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![[Post New]](/s/i/i.gif) 2014/05/27 14:59:25
Subject: Null Rod vs Psychic Buff Star
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Killer Klaivex
Oceanside, CA
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Is the Null Rod the hard counter for those annoying squads buffed by Invisibility? (only fire snap shots, only hit on 6's in melee)
The Null Rod says, "A null rod is a power weapon. Any unsaved wounds caused by a null rod inflict instant death on psykers. Furthermore, the bearer (and his squad) cannot be affected by psychic powers (friendly or enemy) in any way."
Can the Null Rod packing inquisitor join a shooty squad and gun-down those pesky invisible units?
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![[Post New]](/s/i/i.gif) 2014/05/27 15:12:16
Subject: Null Rod vs Psychic Buff Star
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Nasty Nob on Warbike with Klaw
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No, because the power is effecting the enemy unit, not your own.
If you're going to argue the snap shot restriction is affecting your unit, will you also claim that a summoned unit of daemons cannot hit you in close combat, because they are the effect of a psychic power?
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![[Post New]](/s/i/i.gif) 2014/06/05 13:40:38
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
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Weird. Matt asked this question. Never responded to your counter and then a week later in a tactics thread is claiming a null rod works on invisibility.
Seems like this thread in this forum would be the better place to make his argument.
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![[Post New]](/s/i/i.gif) 2014/06/05 15:50:35
Subject: Null Rod vs Psychic Buff Star
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Killer Klaivex
Oceanside, CA
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Super Newb wrote:Weird. Matt asked this question. Never responded to your counter and then a week later in a tactics thread is claiming a null rod works on invisibility.
Seems like this thread in this forum would be the better place to make his argument.
Yeah, this threat got buried and I lost it.
No, because the power is effecting the enemy unit, not your own.
The RAW counter is, if I normally hit on 3's, and now I'm hitting on 6's, I am affected by the psychic power. As per the Daemonhunter Rod, I cannot be affected "In Any Way."
It's the in any way bit that makes it all encompassing.
Here's another example.
A Divination psyker casts Scrier's Gaze, and I have a unit with nullrod in reserve. I would not take the re-rolls for reserves while rolling for the unit with the Nullrod, but would for the other units.
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![[Post New]](/s/i/i.gif) 2014/06/05 16:09:16
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
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If "any way" in the null rod rull means ignoring more than buffs, debuffs and psychic shooting on the unit holding the null rod, well then, you'd basically have to FORGE THE NARRATIVE and create a "MIRROR UNIVERSE" and play two games. One for the unit with the null rod, one for every other unit in your army. You want to know why? Because a null rod ignores summoned demons. It ignores when your opponent levitates themself closer to you and then gets in shooting range. And so on. So play the turn once pretending the demons aren't there, then play it again when they are. Because the null rod unit created an alternate universe
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![[Post New]](/s/i/i.gif) 2014/06/05 16:12:37
Subject: Null Rod vs Psychic Buff Star
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Unhealthy Competition With Other Legions
Lost Carcosa
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HawaiiMatt wrote:
The RAW counter is, if I normally hit on 3's, and now I'm hitting on 6's, I am affected by the psychic power. As per the Daemonhunter Rod, I cannot be affected "In Any Way."
It's the in any way bit that makes it all encompassing.
Here's another example.
A Divination psyker casts Scrier's Gaze, and I have a unit with nullrod in reserve. I would not take the re-rolls for reserves while rolling for the unit with the Nullrod, but would for the other units.
It still begs the question, how do you then deal with units of summoned deamons? The unit with a null rod is immune to them as they are the result of a psychic power?
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This message was edited 1 time. Last update was at 2014/06/05 16:12:59
Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2014/06/05 16:20:26
Subject: Null Rod vs Psychic Buff Star
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Esteemed Veteran Space Marine
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Its not effecting the Null Rod bearer in any way. It effects the unit targeted by the power. It fundamentally changes that unit (by making them invisible). The snapfire and "Only hit on 6s" is just a condition now to hit the new unit.
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![[Post New]](/s/i/i.gif) 2014/06/05 16:22:29
Subject: Null Rod vs Psychic Buff Star
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Lieutenant General
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HawaiiMatt wrote:The RAW counter is, if I normally hit on 3's, and now I'm hitting on 6's, I am affected by the psychic power. As per the Daemonhunter Rod, I cannot be affected "In Any Way."
That is in no way, shape or form RAW. By using that argument your opponent would not be able to cast any psychic powers at all (even Blessings) because they would make his troops more effective against yours.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/06/05 16:25:35
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
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Marius Xerxes wrote: HawaiiMatt wrote:
The RAW counter is, if I normally hit on 3's, and now I'm hitting on 6's, I am affected by the psychic power. As per the Daemonhunter Rod, I cannot be affected "In Any Way."
It's the in any way bit that makes it all encompassing.
Here's another example.
A Divination psyker casts Scrier's Gaze, and I have a unit with nullrod in reserve. I would not take the re-rolls for reserves while rolling for the unit with the Nullrod, but would for the other units.
It still begs the question, how do you then deal with units of summoned deamons? The unit with a null rod is immune to them as they are the result of a psychic power?
Yes I noticed that too. He ignored your main question in his response.
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![[Post New]](/s/i/i.gif) 2014/06/05 16:28:57
Subject: Null Rod vs Psychic Buff Star
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Unhealthy Competition With Other Legions
Lost Carcosa
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Ghaz wrote: HawaiiMatt wrote:The RAW counter is, if I normally hit on 3's, and now I'm hitting on 6's, I am affected by the psychic power. As per the Daemonhunter Rod, I cannot be affected "In Any Way."
That is in no way, shape or form RAW. By using that argument your opponent would not be able to cast any psychic powers at all (even Blessings) because they would make his troops more effective against yours.
Exalted.
But, technically, they could cast whatever powers all day still. The null rod doesn't stop that. Just that one unit with the null rod would never be affected by said powers, should they come into play against them. The powers would work as normal versus any non null rod unit.
FYI this is not my personal opinion, but is along the logic lines of the OP.
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Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2014/06/05 16:38:51
Subject: Null Rod vs Psychic Buff Star
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Lieutenant General
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But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/06/05 17:35:32
Subject: Null Rod vs Psychic Buff Star
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Unhealthy Competition With Other Legions
Lost Carcosa
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Ghaz wrote:But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
At some point you have to realize you go from the reasonable, to the unreasonable to explain your point or refute someone else.
I think the OP had a reasonable approach in his question. Does direct interaction between a unit under the effect of a psychic power get cancelled out by a unit with a null rod.
If he came in with the extreme examples you bring up, we would surely disagree. But he didn't. Given its reasonable interpretation, its worth reasonable discussion and not have wild extremes thrown around. Despite its logical course, we can draw reasonable lines before we get there.
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Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2014/06/05 17:40:14
Subject: Null Rod vs Psychic Buff Star
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Nasty Nob on Warbike with Klaw
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Marius Xerxes wrote: Ghaz wrote:But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
At some point you have to realize you go from the reasonable, to the unreasonable to explain your point or refute someone else.
I think the OP had a reasonable approach in his question. Does direct interaction between a unit under the effect of a psychic power get cancelled out by a unit with a null rod.
If he came in with the extreme examples you bring up, we would surely disagree. But he didn't. Given its reasonable interpretation, its worth reasonable discussion and not have wild extremes thrown around. Despite its logical course, we can draw reasonable lines before we get there.
I'd say a reasonable interpretation is his unit is not effected by any power, but is attempting to hit a unit that is.
Indirect effect, so the Null rod does nothing in this case.
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![[Post New]](/s/i/i.gif) 2014/06/05 17:46:56
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
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Marius Xerxes wrote: Ghaz wrote:But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
At some point you have to realize you go from the reasonable, to the unreasonable to explain your point or refute someone else.
I think the OP had a reasonable approach in his question. Does direct interaction between a unit under the effect of a psychic power get cancelled out by a unit with a null rod.
Like summoned demons? That still hasn't been answered.
Also you've got everything backwards. The OP's argument is itself unreasonable and a way to show that is to take it to its absurd conclusion.
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![[Post New]](/s/i/i.gif) 2014/06/05 17:51:46
Subject: Null Rod vs Psychic Buff Star
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Lieutenant General
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Marius Xerxes wrote: Ghaz wrote:But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
At some point you have to realize you go from the reasonable, to the unreasonable to explain your point or refute someone else.
I think the OP had a reasonable approach in his question. Does direct interaction between a unit under the effect of a psychic power get cancelled out by a unit with a null rod.
If he came in with the extreme examples you bring up, we would surely disagree. But he didn't. Given its reasonable interpretation, its worth reasonable discussion and not have wild extremes thrown around. Despite its logical course, we can draw reasonable lines before we get there.
Except his position isn't reasonable as the psychic power did not affect the unit with the Null Rod. It affected the unit that attacked the unit with the Null Rod. If you let the Null Rod work against the psychic power that affected the attacking unit, at what point do you decide to stop? And what rules do you have to support that stopping point?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/06/05 18:02:19
Subject: Null Rod vs Psychic Buff Star
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Loyal Necron Lychguard
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Last turn a Molten Beam killed a nearby Librarian with a Power Field Generator. Does the unit with the Null Rod still get the 4++?
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![[Post New]](/s/i/i.gif) 2014/06/05 18:33:59
Subject: Null Rod vs Psychic Buff Star
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Unhealthy Competition With Other Legions
Lost Carcosa
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Ghaz wrote:
Except his position isn't reasonable as the psychic power did not affect the unit with the Null Rod. It affected the unit that attacked the unit with the Null Rod. If you let the Null Rod work against the psychic power that affected the attacking unit, at what point do you decide to stop? And what rules do you have to support that stopping point?
That's where I disagree. If he is shooting at an invis unit, that power, though casted on the enemy unit, is having a direct effect on his null rod shooting unit. It is literally affecting them. I see why the question was reasonable to ask.
At what point do you stop was the basis of my question, when I asked how would you deal with summoned deamons attacking a null rod unit.
Don't mistake my seeing the question as reasonable as saying "sure, that works". I just don't see a reason to throw out wild extremes as a needed defense to ones counter argument. Id like a break from American politics. At least while on Dakka.
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Standing in the light, I see only darkness. |
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![[Post New]](/s/i/i.gif) 2014/06/05 18:45:31
Subject: Null Rod vs Psychic Buff Star
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Killer Klaivex
Oceanside, CA
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grendel083 wrote: Marius Xerxes wrote: Ghaz wrote:But by his logic a power cast against a different unit would still be affecting the unit with the Null Rod. Its all cause and effect. For example, if he casts a Witchfire against a different unit that causes casualties that forces the unit to fall back and clears the way for them to assault the unit with the Null Rod then it affected that unit. The only way to ensure that psychic powers don't affect the unit with the Null Rod "in any way" is to disallow them altogether.
At some point you have to realize you go from the reasonable, to the unreasonable to explain your point or refute someone else.
I think the OP had a reasonable approach in his question. Does direct interaction between a unit under the effect of a psychic power get cancelled out by a unit with a null rod.
If he came in with the extreme examples you bring up, we would surely disagree. But he didn't. Given its reasonable interpretation, its worth reasonable discussion and not have wild extremes thrown around. Despite its logical course, we can draw reasonable lines before we get there.
I'd say a reasonable interpretation is his unit is not effected by any power, but is attempting to hit a unit that is.
Indirect effect, so the Null rod does nothing in this case.
But the rule for the rod isn't direct vs indirect, it's affected.
Where I would draw the line?
If I'm rolling to hit or to wound, I would roll normally, as if you went psychically buffed (that way, the psychic buff isn't coming into play). When your unit is rolling the dice (cover save, ward save) it's your units dice being affected, not mine, so the buff would work.
As for Conjured powers, it's creating a new unit that once in play, acts as a unit out of the respective codex (at this time, daemon). Once in play, the unit created isn't a psychic effect, only arrived by psychic means.
By using "My dice" vs "your dice" as the distinction, it's clear cut without wonky overlap.
But, as I said in the other thread, the Null Rod is just one of many things that is very out of date in the Grey Knight Codex, and needs to be discussed before the game.
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![[Post New]](/s/i/i.gif) 2014/06/05 18:47:15
Subject: Null Rod vs Psychic Buff Star
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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Once a unit has spawned, its on the table and is a functional unit in its own right. The act of spawning it could be a Psychic Power such as daemon summoning, but it could as be a Tervigon birthing Gaunts which is definitely not a Psychic Power. As such, a Null Rod has no effect on the summoned status of a daemon unit, other than causing Instant Death.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2014/06/05 19:03:19
Subject: Null Rod vs Psychic Buff Star
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Nasty Nob on Warbike with Klaw
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You've mentioned the line already:
But the rule for the rod isn't direct vs indirect
There's your line. Direct Vs. Indirect.
Once you cross it, how do you justify one and not another?
Hitting a unit under the effect of a power...
Hitting a unit summoned by a power...
At either of these you've crossed the line into "indirect effects" and it's a very slippery slope.
I'd draw the line at direct, and no further.
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![[Post New]](/s/i/i.gif) 2014/06/05 19:25:22
Subject: Null Rod vs Psychic Buff Star
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Lieutenant General
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Marius Xerxes wrote:That's where I disagree. If he is shooting at an invis unit, that power, though casted on the enemy unit, is having a direct effect on his null rod shooting unit. It is literally affecting them
No It is not directly affecting them. It is directly affecting the unit that the power was cast on. It is not direct if there is more than two links in the chain, and your chain has three (psyker->targeted unit->unit with null rod).
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/06/05 19:58:38
Subject: Null Rod vs Psychic Buff Star
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Killer Klaivex
Oceanside, CA
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grendel083 wrote:You've mentioned the line already:
But the rule for the rod isn't direct vs indirect
There's your line. Direct Vs. Indirect.
Once you cross it, how do you justify one and not another?
Hitting a unit under the effect of a power...
Hitting a unit summoned by a power...
At either of these you've crossed the line into "indirect effects" and it's a very slippery slope.
I'd draw the line at direct, and no further.
And I answered the daemon issue. Once summoned, they aren't psychic, they behave exactly like a unit out of codex daemons.
A unit that is invisible won't be a game turn later, the power ends.
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![[Post New]](/s/i/i.gif) 2014/06/05 20:01:42
Subject: Null Rod vs Psychic Buff Star
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Lieutenant General
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Yet the bullets from a unit that had their shooting skills enhanced are?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/06/05 20:05:00
Subject: Null Rod vs Psychic Buff Star
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Nasty Nob on Warbike with Klaw
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HawaiiMatt wrote:And I answered the daemon issue. Once summoned, they aren't psychic, they behave exactly like a unit out of codex daemons.
A unit that is invisible won't be a game turn later, the power ends.
You answered with an opinion though.
The whole unit is still an indirect effect of a psychic power.
Ok, how about Prescience? If a unit was hit by the re-rolled dice, they have been effected by a Psychic power.
Again an indirect effect.
The list goes on. Are you going to try and come up with a different answer each time for why all those indirect effects shouldn't apply except the indirect effect of invisibility?
You've already crossed the line into Indirect Effects. Slippery slope...
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![[Post New]](/s/i/i.gif) 2014/06/05 20:15:43
Subject: Null Rod vs Psychic Buff Star
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Regular Dakkanaut
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jeffersonian000 wrote:Once a unit has spawned, its on the table and is a functional unit in its own right. The act of spawning it could be a Psychic Power such as daemon summoning, but it could as be a Tervigon birthing Gaunts which is definitely not a Psychic Power. As such, a Null Rod has no effect on the summoned status of a daemon unit, other than causing Instant Death.
SJ
But this isn't different. Once the psychic power is manifested, the unit is now invisible. No different than if it granted the unit shrouded. Or gave them +1 weapon skill. Would you argue that a warlock that gave his unit +1 ws wouldn't get the +1 ws when in combat with a unit with a nul rod? That's the same as the deamon argument. the psychic power did something. now the effect of that is affecting you..
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![[Post New]](/s/i/i.gif) 2014/06/05 21:11:42
Subject: Null Rod vs Psychic Buff Star
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Dakka Veteran
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"Can I resolve my unit's action referring solely to the status on the table without having to refer directly to the psychic power involved?" Shrouding, yes, invisibility, no. Invisibility is having a direct affect on that unit because rules that are in the invisibility power itself are being applied to it.
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This message was edited 1 time. Last update was at 2014/06/05 21:12:34
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![[Post New]](/s/i/i.gif) 2014/06/05 21:26:11
Subject: Null Rod vs Psychic Buff Star
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Stone Bonkers Fabricator General
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A CSM sorc doombolts a Rhino beside the unit with the null rod, rolls well and it explodes.
Does the explosion hit the inquisitor's unit, does it affect the inquisitor's unit?
What about Doombolt's special rules. It increases the explosion radius, possibly hitting more of the Inquisitor's unit.
Is the vehicle explosion doing the affecting or the doombolt?
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2014/06/05 23:00:00
Subject: Null Rod vs Psychic Buff Star
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Regular Dakkanaut
Shropshire
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Exergy wrote:A CSM sorc doombolts a Rhino beside the unit with the null rod, rolls well and it explodes.
Does the explosion hit the inquisitor's unit, does it affect the inquisitor's unit?
What about Doombolt's special rules. It increases the explosion radius, possibly hitting more of the Inquisitor's unit.
Is the vehicle explosion doing the affecting or the doombolt? [/quote
I'd actually say no it isnt it effected the Rhino. The explosion comes from the rhino not a psychic power but yeh I can see what your getting it throughout all these posts.
I think it has to be direct only or it can get silly
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"and with but a little push it all goes BANG!!" |
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![[Post New]](/s/i/i.gif) 2014/06/05 23:38:54
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
*Current meatspace coordinates redacted*
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And changing the Null Rod unit's to hit from whatever to 6's isn't direct? It's a direct result of the psychic power.
I think people are getting too caught up in defining the target of the power rather than the target of the effects, which aren't the same thing at all.
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He knows that I know and you know that he actually doesn't know the rules at all. |
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![[Post New]](/s/i/i.gif) 2014/06/05 23:47:21
Subject: Null Rod vs Psychic Buff Star
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Longtime Dakkanaut
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Fenris-77 wrote:And changing the Null Rod unit's to hit from whatever to 6's isn't direct? It's a direct result of the psychic power.
So a toughness buff to a unit is also "direct" because another unit may shoot at it at some point and have a tougher time wounding it?
Did I go to school somewhere were the word 'direct' had a different meaning than it does to some of you folks?
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