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![[Post New]](/s/i/i.gif) 2012/12/29 08:36:15
Subject: BS 6+ and Blast Weapons
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Ultramarine Land Raider Pilot on Cruise Control
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If I recall in 5th ed this was clear, in 6th ed not so much. If a model, say Telion giving his 6s bs to the rocket in the scout squad, do they get to re-roll if they miss? If so can someone provide a page number to support this? If not, thanks for the clarification.
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![[Post New]](/s/i/i.gif) 2012/12/29 08:44:38
Subject: BS 6+ and Blast Weapons
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[DCM]
Tilter at Windmills
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Page 13, lower right corner?
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/29 09:13:42
Subject: BS 6+ and Blast Weapons
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Ultramarine Land Raider Pilot on Cruise Control
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Read that part already, wasn't sure if I missed something somewhere. The rules for re-rolling scatter are covered explicitly for Twin-Linked however they are not for Master-Crafted for BS above 5, so figured I'd ask.
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![[Post New]](/s/i/i.gif) 2012/12/29 09:50:38
Subject: Re:BS 6+ and Blast Weapons
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Veteran Wolf Guard Squad Leader
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I'm not sure with that for rerolling, if so that would be pretty OP. Also, your sig is awesome
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![[Post New]](/s/i/i.gif) 2012/12/29 14:07:42
Subject: Re:BS 6+ and Blast Weapons
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Regular Dakkanaut
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The BS6+ rule only allows a re-roll when you roll a 1 to hit, so it never works for blasts (since they don't roll to hit).
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![[Post New]](/s/i/i.gif) 2012/12/29 14:19:35
Subject: Re:BS 6+ and Blast Weapons
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Fresh-Faced New User
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If you are using something with the gets hot rule then you can reroll that but I don't think you can reroll scatter
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![[Post New]](/s/i/i.gif) 2012/12/29 14:33:14
Subject: BS 6+ and Blast Weapons
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Cosmic Joe
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No you don't re-roll scatter you just reduce the distance rolled by 6+ inches. Which will often get you a hit anyhow.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/12/29 22:43:23
Subject: BS 6+ and Blast Weapons
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[DCM]
Tilter at Windmills
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Yeah. There's no re-roll to hit, but reducing the scatter by 6 will result in a direct hit just about 60% of the time (taking into account 1/3 chance of rolling a hit in the first place, then the 41% chance of a 6" or less scatter on the 2d6).
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/30 03:58:34
Subject: Re:BS 6+ and Blast Weapons
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Ultramarine Land Raider Pilot on Cruise Control
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emptyedens wrote:If you are using something with the gets hot rule then you can reroll that but I don't think you can reroll scatter
Is this somewhere in the book? Because for blast your 'gets hot' roll is not your 'to hit roll' like it is with normal weapons.
Exalbaru wrote:I'm not sure with that for rerolling, if so that would be pretty OP. Also, your sig is awesome
Thanks, I did this for the global campaign though admittedly I did not get to participate much, I've done sigs in the past for forum communities but as of late my time is really drawn then with school and commission painting, that being said if you are interested in having one made send me a pm, we might be able to work something out. Automatically Appended Next Post: Mannahnin wrote:Yeah. There's no re-roll to hit, but reducing the scatter by 6 will result in a direct hit just about 60% of the time (taking into account 1/3 chance of rolling a hit in the first place, then the 41% chance of a 6" or less scatter on the 2d6).
Thanks to you and everyone for the clarification, this will help my group out (also thanks for the statistics).
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This message was edited 1 time. Last update was at 2012/12/30 03:59:04
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![[Post New]](/s/i/i.gif) 2012/12/30 04:01:34
Subject: Re:BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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having BS6+ doesn't do anything for Blasts beyond reducing the scatter by a massive amount.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 04:17:32
Subject: BS 6+ and Blast Weapons
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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Yep. As said above, all it BS 6+ does for you in blast situations is pretty much guarantee you a hit on what ever you are shooting at (reducing scatter by 6 inches or more? Yes please, just wish my artillery was that good).
However, I don't know too many situations where a unit shooting a blast has that high a BS. And even then, high BS like that is usually better served shooting weapons that don't shoot too many shots (like, Lascannons). ALTHOUGH, I wouldn't mind my artillery (as I play IG) being BS6. Ordnance Blasts with a pretty much guaranteed hit? Oh, yes pleaseeee
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![[Post New]](/s/i/i.gif) 2012/12/30 04:19:34
Subject: Re:BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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It can happen with the Fortress of Redemption and sticking a high BS character in there to man the Missile Silo.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 04:36:18
Subject: Re:BS 6+ and Blast Weapons
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Fresh-Faced New User
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Jstncloud wrote:emptyedens wrote:If you are using something with the gets hot rule then you can reroll that but I don't think you can reroll scatter
Is this somewhere in the book? Because for blast your 'gets hot' roll is not your 'to hit roll' like it is with normal weapons.
--Yes under the Gets Hot USR in the BRB
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This message was edited 1 time. Last update was at 2012/12/30 04:37:28
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![[Post New]](/s/i/i.gif) 2012/12/30 04:59:43
Subject: BS 6+ and Blast Weapons
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Steadfast Grey Hunter
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Page 33 BRB:
Blast Weapons & Re-Rolls
If a model has the ability to re-roll its rolls To Hit and chooses to do so after firing a Blast weapon, the player must re-roll both the scatter dice and the 2D6.
BS 6 gives you the ability to re-roll your rolls to hit, ergo, you may reroll your scatter with a blast weapon, but must re-roll all the dice.
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![[Post New]](/s/i/i.gif) 2012/12/30 05:03:30
Subject: BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Beamo wrote:Page 33 BRB:
Blast Weapons & Re-Rolls
If a model has the ability to re-roll its rolls To Hit and chooses to do so after firing a Blast weapon, the player must re-roll both the scatter dice and the 2D6.
BS 6 gives you the ability to re-roll your rolls to hit, ergo, you may reroll your scatter with a blast weapon, but must re-roll all the dice.
BS6+ only gives a reroll if you roll a 1 on the to Hit dice. Since you never roll to hit with a blast weapon it never occures.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 05:19:08
Subject: BS 6+ and Blast Weapons
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Steadfast Grey Hunter
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Fair enough, didn't see that the BS 6+ specified rolling a 1 on the first read.
However, you do roll "to hit" with blast weapons. It could be argued that anything that isn't the "Hit!" symbol on the scatter dice would be a miss, even if it didn't actually scatter due to ballistic skill.
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![[Post New]](/s/i/i.gif) 2012/12/30 07:03:37
Subject: BS 6+ and Blast Weapons
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Ultramarine Land Raider Pilot on Cruise Control
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Beamo wrote:Fair enough, didn't see that the BS 6+ specified rolling a 1 on the first read.
However, you do roll "to hit" with blast weapons. It could be argued that anything that isn't the "Hit!" symbol on the scatter dice would be a miss, even if it didn't actually scatter due to ballistic skill.
That is why I came to dakka, however, the book says "to hit rolls of 1" and the scatter does not have any '1s.'
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![[Post New]](/s/i/i.gif) 2012/12/30 13:45:58
Subject: BS 6+ and Blast Weapons
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Decrepit Dakkanaut
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Beamo wrote:Fair enough, didn't see that the BS 6+ specified rolling a 1 on the first read.
However, you do roll "to hit" with blast weapons. It could be argued that anything that isn't the "Hit!" symbol on the scatter dice would be a miss, even if it didn't actually scatter due to ballistic skill.
"instead of rolling to hit" ergo no roll to hit
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![[Post New]](/s/i/i.gif) 2012/12/30 15:39:38
Subject: BS 6+ and Blast Weapons
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Steadfast Grey Hunter
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nosferatu1001 wrote: Beamo wrote:Fair enough, didn't see that the BS 6+ specified rolling a 1 on the first read.
However, you do roll "to hit" with blast weapons. It could be argued that anything that isn't the "Hit!" symbol on the scatter dice would be a miss, even if it didn't actually scatter due to ballistic skill.
"instead of rolling to hit" ergo no roll to hit
Then why would the rule on page 33 even exist?
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![[Post New]](/s/i/i.gif) 2012/12/30 15:45:49
Subject: BS 6+ and Blast Weapons
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[DCM]
Tilter at Windmills
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Because while models using blast weapons do not roll To Hit, they may still possess a special rule (or be granted one, like by Prescience) allowing them to re-roll To Hit, and GW has decided to let that capability give a benefit to models using blast weapons, despite the fact that they don't actually roll To Hit.
It's not possible for a model using a blast weapon to roll a 1 To Hit, so they can't invoke the BS6+ rule or Preferred enemy, but if they're granted a general re-roll To Hit, they can benefit as described under Blast Weapons and Re-Rolls.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/30 17:25:50
Subject: Re:BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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And the above situation is infinitly more common then having a BS of 6 or higher.
I think there are less than 10 models in the game with a BS6+
Vindicare, GK Grandmaster, Pheonix Lords... What else is there?
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This message was edited 2 times. Last update was at 2012/12/30 17:26:40
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 21:49:28
Subject: Re:BS 6+ and Blast Weapons
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Ultramarine Land Raider Pilot on Cruise Control
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Grey Templar wrote:And the above situation is infinitly more common then having a BS of 6 or higher.
I think there are less than 10 models in the game with a BS6+
Vindicare, GK Grandmaster, Pheonix Lords... What else is there?
Telion, he can elect to forgo his shots and let a member of his squad utilize his BS, aka the rocket launcher. While nearly guaranteeing an anti-armor hit by doing this it would have been cool to re-roll the scatter as well.
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![[Post New]](/s/i/i.gif) 2012/12/30 21:57:50
Subject: BS 6+ and Blast Weapons
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[DCM]
Tilter at Windmills
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BS6 on a blast weapon is quite good. A 60% chance of a direct hit, and I think over 80% chance of scattering no more than an inch or two is pretty darn accurate.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/30 22:28:28
Subject: Re:BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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More like another half the time you will scatter one inch or less. So a 2/3 chance of a direct hit by either rolling it on the scatter or a scatter roll of 6 or less.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 22:43:10
Subject: BS 6+ and Blast Weapons
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[DCM]
Tilter at Windmills
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Running the same math I did before, I get just over an 81% chance of either a hit or a scatter of 2" or less.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/12/30 22:49:32
Subject: Re:BS 6+ and Blast Weapons
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Devastating Dark Reaper
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Grey Templar wrote:
I think there are less than 10 models in the game with a BS6+
Vindicare, GK Grandmaster, Pheonix Lords... What else is there?
A ton of eldar do. The dark eldar in particular.
#1 Eldar Autarch( bs 6)
#2 Prince Yriel ( bs 6)
#3 Dark Eldar Succubus ( bs 6)
#4 Duke Sliscus ( bs 6)
#5 Baron Sathonyx ( bs 6
#6 Dark Eldar Archon ( bs 7)
#7 Drazhar ( bs 7)
#8 Lady Malys ( bs 7)
#9 Asdrubael Vect ( bs 8)
#10 Lelith Hesperax ( bs 9  and no gun  )
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![[Post New]](/s/i/i.gif) 2012/12/30 22:54:16
Subject: Re:BS 6+ and Blast Weapons
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Lelith has Grenades
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/12/30 23:09:28
Subject: Re:BS 6+ and Blast Weapons
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Proud Phantom Titan
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... in my games she normally has a Icarus Lascannon ... shes shot down sooo many flyers.
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![[Post New]](/s/i/i.gif) 2012/12/31 15:24:15
Subject: BS 6+ and Blast Weapons
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Steadfast Grey Hunter
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Bjorn has BS 6 as well.
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![[Post New]](/s/i/i.gif) 2012/12/31 15:53:48
Subject: BS 6+ and Blast Weapons
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Grey Knight Purgator firing around corners
Boston, MA
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Mannahnin wrote:Because while models using blast weapons do not roll To Hit, they may still possess a special rule (or be granted one, like by Prescience) allowing them to re-roll To Hit, and GW has decided to let that capability give a benefit to models using blast weapons, despite the fact that they don't actually roll To Hit.
It's not possible for a model using a blast weapon to roll a 1 To Hit, so they can't invoke the BS6+ rule or Preferred enemy, but if they're granted a general re-roll To Hit, they can benefit as described under Blast Weapons and Re-Rolls.
Divination with Coteaz and Plasma Cannon Servitors is a good example.
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0000 - Rest Period - BUT YOU BETTER NOT SPEND FOUR WHOLE HOURS SLEEPING. IF YOU DO YOU ARE NOT ANGRY ENOUGH AND TOMORROW YOU GET THE FIRST CHANCE TO PLAY PIN THE TAU ON THE CARNIFEX. |
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