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![[Post New]](/s/i/i.gif) 2010/10/24 22:14:10
Subject: Re:meganobz waste of points?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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i run a small squad of 3 with my Warboss in a trukk.
they zip forward at max speed hoping to hit the enemy lines.
they then go after vehicles where their Klaws can wreak house.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/10/26 00:37:18
Subject: Re:meganobz waste of points?
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Decrepit Dakkanaut
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I use 4 with a megaboss/thraka. That load out in a BW is great. Its alot of wounds, and just hammers pretty much everything you throw them at
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![[Post New]](/s/i/i.gif) 2010/10/28 22:00:51
Subject: meganobz waste of points?
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Furious Raptor
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but against something like a terminator squad of 5 and abaddon their screwed!
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/10/28 22:23:58
Subject: meganobz waste of points?
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Decrepit Dakkanaut
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crudcakes wrote:but against something like a terminator squad of 5 and abaddon their screwed!
lol yea ok. Id also send all 5 of them into 2 30 hormagaunt squads, and solo a hive tyrant while Im at it too.
Seriously why would I send MANz against a unit, that HAS an inv save, and a really good chance of killing my MANz? Thats just a dumb move to do on the table. I mean if everything was either dead, or to far away on the tail end of a game, then sure Id assault terminators, at least they would be doing something. But thats a pretty uncommon situation
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![[Post New]](/s/i/i.gif) 2010/10/29 07:15:51
Subject: meganobz waste of points?
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Furious Raptor
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but then we are back to the original question are meganobz a waste of points so you just proved they are because a mega nob is the terminator equivalent so if they cant take them on why get them why not just get a boyz squad of 30?
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/10/29 07:55:49
Subject: meganobz waste of points?
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Infiltrating Broodlord
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From someone who has used them multiple times, here is what I've found: 1. They need to fill a specific role in the list (i.e. anti MC or armour). 2. They need to engage specific targets--they're still fragile under many circumstances 3. They can't be thrown around like diversified nobz. Specific example: I threw 3 in a wagon for maximum allocation with a warboss that had a klaw, cybork, pole, and nothing else. I managed to get into combat with the girlfriend's trygon and hive tyrant at the same time. I took one wound on each and 2 on the warboss. I did 6 in return. The next phase I lost all of them except for the boss and then finished off both. That was almost 450 points for a total cost of 135. If they can engage things that can't instantly kill them having diversification is a huge boon. Also, having multiple wagons with scary stuff is a great klaw delivery system as many have said. Unlike regular boyz and regular nobz, ork elites must be used with care. Get them into the right situations and they'll work very well. Think that you can take on anything because they're big & mean and you'll have the opinion that several of the people on this thread have: "They sux coz they dont hav invuls or T5" It has been said several times: Engage the right units and have a specific goal for them. Point for point they're still the cheapest klaw delivery system you have in your arsenal.
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This message was edited 1 time. Last update was at 2010/10/29 07:58:14
Tired of reading new rulebooks... Just wanting to play. |
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![[Post New]](/s/i/i.gif) 2010/10/31 02:56:24
Subject: meganobz waste of points?
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Furious Raptor
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very limiting i see can you make a list like that for termies?
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/10/31 03:34:16
Subject: meganobz waste of points?
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Longtime Dakkanaut
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At minimum squad size of 3, they're cheap and expendable. I'm not a fan of Trukks though because they're too fragile for such a killy cargo, and the Fast status means nothing for the Passengers themselves (and I'm going to be bringing Meganobz right into the fray). That, and there's never enough Deffrollas.
The lack of a 5++ matters little IMO, because of ease of getting cover, I am a fan of multiassaulting with power attacks going to regular Boyz/Grots, torrent attacks going to the Meganobz, and against lists with massed Thunderhammers, Null Zone pretty much makes a Cybork body cosmetic apparel...
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![[Post New]](/s/i/i.gif) 2010/10/31 12:34:21
Subject: meganobz waste of points?
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Decrepit Dakkanaut
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crudcakes wrote:but then we are back to the original question are meganobz a waste of points so you just proved they are because a mega nob is the terminator equivalent so if they cant take them on why get them why not just get a boyz squad of 30?
I proved they are a waste because they a re too close in a fight against terminators? Thats your answer? I didnt say, if you send MANz against terminators the world world is lost and a void opens up and sucks out our souls. They will do just as much damage to the terminators as the terminators do to them. That doesnt make them a waste. But also sending them against terminators is a bad tactical choice, thats what I was getting at. just the same as sending terminators against a giant mob of boyz is a bad tactical choice, does that make terminators a waste of points?
No you send MANz against things they WILL maul. Ive seen many MC go down with ease against my MANz. They are a perfect support for IC/ HQ as well. Against normal troops they really shine, as the 2+ save is fantastic, so they can shrug off attacks, and then insta kill any troops they touch. When used correctly MANz are very potent and plenty tough. So no, they are not a waste of points Automatically Appended Next Post: crudcakes wrote:very limiting i see can you make a list like that for termies?
The SM terminators can be in many different builds, and used very differently because of the options they can take. MANz dont really have options, not in that fashion anyways. Hell, terminators can deepstrike in, which is a pretty awesome skill to have, MANz cannot. This isnt a question of, are MANz better then terminators, its a question of are they worth the points in an ORK army? Yes, they are the cheapest way to get a PK, they have a 2+ save AND 2 wounds. So yea, they are plenty worth it, AS LONG AS YOU USE THEM RIGHT.
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This message was edited 1 time. Last update was at 2010/10/31 12:39:22
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![[Post New]](/s/i/i.gif) 2010/10/31 20:14:27
Subject: Re:meganobz waste of points?
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Lone Wolf Sentinel Pilot
Inside that little light in your refridgerator
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I am a big fan of the dual troops MANz missiles teaming up with stormboys.
Big wall of stormboys with the two trukks full of MANz safely nestled in the centre, followed by a tide of boys just behind.
Stormboys hit home, accomanied by the MANz (stormboys go after squishy stuff, MANz hits MCs/LRs), then a turn later the boyz slam home.
S_P
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Fafnir wrote:What part of "giant armoured ork suppository" do you not understand?
Balance wrote:Nothing wrong with feathers. Now, the whole chicken, that's kinky. |
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![[Post New]](/s/i/i.gif) 2010/10/31 22:53:48
Subject: meganobz waste of points?
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Longtime Dakkanaut
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i love em in a battle wagon if a warboss is my hq because they're amazing at charging a unit on an objective and wiping it out on the last turn and because they're troops that objective might win you the game
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![[Post New]](/s/i/i.gif) 2010/10/31 23:31:15
Subject: Re:meganobz waste of points?
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Been Around the Block
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I am going to agree that they need to have a place so it really depends on your list. I run three, with wound allocation on them as a escort for my KFF Mek. They ride in a battlewagon and give me another threat. protect the mek and in return the mek gives them a 5 plus inv from shooting that they don't normally have even if they are in the open. They work very well for me. Better than I thought they would I was just testing the idea of using them and they preform so well that they ended up staying in the final version of my list.
They basically turn the Meks wagon into a mini deathstar, and make the KFF annoyingly hard to get rid of with shooting even if you break the wagon. This means you have to commit something to handle this small unit.
Just keep in mind they have several draw backs the main one being they are dirty slow on foot, so they almost have to have a ride or they are useless.
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![[Post New]](/s/i/i.gif) 2010/11/03 06:49:59
Subject: meganobz waste of points?
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Furious Raptor
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Just as i was saying(note this is from a chaos standpoint) terminators would waste mega nobz!
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/11/03 12:14:54
Subject: meganobz waste of points?
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Decrepit Dakkanaut
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crudcakes wrote:Just as i was saying(note this is from a chaos standpoint) terminators would waste mega nobz! Obviously you were listening
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This message was edited 1 time. Last update was at 2010/11/03 12:15:40
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![[Post New]](/s/i/i.gif) 2010/11/04 22:57:23
Subject: meganobz waste of points?
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Furious Raptor
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sorry i didnt see you post
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/11/05 23:48:42
Subject: meganobz waste of points?
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Bonkers Buggy Driver with Rockets
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If I wanted to bash in terminators I would throw warbikers at them. The other day I had 6 bikers take on 5 normal termis and win within a turn (yay for sweeping advance).
Perosnally I would only ever use MANz for a bodyguard for ghazghull in a wagon charging at the enemy. And I don't do that anyway... so for me I have no proper use for them.
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![[Post New]](/s/i/i.gif) 2010/11/06 01:19:07
Subject: Re:meganobz waste of points?
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Decrepit Dakkanaut
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See thats what I use them for. Ill stick 4 of them with a mega boss (or ghaz if I use um) and send them on their way. They seriously krump stuff.
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![[Post New]](/s/i/i.gif) 2010/11/06 03:19:56
Subject: meganobz waste of points?
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Furious Raptor
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Crap I'd like to see them in action!
but for a green tide army they'd be points waster's
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kitch102 wrote:Ahriman - "My lord Primarch, how do you cast the time warp?"
Magnus - "It's just a jump to the left. And then a step to the right. Put your hands on your hips. You bring your knees in tight. But it's the pelvic thrust, that really drives you insane.
Let's do the time-warp again...."
Ahriman - "O.....K...... (best call the Space Wolves, Magnus has lost it again)" |
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![[Post New]](/s/i/i.gif) 2010/11/06 03:32:41
Subject: Re:meganobz waste of points?
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Impassive Inquisitorial Interrogator
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Meganob: 16% chance of failing a save.
Nob w/ heavy armor in a unit with a Painboy: 25% chance of failing a save. Wound allocation shenanigans.
Meganob: Slow and Purposeful
Nob: Not
These reasons give Nobz the edge. Plus, the cost of fielding 10 models is roughly equal, and not having Klaws on every model is a bonus, since you're actually getting some I4. And, lastly, but also extremely importantly, a box of 5 Nobz is $25. A single Meganob is $20. Need I say more?
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"Don't put your trust in revolutions. They always come around again. That's why they're called revolutions. People die, and nothing changes."
In the grim darkness of the 41st millenium... there is only brand loyalty! |
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![[Post New]](/s/i/i.gif) 2010/11/06 22:14:32
Subject: meganobz waste of points?
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Yellin' Yoof
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I stopped using my wound-nonsense nob squad a while ago, because it's just more annoying to play with. (and against, obviously.) The game slowed down noticeably anytime my nobz were shot at or stuck in.
I replaced them with a squad of 5 manz + megaboss, and I like the meganobz better. Sure you cant throw them indiscriminately at the enemy like you can with regular nobz, but if you use them carefully they can get the job done with fewer casualties. It also makes my games go faster when I don't have to worry about keeping six wound markers allocated to the correct nobz as I move them down the table.
Nobz aren't even that good against terminators in the first place - that's what mobs of boyz are for. You hit the soft stuff with the hard stuff, and vice-versa.
The price would be the dealbreaker for me, but I converted some meganobz from at-43 miniatures and warbike bits at a fraction of the cost. I got 5 meganobz and a megaboss for roughly $30 worth of materials.
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"Fungus beer, Fungus beer, one toof a beer!
'Dis keg's got enuff it fer everyone 'ere!
So let's pull all our teef out!
(Dey'll be back in a year!)
'Cuz you don't need no teef
Ta enjoy a good beer."
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