|
I don't get the + - thing...
In your place, I would have done something like this:
Magnets on base all with same orientation, let's say minus towards the portal (not alternating), "d12” or "d20" portal with magnet on sides, let's say minus outwards.
A magnet sphere will turn so that its + or - pole matches the opposing static ones, where on a polyhedron, you choose and glue magnets simulating a monopole.
Maybe, and just maybe, just the four central magnets - same orientation - may do the trick also with the sphere...
Also, but I'm sure you were absolutely precise, an error of 1mm in magnet disposition disrupts the balance.
|