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1500pt 6th Ed Codex Space Marine - Iron Hands Alpha Strike (Final Draft)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Ground Crew



Kent

Update with Codex at hand.
Just looking for feedback for now on the general strengths and weakness of this list?

Chapter Tactics Iron Hand (or Salamander)

HQ
Libby no upgrades 65pts

Troops
Scouts * 5, Camo Cloaks, Sniper Rifle * 4, Missile Launcher * 1. DT LSS with H Flamer 129pts

Scouts * 5, Camo Cloaks, Sniper Rifle * 4, Missile Launcher * 1. DT LSS with H Flamer 129pts

Scouts * 5, Combat knives. DT LSS with H Flamer 100pts

Scouts * 5, Combat knives. DT LSS with H Flamer 100pts

458pts

Fast Attack

Land Speeder HB + TML * 3 225pts

Land Speeder HB + TML * 3 225pts

Land Speeder HB + TML * 3 225pts

675pts

Heavy Support

Stalker 75pts

Stalker 75pts

Stalker 75pts

225pts

Fortification

ADL with comms 70pts

1493pts total

That's 12 shots at strength 8 with sky fire and twin-linked at 48". Which means full bs against other skimmer lists and flyers.

18 strength 8 or 18 strength 4 small blasts at 48", plus 27 strength 5 at 36" on 9 fast skimmers.

4 heavy flamers, plus 4 18" large blast weapons that cause blind on 4 fast skimmers

8 snipers for pinning shoot arms and 2 launchers for more strength 8 or blasts.

Libby because I need a HQ

Adl with comma to give me rerolls on reinforcements


Deployment depends on the army I'm facing, if its flyer spam, I will try to keep rerolling my reserves to bring the stalkers in after their flyers.

Any improvements or gaping holes?

This message was edited 6 times. Last update was at 2013/09/07 21:55:10


Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in dk
Flashy Flashgitz




Looks quite, ehem, specialised.

I believe you might not have the minis available, so try it as a proxylist.

I see some potential downfalls with LS weapons being aimed around shooting infantry. With there being 4 units of min sized scouts. With only very soft targets list.

Give it a whirl, maybe it can act in mysterious ways.

With love from Denmark

 
   
Made in gb
Ground Crew



Kent

Yes I'm thinking of running it proxy first, I was thinking about the 22 strength 8 ap 3 shots at 48" range.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in gb
Ground Crew



Kent

Edit update to include rumored points, Also removal of MOTF and addition of Libby, 3 * stalkers and a ADL with coms.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in gb
Ground Crew



Kent

Edited with more info and because rumours now being backed up by early codex owners.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in gb
Ground Crew



Kent

Final edit updated.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

That's 12 shots at s7 SF TL or 24 at S7 SF, right?

   
Made in gb
Ground Crew



Kent

 ArbitorIan wrote:
That's 12 shots at s7 SF TL or 24 at S7 SF, right?


You are correct my friend! I knew something else was wrong! Updating now.

Codex Space Marines - Astral Skulls
9500 points. Full 4th Company ready to deploy!

Codex Tyranids
3000 points. 
   
 
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