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Made in us
Aspirant Tech-Adept





St. Louis

Being denied access to one's codex is a huge red flag.
   
Made in jp
Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

Perkustin wrote:He would also use loads of points making his chaos rhinos av13 all round (don't think it was cheating but he only did it because my autocannons used to blow 'em up).


Nah, this was still cheating. Mutated Hull boosted your AV by 1 on each side to a maximum of fourteen. But you could only take it once per vehicle. So AV12 Rhinos max.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Chrysis wrote:
Perkustin wrote:He would also use loads of points making his chaos rhinos av13 all round (don't think it was cheating but he only did it because my autocannons used to blow 'em up).


Nah, this was still cheating. Mutated Hull boosted your AV by 1 on each side to a maximum of fourteen. But you could only take it once per vehicle. So AV12 Rhinos max.


The Rhino also has AV10 at the rear to start, so it couldnt be 13 all around, it'd be 14, 14 and 13 even if you can take it multiple times.

kronk wrote:
Bookwrack wrote:That after losing his last wound, Chaplain Grimaldus has to fail a LD check to actually die. If he makes it, he keeps on fighting with one wound, repeating the process next turn.

I wondered why the Black Templar player was so eager to throw into combat with the Nightbringer.


That's right out of the Codex. If he loses his last wound, he makes a leadership check each round to stay alive with 1 wound. However, if he ever loses THAT wound, he dies.


He also has to make that Leadership test at the start of every turn or his wound goes bye bye without any other action. He's also only allowed to revive once.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in bn
Mutilatin' Mad Dok





I played against some over-zealous tau guy who thought that his battlesuits could take any upgrade he felt like, multiple guns whatever.
I found out that he had taken 3 or 400 more points than me... but i still wiped his entire force off the table with my orks.
You fail at cheating buddy


S'all fun and games until some no life troll master debates all over your space manz & ruins it for you  
   
Made in au
Dakka Veteran






In da middle of da WAAAGH! Australia.

Da Sneaky One wrote:I have this kid at school who would be the king of fake rukles our favorite was that droppods can regenerate scuads
he also has a whole heep of others like

stompas have rockets in their feet that lets them fly and land on other things apparently this was one of the only ways to kill a emporor
class tiaten

also space marines can selfdestruct for a strength 8 large blast ap 1 bang

there are heaps more but these are the best


So everyone knows, Me and Da sneaky one go to the same school, and this kid is way out. I mean WAY out. In our 40K club, he came and stated that his random dark Angel with bolt pistol and chainsword was a Grey Knight. He claimed that he got 3 armour piercing attacks and that It had some random rule called "Glorious Charge" that meant that in his turn when I had just assaulted him he could charge it in and two of my nobz go flying back 6 inches. Consequently, the game ended there.
He is now nicknamed "Nooblet" because he claims that all his rules are true, and that we are all stupid noobs who don't know anything. We don't like him.

WAAAGH! Gutsnagga Mo-ork- 5000pts Kult of speed + goffs
red space marines, (almost angry enough!) 2000 points
Here's my P&M blog - http://www.dakkadakka.com/dakkaforum/posts/list/551978.page
And here's a thread of my completed miniatures -
http://www.dakkadakka.com/dakkaforum/posts/list/551971.page
'You have that the wrong way around. Space Hulk teaches the inmates how large numbers of fast moving vicious hand to hand combatants can over come a small number of gun armed adversaries, in a sequence of narrow corridors.' -Orlanth
 
   
Made in us
Mighty Gouge-Horn




Had this happen to me last week:

Paroxysm affects my vehicles...
   
Made in us
The Hammer of Witches





A new day, a new time zone.

kronk wrote:
Bookwrack wrote:That after losing his last wound, Chaplain Grimaldus has to fail a LD check to actually die. If he makes it, he keeps on fighting with one wound, repeating the process next turn.

I wondered why the Black Templar player was so eager to throw into combat with the Nightbringer.


That's right out of the Codex. If he loses his last wound, he makes a leadership check each round to stay alive with 1 wound. However, if he ever loses THAT wound, he dies.

Right. My opponent stopped at the first part, rolling the LD check each round, saying no matter how many wounds he took, so long as he passed his LD check he stuck around.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in au
Member of a Lodge? I Can't Say



Australia

I think a lot of the made up rules and cheating shenanigans can easily be solved with the following phrase “no codex, no rulebook, no army list, GTFO”.

As a side note, the little douche in Da Sneaky One’s post disturbs me.

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Made in gb
Bounding Ultramarine Assault Trooper





I just get the usual crap.

Sweeping advance just caught a fleeing squad? It has a rule where it auto-rallies and takes no retreat wounds instead.

Stunned a tank? It has a rule where it can fire (WHILE STUNNED) at a lower BS.

Deep striking transports! Yes seriously. And it can't die from mishapping onto an enemy squad either!

I mostly get this crap off Spess Mahreen players. Seriously, this is why I refuse to play against them. It's like playing against 8 year olds.

Go Sonic the Ultramarine! Zap to the Extreme!
 
   
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Long-Range Land Speeder Pilot





In the battlefield

The first army list I ever made was from the 3rd edition space marine codex I gave everything in my army master crafted bolters.
and terminator honors.


and the dumbest thing of all. my friend played a SINGLE Ogryn model and said it was his HQ and gave it a chainfist upgrade and a 5+ invul save

You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood.  
   
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Horrific Howling Banshee





Australia

Only major one was our IG player saying he had grenade launcher turrets, which were grenade launchers on balsa wood, that each fired ap2 small blast each turn.

Minor ines were usually due to lack of experience and rules knowledge like us thinking a termie captain had 12 wounds. I still dint know how we got that.

   
Made in gb
Raging Ravener






Rube wrote:I just get the usual crap.

Sweeping advance just caught a fleeing squad? It has a rule where it auto-rallies and takes no retreat wounds instead.

Stunned a tank? It has a rule where it can fire (WHILE STUNNED) at a lower BS.

Deep striking transports! Yes seriously. And it can't die from mishapping onto an enemy squad either!

I mostly get this crap off Spess Mahreen players. Seriously, this is why I refuse to play against them. It's like playing against 8 year olds.


Actually that first one is true, it's the 'And they shall know no fear' rule, you can't run Space Marines down with a sweeping advance.

The second sounds like the old version of Machine Spirit as it let you do exactly that; fire one shot at BS2. That's changed now though.

As for the last one, yeah no idea there. Closest you get is Blood Angels deepstriking Landraiders and they still take mishap. Unless they meant drop pods, which can drop guys in without mishapping?

As for me the best cheat I've seen is an Eldar player claiming with star engines his transports full of Fire Dragons could move 36", unload it's men and then they could fire in one turn. Lost a hell of a lot of vehicles and MC's to that before I took a look at the codex and realised his "Mistake".


If brute force isn't the answer, it's only because you aren't using enough of it. 
   
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Consigned to the Grim Darkness





USA

There was a Marine player that attempted to claim that because his Marines were male they were BS5 while because my Sisters were female they were BS2.

I don't play against him anymore.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
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Decrepit Dakkanaut






New Orleans, LA

Bookwrack wrote:Right. My opponent stopped at the first part, rolling the LD check each round, saying no matter how many wounds he took, so long as he passed his LD check he stuck around.


Ah, I see. Yeah. That's not right. Rolling each round = yes. Getting infinite wounds = no...

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






GMR wrote:
Rube wrote:I just get the usual crap.

Sweeping advance just caught a fleeing squad? It has a rule where it auto-rallies and takes no retreat wounds instead.

Stunned a tank? It has a rule where it can fire (WHILE STUNNED) at a lower BS.

Deep striking transports! Yes seriously. And it can't die from mishapping onto an enemy squad either!

I mostly get this crap off Spess Mahreen players. Seriously, this is why I refuse to play against them. It's like playing against 8 year olds.


Actually that first one is true, it's the 'And they shall know no fear' rule, you can't run Space Marines down with a sweeping advance.

The second sounds like the old version of Machine Spirit as it let you do exactly that; fire one shot at BS2. That's changed now though.

As for the last one, yeah no idea there. Closest you get is Blood Angels deepstriking Landraiders and they still take mishap. Unless they meant drop pods, which can drop guys in without mishapping?

As for me the best cheat I've seen is an Eldar player claiming with star engines his transports full of Fire Dragons could move 36", unload it's men and then they could fire in one turn. Lost a hell of a lot of vehicles and MC's to that before I took a look at the codex and realised his "Mistake".



Technically Drop Pods can still mishap, but only in the unlikely event they run off the table. however no matter what version of the PotMS rule, you can only ever fire one weapon with it.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
The Hammer of Witches





A new day, a new time zone.

GMR wrote:
Rube wrote:I just get the usual crap.

Sweeping advance just caught a fleeing squad? It has a rule where it auto-rallies and takes no retreat wounds instead.

Stunned a tank? It has a rule where it can fire (WHILE STUNNED) at a lower BS.

Deep striking transports! Yes seriously. And it can't die from mishapping onto an enemy squad either!

I mostly get this crap off Spess Mahreen players. Seriously, this is why I refuse to play against them. It's like playing against 8 year olds.


Actually that first one is true, it's the 'And they shall know no fear' rule, you can't run Space Marines down with a sweeping advance.

The second sounds like the old version of Machine Spirit as it let you do exactly that; fire one shot at BS2. That's changed now though.

As for the last one, yeah no idea there. Closest you get is Blood Angels deepstriking Landraiders and they still take mishap. Unless they meant drop pods, which can drop guys in without mishapping?

I think he's trying to be funny, but failing pretty hard since it reads as petulant whining.

So, Rube, there's no over tone on the internet, so if you complain about real rules with a straight face, it's easy to interpret as sincerity. Especially when you end it a pointlessly provocative flame that other people have been stupid enough to state as sincere belief.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in us
Fixture of Dakka





Chicago

MechaEmperor7000 wrote:
Technically Drop Pods can still mishap, but only in the unlikely event they run off the table. however no matter what version of the PotMS rule, you can only ever fire one weapon with it.


Or if you're playing someone with a really poor judge of distance who intentionally targets within 1" of an enemy model and it gets on target.

(Remember, drop pods only reduce scatter to avoid obstacles. They can't make you scatter off your poorly aimed location.)

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Join the fight against the zombie horde! 
   
Made in gb
Raging Ravener






Bookwrack wrote:
GMR wrote:
Rube wrote:I just get the usual crap.

Sweeping advance just caught a fleeing squad? It has a rule where it auto-rallies and takes no retreat wounds instead.

Stunned a tank? It has a rule where it can fire (WHILE STUNNED) at a lower BS.

Deep striking transports! Yes seriously. And it can't die from mishapping onto an enemy squad either!

I mostly get this crap off Spess Mahreen players. Seriously, this is why I refuse to play against them. It's like playing against 8 year olds.


Actually that first one is true, it's the 'And they shall know no fear' rule, you can't run Space Marines down with a sweeping advance.

The second sounds like the old version of Machine Spirit as it let you do exactly that; fire one shot at BS2. That's changed now though.

As for the last one, yeah no idea there. Closest you get is Blood Angels deepstriking Landraiders and they still take mishap. Unless they meant drop pods, which can drop guys in without mishapping?

I think he's trying to be funny, but failing pretty hard since it reads as petulant whining.

So, Rube, there's no over tone on the internet, so if you complain about real rules with a straight face, it's easy to interpret as sincerity. Especially when you end it a pointlessly provocative flame that other people have been stupid enough to state as sincere belief.


Yeah, I was giving him the benefit of doubt, it tends to be a must on the internet where discerning someone's intentions is a crapshoot at best.

If brute force isn't the answer, it's only because you aren't using enough of it. 
   
Made in es
Grovelin' Grot Rigger





Spain

I really love this thread

Back in 2nd, Vindicare has a rule to twice all her weapons range. In one of my firsts games my friend put Vindicare into a Basilisk to shoot 280" , world record.

3.500 Fast as hell Orks
3.000 Mech Eldar


4 / 2 / 3
2 / 3 / 0
0 / 0 / 1
(Deathwing) : 1 / 0 / 0 
   
Made in gb
Bounding Ultramarine Assault Trooper





Bookwrack wrote:I think he's trying to be funny, but failing pretty hard since it reads as petulant whining.

So, Rube, there's no over tone on the internet, so if you complain about real rules with a straight face, it's easy to interpret as sincerity. Especially when you end it a pointlessly provocative flame that other people have been stupid enough to state as sincere belief.


What are you talking about? I have half a mind to report you...

Go Sonic the Ultramarine! Zap to the Extreme!
 
   
Made in us
Pyro Pilot of a Triach Stalker




New Jersey

Bookwrack wrote:
kronk wrote:
Bookwrack wrote:That after losing his last wound, Chaplain Grimaldus has to fail a LD check to actually die. If he makes it, he keeps on fighting with one wound, repeating the process next turn.

I wondered why the Black Templar player was so eager to throw into combat with the Nightbringer.


That's right out of the Codex. If he loses his last wound, he makes a leadership check each round to stay alive with 1 wound. However, if he ever loses THAT wound, he dies.

Right. My opponent stopped at the first part, rolling the LD check each round, saying no matter how many wounds he took, so long as he passed his LD check he stuck around.


Wouldn't the Life Drain rule of the C'tan stop Grimaldus' from getting up even once?

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Sybarite Swinging an Agonizer





US

asimo77 wrote:
Bookwrack wrote:
kronk wrote:
Bookwrack wrote:That after losing his last wound, Chaplain Grimaldus has to fail a LD check to actually die. If he makes it, he keeps on fighting with one wound, repeating the process next turn.

I wondered why the Black Templar player was so eager to throw into combat with the Nightbringer.


That's right out of the Codex. If he loses his last wound, he makes a leadership check each round to stay alive with 1 wound. However, if he ever loses THAT wound, he dies.

Right. My opponent stopped at the first part, rolling the LD check each round, saying no matter how many wounds he took, so long as he passed his LD check he stuck around.


Wouldn't the Life Drain rule of the C'tan stop Grimaldus' from getting up even once?


It would i think. on that note had a necron player tell me that the gauss rule confered an auto-would that denied armor saves. I called him out on that, and he backed off, we kept playing. In turn 3 my banshees where going a wonderful job making warriors stay dead, he surprisingly didnt try to abuse "We'll be Back", i questioned him on his phase out number he stated Pariah's counted as "Necrons" and thus being counted toward's phase out so he was good (didnt find out this was a lie till later). The crowning acheivment was when he deep-struck his monolith . . . now i can wrap my head around a unit having Drop-Pod like rules for Anti-mishap, but no way can you fire D6 shots at EVERYTHING in 24" and then drop a STR 10 AP 1 Ordinance Large blast on me in the same turn you arrive from Reserve.

Though, i held more objectives at the end so the cheating was kind of m00t point anyways


"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die. " Sima Yi
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Its only 12", it is not a fast vehicle so cannot fire ANYTHING, including the weapon mode of the Matrix, when it deepstrikes (as it counts as moving at cruising) and in addition it is S9 AP3, AP1 under the hole.

That's some mega cheating....
   
Made in no
Rampaging Furioso Blood Angel Dreadnought





SC, USA

One of the worst I found was against an old friend. Really nice, smart guy in his 30's. We came up to a critical point in a game, rolled scatter on a battle cannon. He kept measuring the direction of scatter about 45 degrees out from what the die showed. I mean, he would line up his ruller on the arrow on the scatter die, and twist it 45 degrees as he moved it to the point I had dropped the shot on, then tried to establish this rotated point as the center of the blast. I called over a few other friends, thinking maybe I was missing something, that this couldnt be what it looked like. Turned into them shouting at him. I waved them off and let him take the shot. Turned out to not matter a bit, he still lost. And never returned, which is what I had been trying to avoid by letting him take the shot.

Hows a grown ass man act like that?
   
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A new day, a new time zone.

asimo77 wrote:Wouldn't the Life Drain rule of the C'tan stop Grimaldus' from getting up even once?
I forget whether I brought that up or not, and why I didn't push it if I did. IIRC, Life Drain seemed to focus more on stuff like Bionics, whereas this wasn't him going down in the first place. It's been quite a while.
Rube wrote:What are you talking about? I have half a mind to report you...

Well then for our edification, make it clear. Was it a bad joke with an uncalled for flame on the end, or are you a whiner whose never read the Marine codex?

This message was edited 2 times. Last update was at 2010/12/01 23:07:36


"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
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Made in gb
Bounding Ultramarine Assault Trooper





Bookwrack wrote:Well then for our edification, make it clear. Was it a bad joke with an uncalled for flame on the end, or are you a whiner whose never read the Marine codex?


Neither, unless Rhinos have PotMS and can deepstrike suddenly. Thanks for proving my comments about Spess Mahreen players correct though!

Go Sonic the Ultramarine! Zap to the Extreme!
 
   
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Renegade Inquisitor de Marche






Elephant Graveyard

Rube wrote:
Bookwrack wrote:Well then for our edification, make it clear. Was it a bad joke with an uncalled for flame on the end, or are you a whiner whose never read the Marine codex?


Neither, unless Rhinos have PotMS and can deepstrike suddenly. Thanks for proving my comments about Spess Mahreen players correct though!

Thanks for grouping every single SM player into 1 group. It's your non-prejudice attitude that really makes me thankful.

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Rube wrote:
Bookwrack wrote:Well then for our edification, make it clear. Was it a bad joke with an uncalled for flame on the end, or are you a whiner whose never read the Marine codex?


Neither, unless Rhinos have PotMS and can deepstrike suddenly. Thanks for proving my comments about Spess Mahreen players correct though!


Rube, you really are being very inflamatory.

800 brethren and 2,000 other personnel were expected to reach Crows World within no more than 12 hours. They never arrived.

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A new day, a new time zone.

Th3ee Legged Dog wrote:Rube, you really are being very inflamatory.

Too be expected, since he's revealed himself to be a troll and a particularly whiny one at that.
(it could be accidental that he quoted three rules that actually exist, but where used incorrectly against him, but I doubt it)

On the other hand, it's absolutely adorable that he thinks I'm a Space Marine player.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in au
Furious Raptor




North of Adelaide

Some "interesting" rules in here. I expected some rules from fiction, and old codex forgetfulness but am surprised at some of the blatant rules cheating.

A rule cheat that i and my gaming group used to use was that ordnance weapons had to roll to hit before you laid down the template and then rolled to scatter.

The worst one ive heard of was a tyranid player who used the wording of the hormagaunt to move 12" and charge 24". The tyranid player in my gaming group who also heard this story was practically salivating at the thought.

A prolifically cheating bastard i used to play against and have mentioned before how he got the war walker's shield (incoming attacks reduced to str 8) as an upgrade on his falcon. Not that he paid for it When caught he would insist he was just mixed up with a rule in a previous edition. He cheated a lot with the rules but that one sticks out in my memory.

Its not really a fake rule but the last time i played him was in a tournament and he would measure the 6" for his units move but then he would take the tape away and move them 9" or 10". He also, while he thought i wasnt watching, just blatantly moved his howling banshees a few inches forward (they were totally in the wrong spot during the battle and never got close even with his cheating which i let slide in this case because they were so far off).
In previous games he would also "test" roll his dice and then declare "thats my shooting" when he was happy with his roles. Not only that but he wouldnt tell you what was shooting or which dice were for special weapons. I had to clamp down on that by insisting he declare what he was rolling for before he rolled, and that he rolled while i was watching.
I stopped playing against him because it was exhausting having to watch him and be aware of what he was doing all the time, and having to check his codex, as well as worry about what i was doing!

   
 
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