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![[Post New]](/s/i/i.gif) 2012/10/05 22:41:36
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Rough Rider with Boomstick
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If an Zooming Ork Blitza-Bommer's uses the Skreamin' Descent rule and a 3 or 4 is rolled on 2D6, the Zogging 'eck! effect is applied.
Skreamin' Descent - "During the Blitz Bommer's movement phase, it may drop one boom bomb. To do so, stop your Bommer 1" in front of it's target, roll 2d6 and consult the table below."
Zogging 'eck! -"The pilot manages to pull up, clipping his target. No bomb is dropped. Instead the bommer and its target each suffer a single S9, AP 2 hit."
My question 1 - Is there anything in the Snap Shot or Hard to Hit rules (or any other rules I might be forgetting to apply) that would prevent the Bommer from suffering the hit?
Include in your consideration the new BRB update faq entry...
Q: How do maelstroms, novas and beams – or indeed any weapon
that doesn’t need to roll To Hit or hits automatically – interact with
Zooming Flyers and Swooping Flying Monstrous Creatures? (p13)
A: Only Snap Shots can hit Zooming Flyers and Swooping
Flying Monstrous Creatures. Therefore, any attacks that use
blast markers, templates, create a line of/area of effect or
otherwise don’t roll to hit cannot target them. This includes
weapons such as the Necron Doom Scythe’s death ray or the
Deathstrike missile of the Imperial Guard, and psychic
powers that follow the rule for maelstroms, beams, and
novas.
My question 2 - If the hit applies, would you resolve the armor penetration as S9 + D6 vs the front armor of 10? if not, why?
I am mostly interested in RAW opinions to both, but willing to hear it all. Thank you
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This message was edited 1 time. Last update was at 2012/10/08 01:43:06
"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/10/06 01:26:18
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Longtime Dakkanaut
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Any chance you can post the Skreamin Descent rule?
Just based on what you posted
1. No
2. Yes.
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![[Post New]](/s/i/i.gif) 2012/10/06 01:46:38
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Rough Rider with Boomstick
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It's from the White Dwarf issue with the Ork and SM flyers.
I don't want to step on any IP toes so I'll quote the first part of it. The rest isn't relevant to the question.
Skreamin' Descent - During the Blitz Bommer's movement phase, it may drop one boom bomb. To do so, stop your Bommer 1" in front of it's target, roll 2d6 and consult the table below."
I quoted the 3-4 entry from the table earlier
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"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/10/08 01:43:58
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Rough Rider with Boomstick
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Edited OP to include Skreamin' Descent rule and a poll.
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"Ignorance is bliss, and I am a happy man."
"When you claim to be a purple unicorn, and I do not argue with you, it is not because I agree with you."
“If the iron is hot, I desire to believe it is hot, and if it is cool, I desire to believe it is cool.”
"Beware when you find yourself arguing that a policy is defensible rather than optimal; or that it has some benefit compared to the null action, rather than the best benefit of any action." |
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![[Post New]](/s/i/i.gif) 2012/10/08 22:39:49
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Dakka Veteran
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1. No
2. Yes
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![[Post New]](/s/i/i.gif) 2012/10/08 22:48:37
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Lord of the Fleet
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1: No, it's there in black and white stating that you take a S9 hit, and as we know Codex (or in this case WD) > Rulebook.
2: Yes
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![[Post New]](/s/i/i.gif) 2012/10/08 23:23:36
Subject: Re:Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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1: No, Codex>Rulebook
2: Yes
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/10/08 23:26:57
Subject: Re:Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Proud Phantom Titan
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No Codex is not greater then rule book ...
Specific > General ... saves confusion later
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![[Post New]](/s/i/i.gif) 2012/10/08 23:47:44
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Longtime Dakkanaut
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It actually is. The rule on page 7 states that specific > general AND codex>rulebook where there is a conflict.
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![[Post New]](/s/i/i.gif) 2012/10/09 09:56:14
Subject: Ork Blitza-Bommer's Skreamin' Descent vs Snap Shot and Hard to Hit
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Proud Phantom Titan
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Fragile wrote:It actually is. The rule on page 7 states that specific > general AND codex>rulebook where there is a conflict.
.... god grief that is a counter productive rule. It explains why all the FAQs tell you to ignore what it says in the codex and use the rule book.
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