Just read the article ... and ya if you want to play a solid competitive wing army your going to have to use double wing or green wing. Personally I'm stacking up all deathwing and deathwing assaulting as many units as I can.
These are my 1250 and 1500 Point Variant Loadouts.
Dark Angels Deathwing 1250 Point Loadout
Belial (Terminator Armor, Storm Bolter & Sword of Silence) – 190 {Attached to the Deathwing Terminator Unit Being Deployed Using Deathwing Assault}
Deathwing Command Squad (5 Deathwing Terminators, Standard of Fortitude, Cyclone Missile Launcher) – 330 {Deployed using Deathwing Assault}
5 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 4 Deathwing Terminators, 1 Assault Cannon) – 240 {Deployed using Deathwing Assault}
5 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 4 Deathwing Terminators, 1 Cyclone Missile Launcher) – 245
5 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 4 Deathwing Terminators, 1 Cyclone Missile Launcher) – 245
= 1250
Dark Angels Deathwing 1500 Point Loadout
Belial (Terminator Armor, Storm Bolter & Sword of Silence) – 190 {Attached to the 10 Man Deathwing Unit Being Deployed Using Deathwing Assault}
Deathwing Command Squad (5 Deathwing Terminators, Standard of Fortitude, Cyclone Missile Launcher) – 330 {Deployed Using Deathwing Assault}
10 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 9 Deathwing Terminators, 2 Assault Cannon) – 480 {Deployed using Deathwing Assault}
5 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 4 Deathwing Terminators, 1 Chain Fist, 1 Cyclone Missile Launcher) – 250
5 Deathwing Terminators (1 Deathwing Terminator Sergeant with Power Sword, 4 Deathwing Terminators, 1 Chain Fist, 1 Cyclone Missile Launcher) – 250
= 1500
I like it .... if they are within the 12" banner (at 1500 points atleast 15 should be) 2+/5+/5+ saves.
It's hard to go wrong with
Assault Cannons or Cyclone Missile Launchers and adding in a Chain Fist if you have the Points.
Cyclones are always going to be better because you get 2 storm bolters shots at
str 4 and 2 krak missile shots at
str 8 - vs 4 assault cannon shots
str 6 - they have a higher threat range, but they can just fit really weird into a point budget and are pretty $
irl (converted mine from ravenwing typhoon missile launchers - because deathwing just does it bigger)
The Article bashed Belial a good bit and ya his point cost was raised alot .... but he did gain the nonscatter deep striking (combined with 10 terminators packing storm bolters and assault cannons that makes for a awesome first twin-linked turn), being able to precise shot at 5+, and an added fleshbane on sword of silence.
Will a Full Deathwing army be highly competitive at a tournament setting? ... depends on the setting and player but it would most likely be outshined by greenwing or doublewing.
- And to answer the question
Going to break down into 3 groups ... or really close to it.
Theres so many variants of what you can do with Deathwing that you really need to pick a play style then loadout your terminators to suite your needs.
I personally move and shoot my terminators all game and try to keep them out of melee distance until it is a absolute must (and when I have to I try to make it Belial and his unit of 10 Deathwing
TDA buddies), while I grind down my opponent with storm bolters and heavy weapon fire.
Everyone with a SB and a AC or CML
You can do the same thing with more survivability by adding the sarge and
CML units with a
TH /
SS for the 3+
Sergeant with LC or TH / SS, 4 TDA with SB and AC or CML - allows the sarge to take challenges or take a few units at a higher I strike when in combat
Or just go full on melee and add in knights to pick out certain choice units. -
TH /
SS teminators are going to hit harder than knights minus the one around of awesome mode engaged. But Knights with their higher toughness and high I attacks should be amazing for cleaving through anything that doesnt need
AP 3 or lower.
Full TH / SS with CML - you can also do this a mix of 3
TH /
SS and 2
LC, or vice versa .... some people use a full on 5
LC unit, but I wouldnt advise it.
The Best thing about Deathwing is that its flexible ... figure out your playstyle and how you want to use your terminators then kit them to do that job (in most cases doing the job redundantly works better)
Feel No Pain is just

Amazing with Terminators.