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Eldar TAC list 1750 for Tournament (Update: 1 Battle Report, more to come)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Sneaky Striking Scorpion




ca, usa

Eldar 1750
HQ-1, Troops-5, Elite-1, FA-2, Heavy-3

HQ 98
98 Autarch – Warp Jump Generator, Fusion Gun, Scorp Sword

Troops 632
225 10xguardians (90) w/ Wave Serpent w/ tl scatter + holo (135)
225 10xguardians (90) w/ Wave Serpent w/ tl scatter + holo (135)
61 3xWindrider Jetbikes w/ 1 cannon
61 3xWindrider Jetbikes w/ 1 cannon
60 5xRangers

Elites 220
220 10xScorpions w/Exarch w/claw and crushing blow

FA 380
190 10xWarp Spiders
190 10xWarp Spiders

Heavy 420
140 2xWW w/2xBL
140 2xWW w/2xBL
140 2xWW w/2xBL

Strat: Autarch runs with 1 spider squad. Tank hunts or wrecks face w/e works. Guardians in serpents charge up first turn and alpha the poop out of transports and anything under av14. Walkers either take out av 14 or high threat tanks. Scorpions infiltrate and be awesome bashing in faces. Rangers sit on objectives like a boss. Jetbikes reserve and hide and capture objectives last turn like a boss. Other spiders just wreck face and flyers if need be. C&C?

This message was edited 1 time. Last update was at 2013/06/27 00:11:31


   
Made in us
Sneaky Striking Scorpion




ca, usa

Battle Report Update:
http://theadventuresofeldar.wordpress.com/2013/06/26/fifth-game-with-new-codex/

   
Made in us
Executing Exarch





The Twilight Zone

I like the list, the use of lots of 3+ armor that is very in your face works well with support from the walkers and serpents.

The only minor change I would suggest is dropping crushing blow to monster hunter and grabbing a banshee mask on the autarch. An S7 claw does not do much more than an S6 claw, but re rolling to wound against MC's benefits the WHOLE squad for shooting AND assault. If you expect to see a bunch of Av12 walkers or Av12 rear armor crushing blow has a point, but the rest of your list should be dealing with that.

A banshee mask on the autarch really swings combats in your favor, should you need to fight with the spiders. It ensures that you are going first or at the same time against any enemy in the open, and going at the same time with the spiders should you assault into cover.

Edits for incorrect use of the rules.

This message was edited 1 time. Last update was at 2013/06/27 02:25:31


The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
 
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