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1999+1 Demons and Imperial Guard vs Dark Harliestar (Video Batrep)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Hoary Long Fang with Lascannon






My 1999+1 IG/Daemons Batrep (the puppy all stars) versus my friend's Dark Harliestar.

I apologize for the vid quality/shakiness, I need a better camera if I'm going to keep doing these.

http://www.youtube.com/watch?v=8ylZjzh7QVI&feature=youtu.be

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in us
Fixture of Dakka





San Jose, CA

You played it well. Harliestar's biggest weakness is its lack of mobility. Good choice to take out his venoms.

Interesting that he didn't take Eldrad. Any particular reason why not?



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Sound is terrible for me unfortunately, I have my speakers turned all the way up and can barely hear you and make out one word in 3.

Amended, it gets somewhat clearer later on.

Interesting mix of units on the table, I have noticed a real difference in the amount of terrain used on the table, esp LOS blocking terrain, between the UK and US, you guys play on empty deserts over here.

This message was edited 1 time. Last update was at 2013/05/25 12:46:48




 
   
Made in us
Regular Dakkanaut




Nice Batrep. I'll echo the comment about a lack of LoS blocking terrain (esp. in the middle of the table).

Obviously the Eldar list construction stuff is about to change, but he needs more mobility (like swapping a DA unit for 2 x 3 GJBs). Eldar deployment seemed a bit off to me as well, the harlies are slow so putting them all the way to one side seriously limits his options and lets your big guys fly around the other side more or less worry free, and also limits his ability to use Doom on anything useful (like the hounds right before you bladestorm/splinter them). Gunning for the LoC with the Warwalkers was also a bad move in my opinion, on average they do 1 wound which doesn't even slow it down (since it has 6), I think he should have taken advantage of your failed grimoire and gone after hounds where he averages a little over 8 wounds.
   
Made in us
Hoary Long Fang with Lascannon






Posting on my phone. Apologize for typos

Eldrad doesn't have fleet. It's not a contagious rule. Harliestar is too slow to give up fleet. But yeah, he deployed all wrong.

I just finished nashcon with this exact list, finished fourth. Two wins and a draw. The draw was absolutely my fault, should have easily won it. But, amazing I eked out the last win, dark eldar venom spam stole the initiative (no vecht, normal 6 up), and alpha struck me hard (no Los blocking terrain)

Agreed on the level of terrain in the batrep, but I built the board based off of stones river, so I would simulate a gt

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Yeah, I hear you on the tournament style of table, I think that's to the detriment of tournaments over here.

It grossly favors gunlines with range.



 
   
Made in us
Agile Revenant Titan




Florida

Unfortunately, there were a few issues with the Eldar player's strategy. Deployment for the Harlies were already mentioned, but on turn 1, the Flesh Hounds should have been removed. Both DA squads, Venoms and War Walkers should have targetted the Flesh Hounds immediately. It takes dedicated shooting to get rid of the unit. There was no way to take out all three assault threats (Flesh Hounds, LoC and Demon Prince) as was destined to lose a couple of units, but I think he could have at least gotten First Blood.

I think the game could have been a bit closer had he eliminated the Flesh Hound threat as well as placed the Harliestar more centrally located to support his other units which were going to end up being assaulted.

Thanks for the report. Interesting viewing.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Hoary Long Fang with Lascannon






 Sarigar wrote:
Unfortunately, there were a few issues with the Eldar player's strategy. Deployment for the Harlies were already mentioned, but on turn 1, the Flesh Hounds should have been removed. Both DA squads, Venoms and War Walkers should have targetted the Flesh Hounds immediately. It takes dedicated shooting to get rid of the unit. There was no way to take out all three assault threats (Flesh Hounds, LoC and Demon Prince) as was destined to lose a couple of units, but I think he could have at least gotten First Blood.

I think the game could have been a bit closer had he eliminated the Flesh Hound threat as well as placed the Harliestar more centrally located to support his other units which were going to end up being assaulted.

Thanks for the report. Interesting viewing.


Agree on all counts, the LOC/DP/Hounds combo works best when people don't focus on the Hounds. I need them to be a sledgehammer, while the two FMCs fly around vector striking and shooting (I generally don't assault with them, but against Eldar you kind of have to, as flickering fire becomes a lot less reliable). I told him after the game he should have turtled up, and used the Harliestar to defend his own scoring units, and brought the Warwalkers off the flank to remove my Basilisk (as barrage is a pretty big threat to most of the Shadowfield/Fortune abuse units)


Automatically Appended Next Post:
I'm not as good as Tomb King, so I find it nearly impossible to do full batreps for tournaments, but I figured I could summarize my list's performance at Nashcon.

Nashcon is not a "major" GT, although it's trying (it probably would qualify for major with historical wargames). This area of the US doesn't have any tournaments that get a ton of attention, which is strange, because Stones River had double the attendees as the BAO, and is a fantastic event. Anyway, Nashcon is only three games, with custom victory conditions. There are a ton of tables, most of which were quite high on terrain (some of the back tables had lincoln logs, which was hilarious, but it's better than no terrain).

Overall I'd say it performed really well. The Demolisher only made an impact on one game, but in that game it was huge. It always drew fire away from the Basilisk, which generally has more of an impact on the game. The Hounds/LOC/DP succeeded in drawing fire away from my scoring units, and usually wrecked a good percentage of my opponent's army (in game 2, I tabled Grey Knights by turn 4, only losing 6 hounds and two wounds off of the LoC). The Vendettas were useful, as much for their ability to drop Troops on objectives as their Lascannons. I think Guard with a Daemon sledgehammer is an excellent combo, and may make that my primary Army from now on (with some tweaks).

The winning list was Eldar with Tau allies, and I'm pretty sure it was the Wraithstar from JY2's Battle of the Deathstars thread (he also had Broadsides and a ton of War Walkers)

This message was edited 1 time. Last update was at 2013/05/27 18:30:50


Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
 
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