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2013/08/05 13:17:51
Subject: Can a Tzeentch Daemon have too much blue?
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Infiltrating Broodlord
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Yes... Thoughts on how can improve this Smurf? Oh and to make matters worse the Space Marine on his base is going to be an Ultra Marine.
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2013/08/05 13:59:04
Subject: Can a Tzeentch Daemon have too much blue?
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Grey Knight Psionic Stormraven Pilot
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Stronger shade for the muscle tone.
Giving a strong contrast colour to the Clothpiece.
Using different shades of blue, for highlights etc.
Gives the claws another colour.
Give the wings some structure (painting the bones differently, maybe even applying a pattern).
Just some ideas, no idea how well those would do. ^^
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2013/08/05 14:46:05
Subject: Can a Tzeentch Daemon have too much blue?
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Civil War Re-enactor
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I'd make the gold more golden, and make the cloth a different colour. A more Tzeentch-like colour.
Maybe make the claws the same colour as the sword? That'd be really cool.
But that's just how I would do it. If you choose to keep the prince the way it is it's still awesome.
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Shotgun wrote:I don't think I will ever understand the mentality of people that feel the need to record and post their butthurt on the interwebs. |
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2013/08/05 14:54:37
Subject: Re:Can a Tzeentch Daemon have too much blue?
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Shrieking Guardian Jetbiker
Essex :|
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Try to make the dark blue recesses darker and the light blue highlights lighter. More contrast makes you fill larger areas without boring the viewer.
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650
<- armour save
<- invulnerable save
<- cover save
<- scatter
<- morale check
<- psychic test |
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2013/08/05 16:12:27
Subject: Can a Tzeentch Daemon have too much blue?
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Grey Knight Psionic Stormraven Pilot
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2013/08/05 16:18:43
Subject: Can a Tzeentch Daemon have too much blue?
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Civil War Re-enactor
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Nah, I like the one in the OP far more. Those muted colours make it look too monstrous/beasty, as opposed to the OPs which looks more Daemonic.
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Shotgun wrote:I don't think I will ever understand the mentality of people that feel the need to record and post their butthurt on the interwebs. |
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