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2024/05/15 20:47:11
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Don’t think my collection of WDs goes back that far. I started collecting them at the tail end of 2nd.
Built another scorp, clipped the next. Moving them along.
Grey rainy weather today, so instead of going for a walk for my health, I painted:
Not a huge amount of progress, but progress none the less.
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2024/05/19 12:08:59
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Nids need their touch up pass, almost done. Chaplain is gathering his basecoats. almost ready for the drybrush and washes.
So some fun stuff in yesterday’s reveals, but nothing for me.
Jump canoness is nice to see back. I recall much gnashing of teeth when she was dropped as an option. No plans to pick up more sisters, or even the codex at this point. Despite having a large legacy army sitting on the shelf. I would like to get them to the table, but I am not even doing that with my primary armies these days.
GSC get a new zoenthrope based character. Not a huge fan of the giant brain look on people, or the inclusion of other nid strains into the GSC. Not that it’s called out as being zoe based, but giant brain that shoots short range AV attacks? Where have I heard that before... At some point I might start a GSC army but it’s pretty far down the road. Which would be after I’m done with the hive fleet, if at all.
I don’t play Necromunda, and while I like the concept, to get the most out of it you need to be a regular with a reliable group and schedule. Which is not me. The GSC/malstrain genestealers look cool, but I don’t like the imperial half. And a GSC army is too far down the road to pick them up as a plan for the future. The way these boxes are generally priced, there is normally enough savings over buying them as individual releases that it makes it worth it. Plus bonus game. But nope.
Mechanicum looks cool, but not my army, not my system. When they dropped cross support for 30k/ 40k they killed my drive to get my UM legion up and running. It’s still a WIP, but lower priority. Now I did have the thought to put together the preator in charge of bots that let you add a squad of them to your army. Them being in plastic makes that a lot more likely to happen. But no time soon.
LI is a game I could get behind, but the rhino I put together was just so fiddly. And I really hate the campaign book rules release format. If you want to use all the units you have availible, you need to own a small library. So cool for people willing to ride that treadmill, but it’s not for me.
Hope everyone is enjoying their weekends!
--Nev
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2024/05/19 12:59:16
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Trigger-Happy Baal Predator Pilot
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Bike chaplain is looking pretty good so far, as are the nids.
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2024/05/21 14:10:15
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Nids are done based and on the YTD shelf. Moved 3 ripper swarms down to the bench. These should be the last of the pre-10th edition nids in the primed pile.
Chaplain is rolling along.
I’ll try to get pics later
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2024/05/24 10:30:24
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Ahh rippers. Made of 100% small details, and multiples per base. Plugging away though. Next stop is cleaning up the purple before the flesh wash.
Chaplain is almost done with basecoats. leadbelcher is the last big one. After that I can start the washes/drybrushing.
One more day until a long weekend. We got this!
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2024/05/24 20:12:23
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Walking Dead Wraithlord
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Yikes. The compression (or something) on that pic is murder. Click through for clarity. Worth it, because Chappy is looking quite cool.
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2024/05/24 22:57:26
Subject: Re:Nevelon’s Workbench: Bike chaplain and some more nids
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Bounding Ultramarine Assault Trooper
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That bike Chappy is looking promising.
I have a bunch of the plastic rippers I'm not sure what to do with. Never really liked them.
I did pick up a few of the Forge World rippers years ago and now I wish I had gotten more.
I'll need to look into what's online with 3D proxies.
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2024/05/25 12:03:17
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:Yikes. The compression (or something) on that pic is murder. Click through for clarity. Worth it, because Chappy is looking quite cool.
Weird. I used the same technique as I normally do for pics. Phone pic uploads to the cloud, crop in iphoto on my laptop, upload to dakka, done. I’ll try to grab a new pic (focusing on the chap) later today after I get some more work done. Put the silvers on last night, so time for washes.
Tommygun1918 wrote:That bike Chappy is looking promising.
I have a bunch of the plastic rippers I'm not sure what to do with. Never really liked them.
I did pick up a few of the Forge World rippers years ago and now I wish I had gotten more.
I'll need to look into what's online with 3D proxies.
I’m not a fan of the rippers. At least the old ones. I’ll have to take a good look at the new ones and see if I have the same problem. Their faces bug me the most. Unlike the rest of the nid range, who’s eye are below the head plates, the rippers have eye holes in their carapace. So they look like they have goofy masks on. But they are free with the purchase of other kits, so I’ll give them a bit of slack. At this point I have 15 bases of the little biters, a dozen of the old ones, and 3 of the new. Who upon checking do have better faces.
Mechanically they cost peanuts and DS. While zero OC, they can take up space on the table, screen things, be action monkeys, etc. And have a bunch of crappy attacks. They have the Harvester keyword, so if playing an assimilation swarm they can leverage a lot of tricks. But mostly their job is to hang out, be irritating, and gum up the battlefield.
The ones on the bench got their reds and eyes last night, so need their black wash and clean up. Plus baseing. Almost done.
--
So the topic for next month is “Glow Up”. I’ve got some pretty bad decision paralysis going on. So many options.
I have some RTB01 beekies and some HH Mk VI in the primed pile. This is dialed in to the topic, but the motivation is pretty low. Would help be clear some backlog from the bench, which would be a good thing. If I don’t want to do the squad of HH guys, I could do the HQ in Mk. VI for maximal glow. That feels less daunting. In an ideal world those HH get done this year as part of my painting diversity goal.
On the ‘Nid side there I’ve got like 30 termagants and 10 hormogants 3 ripper bases in fresh modern sculpts. More motivation to get these done, and doing them would help with my nid-painting goals. If I wanted to drive the glow up point home, I’ve got some old metal gaunts with stranglewebs and spike rifles that could be stripped and repainted in modern colors. I think I also have a sealed blister of gaunts so old they look nothing like the modern ones.
10th also brought a lot of glow to marine kits. Modern terminators, sternguard, scouts. Getting the terminators done is high on my to-do list for the combat patrol. This would give me an excuse. I think the scouts will be July’s “Footslogger” although they also would fit here, as my existing scouts are ancient. I do have one old scout in the primed pile with a massively oversized sniper rifle from the eliminator squad. Completely unneeded these days, but he needs to get out of the primed pile at some point.
Anyway, that’s enough rambling for a Sat. Time to rummage up some breakfast.
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2024/05/25 22:18:05
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Walking Dead Wraithlord
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I vote Terminators. You want to paint them, and they are cool models, so viewers win, too.
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2024/05/25 23:21:35
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Still have a week to make decisions. Not opposed to terminaotrs. Give all the new TDA HQs I’ve painted recently some boys to hang with.
Full sized pic, so might make browsers explode, but show more detail. Chaplain rolling along, rippers basically done with paint. Just need base work done.
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2024/05/26 12:46:59
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Krazed Killa Kan
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Nevelon wrote:Nids are done based and on the YTD shelf. Moved 3 ripper swarms down to the bench. These should be the last of the pre-10th edition nids in the primed pile.
Getting through your pre-10th nids is quite the accomplishment Nev, nicely done
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2024/05/26 14:52:48
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Syro_ wrote: Nevelon wrote:Nids are done based and on the YTD shelf. Moved 3 ripper swarms down to the bench. These should be the last of the pre-10th edition nids in the primed pile.
Getting through your pre-10th nids is quite the accomplishment Nev, nicely done
There are a few odds and ends in the to-build Pile of Shame, but this is all of the stuff built and on deck. Cleaned up the rippers bases, next up is rocks and tufts.
So I finished building the scorpions. Fun, but not a lot of variation. Except the exarch, who has a zillion. When I make the other 5 I’ll need to decide how to kit out that one.
Continuing on the KT box build, started the second 5 man scout squad. Brought the first 5 down for reference, as there is enough options in the kit to make them all unique. Don’t want to accidentally repeat myself.
Nevelon wrote:
Already built:
ML
Warrior - shotgun
Sarge - chainsword
Tracker
Sniper
To Build:
HB
Hunter ( BP/ CCW)
Warrior - Shotgun
Warrior - Bolter
Sniper
So that’s a KT with all the specialists, and the 3 warriors being 2 shotguns and a bolter. With the tracker acting as a sarge, that gives me 2 5 man 40k squads:
ML
Sniper
Tracker (sarge w/bolter)
Bolter
Shotgun
and
HB
Sniper
Sarge w/ chainsword
Hunter ( BP/ CCW)
Shotgun
Quoting myself from a couple pages ago for reference. Already clipped the hunter, HB, and shotgunner. Still need to do the bolter and the sniper. One problem is the sniper is kinda very distinctive, so I need to work him around a bit so I don’t have 2 identical mono-poses. Little irritated that the rile is in a downward resting pose. Would have been nice to have the sniper sniping. Might be able to do some arm swaps? At the very least not using the off hand checking coms and probably not the cloaked body.
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2024/05/28 14:16:41
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Little shaky, but started getting the second black coat down. Front half of the bike so far. Running out of month
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2024/05/29 03:53:12
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Walking Dead Wraithlord
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Guess it's time to...put the pedal to the metal?
Lookin' good!
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2024/05/29 05:01:39
Subject: Re:Nevelon’s Workbench: Bike chaplain and some more nids
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Grim Dark Angels Interrogator-Chaplain
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Ooh, that Chappy already looks pretty special! Looking forward to the final product. Gotta get my entry finished up too, it's getting close, I just haven't done any progress pics for a while.
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2024/05/30 10:25:28
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:Guess it's time to...put the pedal to the metal?
Lookin' good!
ZergSmasher wrote:Ooh, that Chappy already looks pretty special! Looking forward to the final product. Gotta get my entry finished up too, it's getting close, I just haven't done any progress pics for a while.
You can do it, although time is short!
Almost there. Need to edge stuff, decals, and base. But already done a few clean up spots and detail work. There was a point in my life where I would have called this done. Just a few more steps to go.
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2024/05/31 01:44:57
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Utilizing Careful Highlighting
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Almost there! Good to see him coming along!
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2024/05/31 05:17:35
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Decrepit Dakkanaut
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Looks great. Classic model.
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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2024/05/31 12:04:21
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Vejut wrote:Almost there! Good to see him coming along!
Flock and decals left to go.
inmygravenimage wrote:Looks great. Classic model.
I can’t wrap my head about anything primaris being “classic” What I should do, in light of next month’s theme of “Glow Up” is to break out all the minis in my collection that have a 1-to-1 corresponding old school model and get side by side pics. Some I’ve already done. But this guy needs a shot with my old bike chaplain.
End is in sight.
Edit: Shoulder decal done on break. Just flock to go. And final photos.
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This message was edited 1 time. Last update was at 2024/05/31 14:18:40
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2024/05/31 22:20:17
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Decrepit Dakkanaut
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Fine work Nev.
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2024/05/31 22:23:12
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Thanks!
And done:
Based the rippers who were waiting for flock, and now get to act as speed bumps.
We have a day extension, so I’ll do the formal pics tomorrow.
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2024/05/31 23:02:40
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Trigger-Happy Baal Predator Pilot
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Nice work on the bike chap. It's probably your finest work yet.
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2024/06/01 00:43:09
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Walking Dead Wraithlord
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Gonna need to hose the bike off, surely.
Looks awesome!
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2024/06/01 12:54:46
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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ShadowsAndDust wrote:Nice work on the bike chap. It's probably your finest work yet.
Chaplains make it easy. Always cool models.
youwashock wrote:Gonna need to hose the bike off, surely.
Looks awesome!
He should be able to reduce them to a pile of bloody chunks, but it might take a turn or two and get real messy. There is probably a mono-task servitor back on the strike cruiser who’s sole job is to pick little bits of xenos out of the bike.
I still don’t like painting bikes. You either have to paint them in a billion parts, or there are going to be spots where the brush just will not go. So while he looks good from arm’s length, if you hold him close up at certain angles, you can see a lot of slop and missed spots in the crevices. And since I know they are there, I will always think about the parts I could not do. But he is done and off to the YTD shelf. Probably the last chaplain until they release a new primaris JP one. Or I decide to kitbash one. Which is actually a possibility. Getting a squad of jump intercessors and a HQ to lead them in somewhere on the to-do list. But plenty of things in the PoS right now, so not a priority.
There is alway a lot of bitter sweet nostalgia when I paint a new model that’s going replace an old venerable one. That old bike chaplain has seen a lot of battle. Not quite as much as the JP chaplain, who was my go-to for years. But when bike lists were strong, he would roll out with his brothers and add some chop to their strong shooting. Still the new guy is a glow up from the old, and should serve well in the new era of 40k.
Speaking of upgrades, on deck:
Automatically Appended Next Post: Bit of a cross post from the “Glow Up” thread, but wanted to have it here for posterity as well.
A smattering of upgrades from over the years:
And the evolution of my Dakka avatar over the years.
This is what 12 years and 21k posts will do to you. Heh. Looking at my profile it’s exactly 12 years today. Happy Dakkaversary to me I guess.
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This message was edited 1 time. Last update was at 2024/06/01 14:13:22
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2024/06/01 15:23:02
Subject: Nevelon’s Workbench: Bike chaplain done, TDA on deck
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Walking Dead Wraithlord
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Happy Anniversary!
There's some serious history going down right there. Very cool to see.
Here's to 12 more years!
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2024/06/01 22:17:05
Subject: Re:Nevelon’s Workbench: Bike chaplain done, TDA on deck
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Bounding Ultramarine Assault Trooper
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Nice comparison shot.
I have had a black primed jump pack sitting in my bit box for years.
A jump chaplain is on my list too.
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2024/06/02 06:32:35
Subject: Re:Nevelon’s Workbench: Bike chaplain done, TDA on deck
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Grim Dark Angels Interrogator-Chaplain
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Wow, you've sure glowed up plenty of models over the years, huh? I did those same Chaplains, and I've got both old and new Azrael, and I've also got old and new Belial as a WIP, so maybe once I finish the Belials I'll do a little compilation like that. Bike Chaplain turned out really good btw!
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2024/06/02 11:56:42
Subject: Nevelon’s Workbench: Bike chaplain done, TDA on deck
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:Happy Anniversary!
There's some serious history going down right there. Very cool to see.
Here's to 12 more years!
Woops. Realized I forgot to note the blog’s birthday on the 21st. I started this rambling mess a little less than a year after I stopped lurking here to start posting. Oh well. All the glow up pics will serve as a little hisorical retrospective. Although many of the “before” pics pre-date the blog.
Tommygun1918 wrote:Nice comparison shot.
I have had a black primed jump pack sitting in my bit box for years.
A jump chaplain is on my list too.
Someone was asking about JP chaplains not that long ago and got ideas filtering around my brain. Where to start? While sticking a JP on a foot chaplain is always an option (and what I’ve been using since the dawn of time) But I’m not really getting “jump” vibes from the options we have. Skull swap and weapon change for the JP captain? Would probably work pretty well. Work up a assault intercessor (foot or jump)? Would take a deeper pull from the bits box, but I’ve got that. One of my irritations with that these days is how squad sizes are locked in 5/10 man units. So there is an opportunity cost of poaching a body from a squad to make a character. Although I’ve done it before, so my numbers probably don’t line up right anyway. Just need to keep building! Hmm. I did pick up that one copy of the magazine with the 3 assault intercessors in it. Never built them becasue they had the sculpted markings on the wrong shoulders. Might be a good base; I’ll need to look.
ZergSmasher wrote:Wow, you've sure glowed up plenty of models over the years, huh? I did those same Chaplains, and I've got both old and new Azrael, and I've also got old and new Belial as a WIP, so maybe once I finish the Belials I'll do a little compilation like that. Bike Chaplain turned out really good btw!
It’s always fun to look back and see how far you’ve come. Of course, I may be biased. I tend to spend a lot of time woolgathering on retrospectives. Gives me something to do while yelling at clouds and telling those kids to get off my lawn. I’m due to have a half-century service stud hammered into my skull later this year. We’ll see how long it takes them to put me into a dreadnought just to shut me up.
Anyway, thanks for the comments all. Have a great rest of your weekend!
--Nev Automatically Appended Next Post: Finished building the scouts:
Arrayed for 40k. For use in KT one of the heavies and the non-cloaked sniper will stay on the shelf. Top squad is more for camping backfield and chilling, bottom is for more aggressively pushing up and causing mayhem. Although both squads can do both in a pinch. From an in-game POV it bugs me that their gear is all over the place. Lots of time burned to roll dice, see who’s where in the squad, etc. But if 10th wants to hand out gear for free, I’ll take it and hand it out. Prior editions a lot could be said for keeping them cheep and cheerful. While not a greenskin, I do believe some of their philosophy. Boys before toys. The best upgrade you can give a lad is another lad standing beside him. So rather then paying for the HB/sniper in the aggressive squad, I’d rather they cost less or be a couple brothers larger. Not going to happen in this codex paradigm; maybe 11th. At which point I’d have to buy another box and re-jigger my squads. Which would not be a bad thing. It was a fun kit to build, and I only scratched the surface for options.
Would have been nice to have the sniper actually shooting though. Repositioning the arm and working up a support hand was more then I was in the mood for though. So I just did an alt arm for the off hand so they are not identical. Also stowed his cloak.
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This message was edited 1 time. Last update was at 2024/06/02 20:37:10
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2024/06/04 00:05:41
Subject: Nevelon’s Workbench: Bike chaplain done, TDA on deck
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The Marine Standing Behind Marneus Calgar
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So supply drop blast from the past:
So ordering some Coat D’arms paints has been on my to-do list for a while now. Didn’t want to do it over the winter, because not all paints freeze well. A fresh pot of blue ink that matches the old is nice, hopefully this works. The contrast was close, and would have worked in a pinch, but why not try the original formula? They had 2 and I wasn’t sure which was it, so just bought both. The “super blue wash” looks a lot more like the turquoise glaze I use on my nighthaunt. Ink Wash Blue seem to be my boy here. The amethyst purple was pure impulse. I used to have a lot of fun with the colored metalics, and still use the green and blue. But my purple died a long time ago (I don’t recall exactly when) The deadly nightshade was actually the thing that made me pull the trigger. I use it on all the thick cables across all my armies. And it’s not a color that I’ve found a decent modern replacement for. And my RT pot is getting real sludgy. And I rediscovered that one after my hexpot of the stuff gave up the ghost. Hopefully this matches.
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2024/06/04 18:15:19
Subject: Nevelon’s Workbench: Bike chaplain done, TDA on deck
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The Marine Standing Behind Marneus Calgar
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So chaplain on the brain. Putting parts together.
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