return for being made Privateer and Duke. He then went on to do his duty as a privateer, stealing only from other nations, and occasionally handing in another pirate who had been too careless at not getting caught.
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This message was edited 3 times. Last update was at 2012/06/27 14:38:58
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![[Post New]](/s/i/i.gif) 2012/06/27 12:12:55
Subject: [Airship Pirates]-Steampunk RPG
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Executing Exarch
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Name: Nathan Theobald
Age: 21
Crew: Privateer of the Royal British Air Navy.
Rank/Position: Helmsman
Equipment: Toughened leather armour with steel vambraces, black leather boots, flintlock pistol and Navy-issue cutlass.
Description/Bio: Nathan Theobald was just 16 when the pressgangers for the Royal British Air Navy caught him. Forced into service onboard the Red Lynx, a large cruiser of the British Navy as a cabin boy his quick mind led to him gaining several advancements through the ranks, until he reached the rank of deckhand at the age of 20. It was in battle with a frigate of the Franco-Spanish Alliance that Nathan was first noticed as a possible helmsman. A lucky shot from the enemy frigate's air cannons had killed the helmsman of the Red Lynx. As the nearest member of the crew at the time Theobald grabbed the helm, stabiling the wallowing cruiser. Knowing that they would be in trouble if they stayed where they were Nathan began steering the ship. He seemed to have a natural touch for it, and pushed the cruiser through a series of daring manoeuvres , eventually leading to the Red Lynx crossing the enemies T and sinking the enemy vessel. When Duke Voren came looking for a new helmsman Theobald jumped at the chance, the smaller, nimbler craft more to his liking. The Blinding Light commanded by Voren and with Theobald at the helm has become a force to be reckoned with, pulling of manoeuvres that many crafts cannot even hope to replicate.
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This message was edited 5 times. Last update was at 2012/06/27 14:56:53
DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:16:00
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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Mostly done, I'll fill in the blanks with the update.
Name:Capt. Robert Crowe
Crew: Flying Isles Privateers
Rank/Position: Captain
Description/Bio: [A few sentences describing your character and their past in moderate detail]
Crew name: Flying Isles Privateers
Flagship: Black Sparrow
Ship Description: [A few sentences describing the crew's Flagship, its weapons and any special or unique traits.]
Home Port: The Flying Isles
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:20:34
Subject: [Airship Pirates]-Steampunk RPG
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Executing Exarch
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Anyone want a helmsman?
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:30:34
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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I'll take one! That still leaves a place for a lieutenant, though. Anyone feel up to it?
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![[Post New]](/s/i/i.gif) 2012/06/27 12:31:56
Subject: [Airship Pirates]-Steampunk RPG
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Tunneling Trygon
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p_gray99 wrote:I'll take one! That still leaves a place for a lieutenant, though. Anyone feel up to it?
It appears to just be the three of us here so far...
If fate smiles upon us, Blap shouldn't be far behind.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:32:55
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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n0t_u said she might be interested as well.
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![[Post New]](/s/i/i.gif) 2012/06/27 12:32:56
Subject: Re:[Airship Pirates]-Steampunk RPG
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Lady of the Lake
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I'm here too, just building character.
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![[Post New]](/s/i/i.gif) 2012/06/27 12:33:50
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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See? Also, do you feel like being a lieutenant?
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![[Post New]](/s/i/i.gif) 2012/06/27 12:34:19
Subject: [Airship Pirates]-Steampunk RPG
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Executing Exarch
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Looks like I'm hired!
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:50:44
Subject: [Airship Pirates]-Steampunk RPG
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Executing Exarch
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Hey, p-gray, you should give your ship a name.
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:58:29
Subject: [Airship Pirates]-Steampunk RPG
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Regular Dakkanaut
Souuth Curraaalaina
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Im interested in joining if you guys dont mind!
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1600 points of red goodness! |
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![[Post New]](/s/i/i.gif) 2012/06/27 12:59:42
Subject: Re:[Airship Pirates]-Steampunk RPG
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Lady of the Lake
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Name: Sophie D'Usiner Crew: Freelance Rank/Position: Inventor Description/Bio: Her fondest childhood memories were helping her father in his workshop, something he had done and his father before him; going back several generations. She had inherited her father's endless curiosity; a gift in the eyes of her family. Thus at the age of 23 she began to travel the world to see just what it all had to offer, and how she could make a few improvements to it. A somewhat naive but noble quest. Kept it brief like everyone else.
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This message was edited 1 time. Last update was at 2012/06/27 13:08:24
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![[Post New]](/s/i/i.gif) 2012/06/27 13:05:40
Subject: Re:[Airship Pirates]-Steampunk RPG
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Executing Exarch
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Nice character, not-u!
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DS:90-S+G++M--B--I+Pw40k05#+D++A++/eWD324R++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2012/06/27 13:08:05
Subject: Re:[Airship Pirates]-Steampunk RPG
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Lady of the Lake
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After I fix the typos.
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![[Post New]](/s/i/i.gif) 2012/06/27 13:08:33
Subject: [Airship Pirates]-Steampunk RPG
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Lethal Lhamean
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Castiel wrote:Hey, p-gray, you should give your ship a name.
Good idea. Now to think up a name...
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![[Post New]](/s/i/i.gif) 2012/06/27 13:11:51
Subject: [Airship Pirates]-Steampunk RPG
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Lady of the Lake
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Maybe make this the OOC thread then make a new one for the RP itself seeing as we have all this at the start of it already.
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