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![[Post New]](/s/i/i.gif) 2013/12/17 23:18:00
Subject: Points values - how much over will you allow?
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Warning From Magnus? Not Listening!
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So I was wondering - outside of tournaments of course- how many points you will allow your opponent to be over (if any).
EDIT: changed the poll options around to be a bit more accurate
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This message was edited 2 times. Last update was at 2013/12/17 23:41:36
My P&M blog
DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:21:47
Subject: Re:Points values - how much over will you allow?
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Fixture of Dakka
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If someone wants to play 1007 points, or whatnot, they should say that from the outset. If we agreed to 1000, you need to stick to 1000.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:23:58
Subject: Points values - how much over will you allow?
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Insect-Infested Nurgle Chaos Lord
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Zero.
The point restriction is there for a reason.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:25:18
Subject: Re:Points values - how much over will you allow?
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Warp-Screaming Noise Marine
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The difference of a couple of points is okay to me. However, I'd be iffy about anything above 10 pts. higher than the alleged limit.
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2013/12/17 23:27:00
Subject: Re:Points values - how much over will you allow?
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Warning From Magnus? Not Listening!
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SarisKhan wrote:The difference of a couple of points is okay to me. However, I'd be iffy about anything above 10 pts. higher than the alleged limit.
personally I'm the same. Didn't know there was an "alleged limit"
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This message was edited 1 time. Last update was at 2013/12/17 23:27:33
My P&M blog
DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:27:08
Subject: Points values - how much over will you allow?
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Flashy Flashgitz
Canberra, Down Under
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We stick with the limit where I am at. Half of the fun is squeezing for the last few points.
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Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!
WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner
- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:34:43
Subject: Points values - how much over will you allow?
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Stubborn Dark Angels Veteran Sergeant
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if its like 0.35% of the total points who cares, just dont be shocked if i add meltabombs here or there to match your points
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RoperPG wrote:Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon? |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:35:42
Subject: Points values - how much over will you allow?
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Wondering Why the Emperor Left
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I voted 10 but I'd say more like 5. If you're at 2003 or something like that it may well just be awkward points not fitting quite right, but there are a lot of small upgrades in the 5-10 point range. Even if you aren't taking any, by that point you could probably have tangibly improved your army somehow with the extra points they spent, even if the upgrade would be fairly situational.
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Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:37:00
Subject: Re:Points values - how much over will you allow?
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Flashy Flashgitz
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To me 1-4 is okay for points over, but after that you need to find something to remove.
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![[Post New]](/s/i/i.gif) 2013/12/17 23:42:31
Subject: Points values - how much over will you allow?
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Warning From Magnus? Not Listening!
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thisisnotaseriousaccount wrote:I voted 10 but I'd say more like 5. If you're at 2003 or something like that it may well just be awkward points not fitting quite right, but there are a lot of small upgrades in the 5-10 point range. Even if you aren't taking any, by that point you could probably have tangibly improved your army somehow with the extra points they spent, even if the upgrade would be fairly situational.
fair point. 10 points is a plasma gun in some codices
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My P&M blog
DC:90S++G+++M+B+IPw40k04#+D+A+++/cWD241R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:43:03
Subject: Re:Points values - how much over will you allow?
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Warp-Screaming Noise Marine
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Brother Payne wrote: SarisKhan wrote:The difference of a couple of points is okay to me. However, I'd be iffy about anything above 10 pts. higher than the alleged limit.
personally I'm the same. Didn't know there was an "alleged limit"
"Alleged" as in, "we decided on a 1750 pts. game, but you suddenly have 1763 pts., so it's no longer really a 1750 pts. game".
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2013/12/17 23:45:20
Subject: Points values - how much over will you allow?
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Flashy Flashgitz
Canberra, Down Under
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thisisnotaseriousaccount wrote:I voted 10 but I'd say more like 5. If you're at 2003 or something like that it may well just be awkward points not fitting quite right, but there are a lot of small upgrades in the 5-10 point range. Even if you aren't taking any, by that point you could probably have tangibly improved your army somehow with the extra points they spent, even if the upgrade would be fairly situational.
Yeah, if my opponent is 5 over, then i'm going to take that extra Big Shoota or Ammo Runt, because sometimes that little push can be a big deal.
Edit: That came off as sarcastic, it was meant to be honest. My bad.
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This message was edited 1 time. Last update was at 2013/12/17 23:46:10
Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!
WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner
- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:59:52
Subject: Points values - how much over will you allow?
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Secret Inquisitorial Eldar Xenexecutor
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I'm usually pretty lenient with my opponent being about 5 points over the limit but stick to the limit or under myself. However if there is a clearly viable way for my opponent to get themselves back to the limit or under I usually see if they'd take that option.
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![[Post New]](/s/i/i.gif) 2013/12/18 00:23:09
Subject: Re:Points values - how much over will you allow?
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Hellish Haemonculus
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It doesn't concern me greatly. I like to short myself on points to train myself to fight uphill anyway, so it doesn't confront me none to allow my opponents to go over.
I also use a handicap system, where I require myself to go under my points limit by 5% per cumulative victory I have over the opponent in question.
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![[Post New]](/s/i/i.gif) 2013/12/18 00:34:19
Subject: Re:Points values - how much over will you allow?
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Lone Wolf Sentinel Pilot
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Depends. At 1850-2000 It wouldn't matter a toss to me if it was about 10-15 points over, but at lower than that 10-15 points can be an extra meltagun or a plasma gun somewhere that might set the outcome of the battle in stone too easily, though mostly at sub-1200.
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![[Post New]](/s/i/i.gif) 2013/12/18 00:38:01
Subject: Points values - how much over will you allow?
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Shas'ui with Bonding Knife
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It has to be dead on or under the point limit - I will change up my list if I have to in order to make it all fit.... if you can go a few points over then it just invalidates all the efforts of list building.
Very rarely do armies comprise of bare bone squads, there is always a grenade or special weapon that can be dropped to fit within the point limit.
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![[Post New]](/s/i/i.gif) 2013/12/18 00:40:48
Subject: Re:Points values - how much over will you allow?
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Did Fulgrim Just Behead Ferrus?
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As long as they tell me, so that I can add some more stuff to match their points, I have no problems with that.
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"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2013/12/18 00:47:00
Subject: Re:Points values - how much over will you allow?
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Grey Knight Purgator firing around corners
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0 points.
The point limit is a mutually agreed upper limit.
Why agree on 1750 points, if you build up to 1785?
I played kill team a bit ago, and we decided on a higher point limit to have more choice for units, but we agreed prior to the game days bfore, btw... The night of the game we all had a squad well inside the limits, all the five of us.
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2270 (1725 painted)
1978 (180 painted)
329 (280ish)
705 (0)
193 (0)
165 (0)
:assassins: 855 (540) |
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![[Post New]](/s/i/i.gif) 2013/12/18 01:42:50
Subject: Points values - how much over will you allow?
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Stealthy Space Wolves Scout
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Sparkadia wrote:We stick with the limit where I am at. Half of the fun is squeezing for the last few points.
Yeh definitely the truth.
Although it was more interesting back in earlier editions where there were a lot more little upgrades to play around with.... now it's just meltabomb
That was really the only good thing about 3rd Ed, actually.... characterful things like giving your Imperial Guard Lieutenant a cigar as a trademark item
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- 10,000+ (since 1994)
- 5000 (since 1996)
Harlequins/Ynnari -2500
Empire - 3000 (Current build)
Dwarves - Old and desperately in need of updating |
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![[Post New]](/s/i/i.gif) 2013/12/18 02:17:16
Subject: Re:Points values - how much over will you allow?
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Regular Dakkanaut
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One point over, max.
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While they are singing "what a friend we have in the greater good", we are bringing the pain! |
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![[Post New]](/s/i/i.gif) 2013/12/18 03:11:20
Subject: Points values - how much over will you allow?
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Dakka Veteran
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We used to have a guy routinely be over on points. We had to add up his army list before every game. He wasn't trying to cheat, he was just very sloppy. We made a rule that for every point over the limit you had to remove double that (under the limit) before the game began.
A limit is there for a reason. Once you allow for going over, where do you draw the new line?
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![[Post New]](/s/i/i.gif) 2013/12/18 03:53:00
Subject: Points values - how much over will you allow?
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Douglas Bader
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Zero points over is the limit. Deliberately taking more points than the agreed-on limit is blatant cheating, just like deliberately moving your models 1" more than their maximum movement distance because you want to get into range faster.
Melcavuk wrote:However if there is a clearly viable way for my opponent to get themselves back to the limit or under I usually see if they'd take that option.
There is always a clear viable way for your opponent to get back under the limit, unless you're playing some kind of ridiculous game where the point limit is just barely enough for the cheapest possible HQ + 2x troops that their army can bring.
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This message was edited 1 time. Last update was at 2013/12/18 03:53:31
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/12/18 04:57:46
Subject: Re:Points values - how much over will you allow?
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Tea-Kettle of Blood
Adelaide, South Australia
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If you're playing a 1500 points game, but it's okay to be 10 points over, aren't you really playing a 1510 points game?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2013/12/18 12:52:28
Subject: Points values - how much over will you allow?
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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0, no more than stated.
5 points over...?
There's always a unit that can lose a melta bomb, or swap out a high-cost model into a lower-costed unit.
Got a 10-point upgrade on a vehicle? Swap it for a 5-point upgrade elsewhere.
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![[Post New]](/s/i/i.gif) 2013/12/18 12:57:24
Subject: Points values - how much over will you allow?
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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I am not too iffy about it, it seems unlikely that anyone would do it with the intent of cheating anyway. If I feel like I want my Vindicator instead of my Helbrute, it is easy to just say 'Hey, is it okay if we play 1800 instead of 1750?' which pretty much always works. Automatically Appended Next Post: Peregrine wrote:Zero points over is the limit. Deliberately taking more points than the agreed-on limit is blatant cheating, just like deliberately moving your models 1" more than their maximum movement distance because you want to get into range faster.
Melcavuk wrote:However if there is a clearly viable way for my opponent to get themselves back to the limit or under I usually see if they'd take that option.
There is always a clear viable way for your opponent to get back under the limit, unless you're playing some kind of ridiculous game where the point limit is just barely enough for the cheapest possible HQ + 2x troops that their army can bring.
Wow' you're taking this very seriously. Are there any cheaters around where you live?
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This message was edited 1 time. Last update was at 2013/12/18 12:58:25
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![[Post New]](/s/i/i.gif) 2013/12/18 13:00:34
Subject: Re:Points values - how much over will you allow?
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Slaanesh Havoc with Blastmaster
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As most games I play are 5K plus, and my group of friends are quite relaxed, 25 points or so is acceptable, at that high a points game, its not going to be a game winner Automatically Appended Next Post: As most games I play are 5K plus, and my group of friends are quite relaxed, 25 points or so is acceptable, at that high a points game, its not going to be a game winner
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This message was edited 1 time. Last update was at 2013/12/18 13:00:41
Brotherhood of the Damned 20,580
Nids 1,900
5,800
I am the Beard and I'm..........*whispers* Awesome |
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![[Post New]](/s/i/i.gif) 2013/12/18 13:34:45
Subject: Re:Points values - how much over will you allow?
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Stormin' Stompa
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Copy-paste to the rescue!! ------------------------------------------------------------------------ I'll allow a zero point breach of the maximum allowed. 5 points is the difference between a Mortar and an Autocannon. It makes a hell of a lot of difference to the Rhino heading towards you. 3 points allows a Singing Spear upgrade. Make a lot of difference to the Land Raider nearby. Plus I get to hear about how his Warlock killed my Land Raider forever. Saying; "It's just x points. It doesn't make a lot of difference" is a huge fallacy. Those few points might be part of a larger chunk of points that makes it possible to field that extra Hive Guard, Terminator, Meltagun or whatever. Saying; "Just add a Melta Bomb to one of our Sergeants and we are even" is a fallacy. Said squad might not have been taken to move aggresively forwards....making the upgrade utterly pointless. Hell, it might even induce me to stray from the basic tenents of my battleplan, which I had in mind when I made the armylist. Maybe I even considered giving him a Melta Bomb but discarded the idea because it was a pointless waste of points.....and now I add it again to compensate for your unwillingness to follow the rules? If 5 points is no big deal, then remove them. They are "no big deal", remember? Thank you for putting me in a situation where I, by saying "no", is denying you your "right to have fun". I am not really given a choice. You broke the rules/agreement and suddenly I'M the TFG?!? We have to set the limit somewhere....and that might as well be at the limit agreed upon beforehand. ....
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This message was edited 1 time. Last update was at 2013/12/18 13:39:52
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2013/12/18 13:54:49
Subject: Re:Points values - how much over will you allow?
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Elite Tyranid Warrior
Edmonton AB
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Jimsolo wrote:It doesn't concern me greatly. I like to short myself on points to train myself to fight uphill anyway, so it doesn't confront me none to allow my opponents to go over.
I also use a handicap system, where I require myself to go under my points limit by 5% per cumulative victory I have over the opponent in question.
I really like this idea. Think I might start doing that as well  forces you to think more on how you play as opposed to banging your forces together till someone comes out on top
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6200
6th: 127/17/21 - 7th: 1/0/0
4800
6th: 6/0/1 - 7th 0/0/0
1820
WIP
1427
WIP
All points are base units with no upgrades
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![[Post New]](/s/i/i.gif) 2013/12/18 13:58:09
Subject: Points values - how much over will you allow?
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Secret Inquisitorial Eldar Xenexecutor
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Peregrine wrote:Zero points over is the limit. Deliberately taking more points than the agreed-on limit is blatant cheating, just like deliberately moving your models 1" more than their maximum movement distance because you want to get into range faster.
Melcavuk wrote:However if there is a clearly viable way for my opponent to get themselves back to the limit or under I usually see if they'd take that option.
There is always a clear viable way for your opponent to get back under the limit, unless you're playing some kind of ridiculous game where the point limit is just barely enough for the cheapest possible HQ + 2x troops that their army can bring.
Well to clarify I play with alot of younger or new players, by clearly viable I mean if you can drop a piece of wargear, or an ork boy etc to get yourself under the mark then I'd prefer if it you did so. If however all your units are minimum sized and you're 5 points over I dont feel the urge to tell my opponent to drop themselves 50+ points under the limit to get rid of that last 5.
But again thats just me and just for friendly games, at the end of the day 5 points isnt worth the fuss of upsetting an opponent or making them go back for a rewrite, its a friendly game.
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![[Post New]](/s/i/i.gif) 2013/12/18 14:01:22
Subject: Points values - how much over will you allow?
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Rough Rider with Boomstick
Wiltshire
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I voted 5pts... But not in "standard" games. I mean that for those games where you're at someone's house, and it's 2am, and they ask if you want a game, so you quickly cobble a list together. (To be fair though, that is pretty much most of my games...)
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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