About me: I'm a 22 year old soon to be BSN Male College Student graduate at the at University of Minnesota and I love to teach people about their bodies, because it's just like teaching a new player how to play
40k for me. Warhammer has taught me a lot over the past 10 years. It really has been an interesting ride. From not having enough money to buy a single blister to blowing an entire summer's worth of work on my first large army, painting in layers to painting in moles, as in 6.022X10²³, or why what some people may call blending or feathering or should really be called controlled falling of aqueous pigments....painting in pixels....3d printing....it's like painting an onion/rant
So let's talk about random motion in terms of instantaneous velocity for a while. Let's talk about the concept of self, or with you guys my shared history and love of citadel games as well as other tabletops, as well as the symbols of self
i or put more simply the square root(negative 1) as our model. Let's talk about our models as our Role Models. How can Graham McNeill make me not hate Vanilla Marines, but rather allow me to understand that painting blue is much easier for most people because they see blues everyday due to the sky. Let's talk about the business model of the naturalistic approach to color theory, because that's why you get Dark Angels and Ultramarines on Ebay with a greater frequency than any other marines. Marines being superhumans, and champions of "good" according to which side of the Horus Heresy you fall on
,
The dream of the 90's are alive in Citadel's past. Ever played Necromunda? Look up some old artwork and read the old rules. You'll understand why 6th is 6th edition and 3rd is 3rd, or TRY to read third through the scope of your 6th edition telescope to the past. You know what was great about the 4th edition Rulebook? The Concept of Kill team. Kill team was the bridge between my love of Over the top strategy games from my past, Civilization, The entire Chronology of Age Of empires, mixed with line of sight based games like XCOM! BUT, we all know the problem is that it's hard to get a campaign going for a number of reasons. Those reasons are shared with the woes of every
DM or Tournament Facilitator everywhere, sometimes people's schedules clash and people don't show up. If you're from a small town in the American Midwest
Feel free to discuss the "Dream of the Nineties" you old timers (Mighty Duck Generation or
) and a NSFW anti-joke as an allegory to the next topic to go along with that one
The Illusion of Race as a Quantitatively Significant Theory in Understanding Einstein's Theory of "Cultural" relativity OR put more simply
--
40k points system
-----why gambling your troops is fun = why you should never play at slot machines. Cardgames are your best odds in a casino-
-----------blahblah /rant
Tabletops as a
stereotypically Boy version of House.
--All the worlds a stage
----Warhammer as poetry or stream of consciousness
-----It's not whether you win or lose, it's how you play the game.
--------blah blah biological perspective of memory
Why 3d Printing Makes Sense to us that have been on Dakka for a while. - > The business of casting - Understanding Mass Production OR put more simply
-Anheiser Bush Factory = 58% of Domestic Beer Sales = what makes a microbrewery a better model?
---Model of Efficiency with and without pasteurization/autoclave
-----blahblah /rant